Player Matchup

Anubis
Anubis
Brbtacos
Anubis
Level 50
God Stats
3W - 1L
1,799 SR
Queue Stats
10W - 6L
1,664 Elo+
Party 2
Cthulhu
Cthulhu
InvertedNavi
Cthulhu
Level 127
God Stats
3W - 3L
1,651 SR
Queue Stats
158W - 161L
1,507 Elo+
Party 1
Janus
Janus
ItsMictian
Janus
Level 108
God Stats
3W - 8L
1,536 SR
Queue Stats
138W - 136L
1,511 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jaaý
Ah Muzen Cab
Level 137
God Stats
2W - 1L
1,825 SR
Queue Stats
29W - 16L
1,696 Elo+
Party 2
Nemesis
Nemesis
Waffl Stompr597
Nemesis
Level 44
God Stats
1W - 1L
1,737 SR
Queue Stats
33W - 39L
1,509 Elo+
Solo
Team Averages
Level 93
1,710 SR
1,577 Elo+

VS

Team Averages
Level 114
1,579 SR
1,479 Elo+
King Arthur
King Arthur
Chiefbreifs98
King Arthur
Level 135
God Stats
2W - 2L
1,235 SR
Queue Stats
32W - 29L
1,449 Elo+
Party 3
Ares
Ares
MarioNoLuigi
Ares
Level 102
God Stats
9W - 8L
1,547 SR
Queue Stats
31W - 29L
1,440 Elo+
Party 3
Rama
Rama
THS Drako
Rama
Level 63
God Stats
20W - 17L
1,508 SR
Queue Stats
294W - 288L
1,522 Elo+
Solo
Eset
Eset
TheSunGodJerry
Eset
Level 157
God Stats
1W - 0L
1,850 SR
Queue Stats
33W - 31L
1,451 Elo+
Party 3
Thanatos
Thanatos
allano90
Thanatos
Level 113
God Stats
6W - 4L
1,752 SR
Queue Stats
239W - 180L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brbtacos
Anubis
10
0 / 8 / 0
6,176
441
4,052
11,066
5,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
InvertedNavi
Cthulhu
11
0 / 4 / 1
7,066
505
5,084
11,451
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
10
0 / 6 / 0
6,319
451
4,423
11,253
2,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Jaaý
Ah Muzen Cab
14
3 / 1 / 1
8,002
572
12,661
8,618
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
6,949
496
7,371
10,449
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chiefbreifs98
King Arthur
16
3 / 0 / 1
9,465
676
8,155
12,821
10,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 6
8,021
573
6,000
12,865
11,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
12
1 / 5 / 1
6,731
481
3,897
10,782
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 0 / 1
10,285
735
12,863
7,848
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
allano90
Thanatos
16
5 / 0 / 6
8,772
627
7,056
14,759
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
21
21
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
Brbtacos
Anubis
0
8
0
0
W
King Arthur
Chiefbreifs98
King Arthur
3
0
1
3.5
L
Cthulhu
InvertedNavi
Cthulhu
0
4
1
0.13
L
Janus
0
6
0
0
L
Ah Muzen Cab
Jaaý
Ah Muzen Cab
3
1
1
3.5
W
1
0
6
4
W
Rama
1
5
1
0.3
W
11
0
1
11.5
L
2
2
0
1
W
Thanatos
allano90
Thanatos
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
37,971
52,837
Taken
59,075
26,625
Mitigated
36,578
9,411
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Brbtacos
Anubis
4,052
161
0
2,594
11,066
5,358
0
6,161
4,905
45,519
0
W
King Arthur
Chiefbreifs98
King Arthur
8,155
348
0
875
12,821
10,669
64
3,967
8,854
0
83,203
L
Cthulhu
InvertedNavi
Cthulhu
5,084
469
134
1,786
11,451
10,326
125
3,642
7,809
35,866
765
L
Janus
4,423
192
0
1,844
11,253
2,900
0
3,561
7,692
43,170
0
L
Ah Muzen Cab
Jaaý
Ah Muzen Cab
12,661
5,474
0
867
8,618
3,926
605
1,553
7,065
0
80,535
W
6,000
377
0
3,514
12,865
11,687
48
3,534
9,331
31,424
2,003
W
Rama
3,897
3,080
318
1,995
10,782
4,015
0
1,858
8,924
0
37,736
W
12,863
1,114
445
1,314
7,848
3,318
500
3,230
4,618
84,550
1,211
L
7,371
3,432
0
2,186
10,449
4,115
0
3,565
6,884
0
56,629
W
Thanatos
allano90
Thanatos
7,056
2,843
0
12,149
14,759
6,889
0
1,034
13,725
0
81,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,512
Gold Earned
43,274
420
Minions Killed
554
0
Camps Cleared
0
1,383,878
Distance Traveled
1,528,964
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,176
441
72
5
0
211,066
0
W
King Arthur
9,465
676
138
10
0
295,470
1
L
Cthulhu
7,066
505
67
5
0
272,354
0
L
Janus
6,319
451
71
5
0
258,849
0
L
Ah Muzen Cab
8,002
572
109
8
0
302,161
0
W
Ares
8,021
573
57
4
0
331,286
0
W
Rama
6,731
481
87
6
0
259,077
0
W
Eset
10,285
735
158
11
0
280,751
5
L
Nemesis
6,949
496
101
7
0
339,448
0
W
Thanatos
8,772
627
114
8
0
362,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role