Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
Level 100
God Stats
54W - 38L
1,622 SR
Queue Stats
330W - 320L
1,490 Elo+
Solo
Hera
Hera
Ali3NDr0p
Hera
Level 99
God Stats
1W - 0L
1,536 SR
Queue Stats
7W - 6L
1,357 Elo+
Solo
Sylvanus
Sylvanus
Dr real Savage
Sylvanus
Level 125
God Stats
6W - 11L
1,346 SR
Queue Stats
495W - 513L
1,394 Elo+
Solo
Team Averages
Level 108
1,501 SR
1,414 Elo+

VS

Team Averages
Level 81
1,464 SR
1,368 Elo+
Surtr
Surtr
Sh8nker
Surtr
Level 111
God Stats
43W - 40L
1,425 SR
Queue Stats
133W - 130L
1,414 Elo+
Solo
Zeus
Zeus
TFMegatronTF
Zeus
Level 102
God Stats
146W - 158L
1,468 SR
Queue Stats
146W - 158L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
TFUnicron
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 45L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
16
7 / 1 / 8
10,872
836
12,984
11,121
4,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
16
7 / 5 / 8
10,060
774
11,273
9,158
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
15
3 / 2 / 12
9,491
730
7,031
15,762
13,740
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Sh8nker
Surtr
15
1 / 4 / 6
9,350
719
8,545
17,585
20,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 1
10,072
775
14,444
8,947
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cliodhna
TFUnicron
Cliodhna
11
2 / 8 / 1
8,399
646
6,416
13,209
5,327
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
8
8
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
7
1
8
11
W
Hera
7
5
8
2.2
W
Sylvanus
3
2
12
4.5
L
Surtr
Sh8nker
Surtr
1
4
6
1
L
5
5
1
1.1
L
Cliodhna
TFUnicron
Cliodhna
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,288
Damage
29,405
36,041
Taken
39,741
21,705
Mitigated
29,131
6,603
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AIvIPeD
Ah Muzen Cab
12,984
7,109
0
1,700
11,121
4,402
1,959
4,677
5,968
0
51,847
W
Hera
11,273
2,883
299
996
9,158
3,563
495
3,115
5,665
30,751
1,388
W
Sylvanus
7,031
2,760
1,373
2,235
15,762
13,740
460
5,558
9,664
20,715
0
L
Surtr
Sh8nker
Surtr
8,545
4,394
0
2,499
17,585
20,247
0
7,222
9,950
720
33,864
L
14,444
800
0
0
8,947
3,557
582
4,173
4,386
41,303
690
L
Cliodhna
TFUnicron
Cliodhna
6,416
1,101
0
431
13,209
5,327
652
5,393
7,520
0
20,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
27,821
162
Minions Killed
154
0
Camps Cleared
0
646,370
Distance Traveled
634,363
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,872
836
69
5
0
243,755
0
W
Hera
10,060
774
52
4
0
208,965
0
W
Sylvanus
9,491
730
41
3
0
193,650
2
L
Surtr
9,350
719
52
4
0
230,303
0
L
Zeus
10,072
775
73
6
0
176,554
0
L
Cliodhna
8,399
646
29
2
0
227,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role