Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CommanderKODO
King Arthur
Level 148
God Stats
0W - 4L
1,500 SR
Queue Stats
338W - 365L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Lorrankh
Heimdallr
Level 145
God Stats
3W - 6L
1,598 SR
Queue Stats
168W - 186L
1,480 Elo+
Solo
Achilles
Achilles
SpiffySalmon
Achilles
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 179L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
YUSERGOD
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,699 Elo+
Solo
Team Averages
Level 109
1,520 SR
1,549 Elo+

VS

Team Averages
Level 110
1,376 SR
1,480 Elo+
Hercules
Hercules
JustKiLLin2011
Hercules
Level 106
God Stats
2W - 3L
1,292 SR
Queue Stats
210W - 215L
1,454 Elo+
Solo
Agni
Agni
KillMeDaddy
Agni
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,507 Elo+
Party 3
Yemoja
Yemoja
LordFarquad1
Yemoja
Level 148
God Stats
1W - 1L
1,295 SR
Queue Stats
23W - 23L
1,382 Elo+
Party 2
Skadi
Skadi
MassWhole22
Skadi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 140L
1,551 Elo+
Party 2
Shiva
Shiva
jikfoot12
Shiva
Level 69
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 3L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 0
8,049
732
10,979
11,117
5,447
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
CommanderKODO
King Arthur
13
0 / 5 / 0
7,085
644
5,037
17,213
18,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Lorrankh
Heimdallr
14
0 / 6 / 2
7,545
686
11,320
12,615
6,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SpiffySalmon
Achilles
14
0 / 2 / 2
7,136
649
6,841
11,343
11,473
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
YUSERGOD
Aphrodite
13
0 / 3 / 1
7,096
645
9,669
11,141
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
10 / 1 / 8
10,317
938
12,451
17,230
23,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
1 / 2 / 11
8,473
770
13,331
9,599
3,882
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
1 / 0 / 15
9,335
849
2,344
5,447
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
4 / 1 / 13
9,654
878
16,627
11,130
6,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shiva
jikfoot12
Shiva
15
2 / 0 / 16
8,900
809
14,883
15,066
15,062
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
4
Kills
18
19
Deaths
4
5
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
3
0
1.33
L
King Arthur
CommanderKODO
King Arthur
0
5
0
0
W
Hercules
10
1
8
14
W
1
2
11
3.25
W
Yemoja
1
0
15
8.5
L
Heimdallr
Lorrankh
Heimdallr
0
6
2
0.17
W
4
1
13
10.5
L
Achilles
SpiffySalmon
Achilles
0
2
2
0.5
L
Aphrodite
YUSERGOD
Aphrodite
0
3
1
0.17
W
Shiva
jikfoot12
Shiva
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,846
Damage
59,636
63,429
Taken
58,472
48,291
Mitigated
53,337
21,548
Healing
37,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,979
663
1,466
1,961
11,117
5,447
0
3,249
7,555
0
14,241
L
King Arthur
CommanderKODO
King Arthur
5,037
60
1,458
2,858
17,213
18,395
0
5,195
11,363
811
10,827
W
Hercules
12,451
2,691
224
5,262
17,230
23,076
661
3,115
14,115
625
17,099
W
13,331
1,121
115
498
9,599
3,882
123
985
8,614
23,373
0
W
Yemoja
2,344
993
20,248
2,967
5,447
5,315
418
1,007
4,440
4,048
0
L
Heimdallr
Lorrankh
Heimdallr
11,320
4,149
663
773
12,615
6,313
0
3,751
8,412
0
31,758
W
16,627
4,048
807
1,249
11,130
6,002
2,492
2,101
9,029
0
50,746
L
Achilles
SpiffySalmon
Achilles
6,841
566
834
2,169
11,343
11,473
0
2,669
8,037
2,995
8,549
L
Aphrodite
YUSERGOD
Aphrodite
9,669
420
3,732
5,634
11,141
6,663
0
1,436
9,359
21,071
212
W
Shiva
jikfoot12
Shiva
14,883
1,866
2,482
3,259
15,066
15,062
499
4,790
10,276
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,911
Gold Earned
46,679
115
Minions Killed
128
0
Camps Cleared
0
1,032,117
Distance Traveled
1,079,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,049
732
12
1
0
209,357
0
L
King Arthur
7,085
644
22
2
0
198,359
0
W
Hercules
10,317
938
21
2
0
212,620
0
W
Agni
8,473
770
18
2
0
222,171
0
W
Yemoja
9,335
849
5
0
0
177,282
0
L
Heimdallr
7,545
686
45
4
0
212,275
0
W
Skadi
9,654
878
72
7
0
205,279
0
L
Achilles
7,136
649
6
1
0
209,642
0
L
Aphrodite
7,096
645
30
3
0
202,484
0
W
Shiva
8,900
809
12
1
0
262,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role