Player Matchup

Da Ji
Da Ji
HankHillll
Da Ji
Level 129
God Stats
7W - 1L
1,577 SR
Queue Stats
55W - 58L
1,461 Elo+
Party 1
Bacchus
Bacchus
JAJAFUNNYBRUN
Bacchus
Level 27
God Stats
7W - 3L
1,621 SR
Queue Stats
35W - 49L
1,379 Elo+
Party 1
Bellona
Bellona
Prakey
Bellona
Level 27
God Stats
13W - 12L
1,607 SR
Queue Stats
24W - 39L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
Ribeiro76RJ
Aphrodite
Level 87
God Stats
14W - 21L
1,496 SR
Queue Stats
253W - 298L
1,445 Elo+
Solo
Neith
Neith
Snowchase
Neith
Level 48
God Stats
4W - 1L
1,611 SR
Queue Stats
47W - 62L
1,385 Elo+
Party 1
Team Averages
Level 64
1,582 SR
1,421 Elo+

VS

Team Averages
Level 115
1,562 SR
1,452 Elo+
Thanatos
Thanatos
 
Thanatos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SenseiLifter
Kukulkan
Level 112
God Stats
19W - 19L
1,553 SR
Queue Stats
341W - 386L
1,372 Elo+
Party 2
Apollo
Apollo
ShiirOh
Apollo
Level 69
God Stats
36W - 16L
1,701 SR
Queue Stats
548W - 564L
1,515 Elo+
Party 3
Merlin
Merlin
Sinlesspoet4825
Merlin
Level 109
God Stats
81W - 96L
1,499 SR
Queue Stats
378W - 390L
1,513 Elo+
Solo
Bacchus
Bacchus
WhoShotYaFools24
Bacchus
Level 125
God Stats
1W - 6L
1,556 SR
Queue Stats
332W - 396L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
1 / 1 / 8
7,376
1,229
11,509
6,715
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
12
3 / 0 / 3
7,889
1,315
3,645
5,757
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Prakey
Bellona
12
4 / 1 / 3
7,846
1,308
4,537
6,865
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Ribeiro76RJ
Aphrodite
13
0 / 0 / 5
7,140
1,190
1,265
2,154
1,062
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Snowchase
Neith
14
3 / 0 / 7
8,146
1,358
4,717
4,804
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

392

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 0 / 0
5,988
998
0
0
0
Kukulkan
SenseiLifter
Kukulkan
12
1 / 3 / 1
7,364
1,227
5,934
7,435
3,268
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Apollo
ShiirOh
Apollo
11
0 / 5 / 2
6,555
1,093
4,517
9,252
3,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
6,236
1,039
1,304
2,597
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,928
1,155
7,001
8,853
7,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
11
Kills
2
2
Deaths
11
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
0
0
0
W
Da Ji
1
1
8
5
W
Bacchus
3
0
3
4.5
W
Bellona
Prakey
Bellona
4
1
3
5.5
W
Aphrodite
Ribeiro76RJ
Aphrodite
0
0
5
2.5
L
Kukulkan
SenseiLifter
Kukulkan
1
3
1
0.5
L
Apollo
ShiirOh
Apollo
0
5
2
0.2
L
0
1
0
0
W
Neith
Snowchase
Neith
3
0
7
6.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
18,756
26,295
Taken
28,137
20,839
Mitigated
15,739
7,013
Healing
1,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
11,509
3,088
0
0
6,715
4,033
0
2,826
3,889
0
18,964
W
Bacchus
3,645
540
0
949
5,757
6,681
0
3,061
2,696
12,287
453
W
Bellona
Prakey
Bellona
4,537
294
0
394
6,865
6,916
0
3,864
2,879
0
11,585
W
Aphrodite
Ribeiro76RJ
Aphrodite
1,265
76
2,437
1,271
2,154
1,062
0
1,127
1,027
13,271
1,862
L
Kukulkan
SenseiLifter
Kukulkan
5,934
511
0
440
7,435
3,268
0
1,050
6,304
27,367
0
L
Apollo
ShiirOh
Apollo
4,517
2,315
0
113
9,252
3,916
0
1,857
7,181
0
7,063
L
1,304
0
0
50
2,597
751
0
37
2,524
6,022
0
W
Neith
Snowchase
Neith
4,717
1,704
0
1,962
4,804
2,147
0
3,024
1,780
0
25,037
L
7,001
162
0
523
8,853
7,804
0
1,682
7,052
15,285
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
33,071
136
Minions Killed
90
9
Camps Cleared
2
621,402
Distance Traveled
384,343
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,988
998
0
0
0
0
0
W
Da Ji
7,376
1,229
10
2
3
113,825
0
W
Bacchus
7,889
1,315
12
2
1
112,040
0
W
Bellona
7,846
1,308
31
5
4
127,489
0
W
Aphrodite
7,140
1,190
48
8
1
134,131
0
L
Kukulkan
7,364
1,227
56
9
1
113,825
0
L
Apollo
6,555
1,093
10
2
0
85,726
0
L
Merlin
6,236
1,039
10
2
0
43,977
0
W
Neith
8,146
1,358
35
6
0
133,917
0
L
Bacchus
6,928
1,155
14
2
1
140,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role