Player Matchup

Aphrodite
Aphrodite
Jontsoni
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,331 Elo+
Party 2
Ares
Ares
Kontu
Ares
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 210L
1,483 Elo+
Party 2
Mulan
Mulan
MangustiMies
Mulan
Level 125
God Stats
5W - 2L
1,530 SR
Queue Stats
166W - 153L
1,457 Elo+
Party 2
Cerberus
Cerberus
Sidillen
Cerberus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
86W - 94L
1,507 Elo+
Party 2
Merlin
Merlin
Weigar
Merlin
Level 103
God Stats
2W - 2L
1,270 SR
Queue Stats
27W - 27L
1,492 Elo+
Party 2
Team Averages
Level 92
1,460 SR
1,454 Elo+

VS

Team Averages
Level 125
1,459 SR
1,426 Elo+
Hel
Hel
 
Hel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AriseNNN
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,451 Elo+
Party 1
Ishtar
Ishtar
Jbren98
Ishtar
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,381 Elo+
Party 1
Sobek
Sobek
markg1995
Sobek
Level 102
God Stats
0W - 2L
1,254 SR
Queue Stats
26W - 42L
1,372 Elo+
Party 1
Thoth
Thoth
xXFulherXx
Thoth
Level 157
God Stats
2W - 5L
1,539 SR
Queue Stats
375W - 373L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jontsoni
Aphrodite
11
1 / 0 / 6
6,549
1,092
3,049
1,908
1,664
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ares
Kontu
Ares
10
1 / 1 / 5
6,302
1,050
3,923
5,047
5,269
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 4
6,521
1,087
7,446
8,096
5,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cerberus
Sidillen
Cerberus
10
0 / 1 / 7
6,116
1,019
3,181
7,075
6,030
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Weigar
Merlin
11
2 / 1 / 2
6,787
1,131
4,054
4,263
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 0 / 0
4,496
749
0
0
0
Tiamat
AriseNNN
Tiamat
11
1 / 3 / 2
5,826
971
4,186
5,590
4,267
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Jbren98
Ishtar
11
1 / 1 / 2
5,910
985
5,654
4,275
1,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
markg1995
Sobek
10
0 / 1 / 3
5,545
924
3,477
9,541
6,998
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
11
1 / 2 / 2
5,762
960
5,993
3,766
1,784
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
7
Kills
3
3
Deaths
7
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
L
Tiamat
AriseNNN
Tiamat
1
3
2
0.67
L
Ishtar
Jbren98
Ishtar
1
1
2
2
W
Aphrodite
Jontsoni
Aphrodite
1
0
6
4
W
Ares
Kontu
Ares
1
1
5
3.5
W
3
0
4
5
W
Cerberus
Sidillen
Cerberus
0
1
7
3.5
W
Merlin
Weigar
Merlin
2
1
2
3
L
Sobek
markg1995
Sobek
0
1
3
1.5
L
Thoth
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,653
Damage
19,310
26,389
Taken
23,172
20,335
Mitigated
14,952
13,916
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
AriseNNN
Tiamat
4,186
118
0
1,172
5,590
4,267
0
2,944
2,646
9,465
358
L
Ishtar
Jbren98
Ishtar
5,654
2,895
227
927
4,275
1,903
0
3,114
1,161
0
15,600
W
Aphrodite
Jontsoni
Aphrodite
3,049
649
4,569
841
1,908
1,664
225
822
1,086
7,549
0
W
Ares
Kontu
Ares
3,923
334
825
865
5,047
5,269
0
2,711
2,336
5,535
333
W
7,446
1,094
196
2,150
8,096
5,434
586
4,938
3,158
0
13,394
W
Cerberus
Sidillen
Cerberus
3,181
211
1,001
2,916
7,075
6,030
142
2,757
4,318
7,191
0
W
Merlin
Weigar
Merlin
4,054
417
270
283
4,263
1,938
516
2,181
2,082
16,355
0
L
Sobek
markg1995
Sobek
3,477
51
526
4,318
9,541
6,998
0
5,968
3,573
5,018
0
L
Thoth
5,993
347
0
568
3,766
1,784
0
1,935
1,831
14,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
27,539
76
Minions Killed
60
0
Camps Cleared
0
572,527
Distance Traveled
439,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,496
749
0
0
0
0
0
L
Tiamat
5,826
971
23
4
0
132,413
0
L
Ishtar
5,910
985
21
4
0
90,666
0
W
Aphrodite
6,549
1,092
10
2
0
115,567
0
W
Ares
6,302
1,050
7
1
0
122,204
0
W
Mulan
6,521
1,087
18
3
0
119,040
0
W
Cerberus
6,116
1,019
10
2
0
95,887
0
W
Merlin
6,787
1,131
31
5
0
119,829
0
L
Sobek
5,545
924
1
0
0
110,742
0
L
Thoth
5,762
960
15
3
0
106,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role