Player Matchup

Kali
Kali
Calpolyabam6243
Kali
Level 65
God Stats
7W - 4L
1,709 SR
Queue Stats
181W - 208L
1,426 Elo+
Party 4
Sol
Sol
Chr1sMau1e
Sol
Level 67
God Stats
15W - 18L
1,455 SR
Queue Stats
202W - 237L
1,429 Elo+
Party 4
Neith
Neith
Herzhammer1
Neith
Level 305
God Stats
23W - 28L
1,547 SR
Queue Stats
283W - 319L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
RazyzeRaz
Nu Wa
Level 158
God Stats
342W - 259L
1,649 SR
Queue Stats
746W - 743L
1,471 Elo+
Party 2
Fafnir
Fafnir
pipuUA
Fafnir
Level 54
God Stats
11W - 7L
1,562 SR
Queue Stats
225W - 208L
1,427 Elo+
Solo
Team Averages
Level 130
1,584 SR
1,452 Elo+

VS

Team Averages
Level 51
1,510 SR
1,326 Elo+
Izanami
Izanami
Killjahn
Izanami
Level 101
God Stats
1W - 3L
1,509 SR
Queue Stats
120W - 115L
1,519 Elo+
Party 3
Thanatos
Thanatos
SvxttyTTV
Thanatos
Level 60
God Stats
1W - 7L
1,500 SR
Queue Stats
87W - 104L
1,053 Elo+
Party 1
Kukulkan
Kukulkan
alvinudenze
Kukulkan
Level 4
God Stats
1W - 6L
1,220 SR
Queue Stats
34W - 47L
1,053 Elo+
Party 1
Eset
Eset
mortimizer232
Eset
Level 88
God Stats
4W - 3L
1,823 SR
Queue Stats
12W - 14L
1,503 Elo+
Party 3
Chaac
Chaac
vinniebroz
Chaac
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 59L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
8,807
550
8,114
15,665
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 0 / 3
8,638
540
4,714
6,771
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 2 / 4
8,621
539
9,875
9,932
4,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
RazyzeRaz
Nu Wa
17
5 / 0 / 5
11,215
701
14,043
5,908
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
pipuUA
Fafnir
14
3 / 0 / 6
9,558
597
7,029
11,455
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Killjahn
Izanami
11
0 / 3 / 0
6,414
401
6,993
12,457
5,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SvxttyTTV
Thanatos
12
0 / 3 / 0
6,355
397
4,289
15,117
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
alvinudenze
Kukulkan
11
0 / 3 / 1
6,116
382
1,784
7,554
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 5 / 0
7,246
453
4,181
11,158
9,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
12
0 / 5 / 0
6,309
394
1,849
12,317
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
19
Kills
1
2
Deaths
19
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
3
0
3
4.5
W
5
2
4
3.5
L
Izanami
Killjahn
Izanami
0
3
0
0
W
Nu Wa
RazyzeRaz
Nu Wa
5
0
5
7.5
L
Thanatos
SvxttyTTV
Thanatos
0
3
0
0
L
Kukulkan
alvinudenze
Kukulkan
0
3
1
0.17
L
1
5
0
0.2
W
Fafnir
pipuUA
Fafnir
3
0
6
6
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,775
Damage
19,096
49,731
Taken
58,603
32,851
Mitigated
29,085
21,749
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,114
4,463
0
8,860
15,665
6,818
856
1,420
14,245
0
53,382
W
4,714
1,080
0
2,745
6,771
2,496
1,558
546
6,225
60,449
1,942
W
9,875
3,307
0
3,142
9,932
4,227
781
1,795
8,137
0
67,425
L
Izanami
Killjahn
Izanami
6,993
3,585
0
2,561
12,457
5,310
0
4,029
8,428
0
63,987
W
Nu Wa
RazyzeRaz
Nu Wa
14,043
7,591
0
2,433
5,908
5,003
2,534
0
5,908
78,521
14,267
L
Thanatos
SvxttyTTV
Thanatos
4,289
1,070
0
8,984
15,117
6,159
0
4,534
10,583
0
52,099
L
Kukulkan
alvinudenze
Kukulkan
1,784
249
0
1,400
7,554
3,005
0
3,283
4,271
29,845
1,146
L
4,181
430
248
1,667
11,158
9,281
0
4,005
7,153
18,452
0
W
Fafnir
pipuUA
Fafnir
7,029
1,896
0
4,569
11,455
14,307
232
2,766
8,689
24,706
3,561
L
Chaac
1,849
384
0
608
12,317
5,330
0
9,029
3,288
0
36,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
32,440
426
Minions Killed
315
0
Camps Cleared
0
1,469,721
Distance Traveled
1,416,372
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,807
550
63
4
0
338,924
0
W
Sol
8,638
540
94
6
0
306,787
1
W
Neith
8,621
539
103
6
0
284,784
0
L
Izanami
6,414
401
113
7
0
303,564
0
W
Nu Wa
11,215
701
129
8
0
249,152
0
L
Thanatos
6,355
397
88
6
0
274,606
0
L
Kukulkan
6,116
382
41
3
0
270,506
0
L
Eset
7,246
453
14
1
0
295,177
5
W
Fafnir
9,558
597
37
2
0
290,074
0
L
Chaac
6,309
394
59
4
0
272,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role