Player Matchup

Nut
Nut
AVikingWarrior
Nut
Level 83
God Stats
13W - 18L
1,716 SR
Queue Stats
48W - 73L
1,392 Elo+
Party 2
Aphrodite
Aphrodite
KeyDoll
Aphrodite
Level 105
God Stats
99W - 120L
1,587 SR
Queue Stats
105W - 132L
1,443 Elo+
Solo
Vulcan
Vulcan
MAX_CRIT_KILL
Vulcan
Level 132
God Stats
0W - 1L
1,562 SR
Queue Stats
25W - 48L
1,345 Elo+
Solo
Shiva
Shiva
RINO BEAST 5000
Shiva
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 156L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
Take-ABigWhiff
Cthulhu
Level 179
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 125L
1,429 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,384 Elo+

VS

Team Averages
Level 102
1,529 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
H0M1C1D4LWR41TH
Ganesha
Level 129
God Stats
2W - 1L
1,704 SR
Queue Stats
288W - 379L
1,367 Elo+
Party 1
Bellona
Bellona
SASUKEuchiha694
Bellona
Level 64
God Stats
49W - 60L
1,382 SR
Queue Stats
232W - 319L
1,350 Elo+
Party 1
Janus
Janus
VNX Legacy
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,572 Elo+
Solo
Kali
Kali
theDarklord5440
Kali
Level 104
God Stats
1W - 0L
1,557 SR
Queue Stats
42W - 41L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
4,772
954
2,204
2,598
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KeyDoll
Aphrodite
7
0 / 0 / 0
4,124
825
0
0
0
11
2 / 0 / 1
5,432
1,086
4,721
1,944
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
4,594
919
909
5,638
3,772
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 0 / 2
5,027
1,005
4,147
5,126
3,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 0
5,089
1,018
1,746
3,448
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 1 / 2
5,102
1,020
2,027
4,276
2,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 2
4,660
932
2,019
2,407
2,145
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
10
1 / 0 / 1
5,046
1,009
3,697
2,237
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
4,629
926
1,490
3,488
1,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
2
2
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
L
0
0
1
0.5
W
0
1
2
1
L
Aphrodite
KeyDoll
Aphrodite
0
0
0
0
L
2
0
1
2.5
L
1
2
0
0.5
W
0
1
2
1
L
1
0
2
2
W
Janus
1
0
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,981
Damage
10,979
15,306
Taken
15,856
8,820
Mitigated
8,412
2,809
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,746
681
0
873
3,448
1,185
464
2,864
461
0
15,567
L
2,204
1,086
0
345
2,598
953
15
1,288
1,168
0
10,433
W
2,027
411
124
693
4,276
2,732
170
2,654
1,415
6,630
0
L
Aphrodite
KeyDoll
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
4,721
3,424
0
0
1,944
771
0
365
1,579
19,767
0
L
909
149
46
359
5,638
3,772
0
2,196
3,184
0
4,546
W
2,019
645
0
134
2,407
2,145
234
277
2,130
0
5,658
L
4,147
305
95
1,964
5,126
3,324
0
1,431
3,651
12,585
0
W
Janus
3,697
468
0
720
2,237
874
0
220
1,972
14,210
220
W
1,490
710
0
1,434
3,488
1,476
587
2,314
1,010
0
8,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,949
Gold Earned
24,526
96
Minions Killed
102
0
Camps Cleared
0
422,798
Distance Traveled
547,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,089
1,018
33
7
0
97,847
0
L
Nut
4,772
954
24
5
0
92,886
0
W
Ganesha
5,102
1,020
1
0
0
119,843
0
L
Aphrodite
4,124
825
0
0
0
0
0
L
Vulcan
5,432
1,086
33
7
0
101,159
0
L
Shiva
4,594
919
13
3
0
93,744
0
W
Bellona
4,660
932
9
2
0
103,144
0
L
Cthulhu
5,027
1,005
26
5
0
135,009
0
W
Janus
5,046
1,009
35
7
0
102,928
0
W
Kali
4,629
926
24
5
0
123,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role