Player Matchup

Cliodhna
Cliodhna
AyKamcraft040419
Cliodhna
Level 148
God Stats
3W - 1L
1,609 SR
Queue Stats
246W - 217L
1,543 Elo+
Party 3
Bellona
Bellona
Martian
Bellona
Level 105
God Stats
32W - 15L
1,666 SR
Queue Stats
81W - 73L
1,580 Elo+
Party 1
Bacchus
Bacchus
Twarlof
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 42L
1,596 Elo+
Party 1
Artemis
Artemis
WolfClaw
Artemis
Level 138
God Stats
2W - 0L
1,798 SR
Queue Stats
149W - 139L
1,581 Elo+
Party 1
Poseidon
Poseidon
bigjseven
Poseidon
Level 105
God Stats
3W - 2L
1,608 SR
Queue Stats
282W - 253L
1,579 Elo+
Party 3
Team Averages
Level 104
1,636 SR
1,576 Elo+

VS

Team Averages
Level 99
1,516 SR
1,542 Elo+
Chang'e
Chang'e
Ahanga
Chang'e
Level 37
God Stats
2W - 2L
1,811 SR
Queue Stats
25W - 14L
1,661 Elo+
Solo
Aphrodite
Aphrodite
CrackerJax29
Aphrodite
Level 162
God Stats
1W - 2L
1,593 SR
Queue Stats
65W - 52L
1,618 Elo+
Solo
Chernobog
Chernobog
Orlandeeto
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,473 Elo+
Party 2
Shiva
Shiva
SnagAppa
Shiva
Level 88
God Stats
2W - 2L
1,398 SR
Queue Stats
20W - 23L
1,514 Elo+
Party 2
Lancelot
Lancelot
Solo-Effect
Lancelot
Level 141
God Stats
0W - 2L
1,278 SR
Queue Stats
105W - 113L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 1
9,449
556
14,010
17,957
9,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Martian
Bellona
17
3 / 2 / 1
10,793
635
6,879
18,788
17,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Twarlof
Bacchus
13
0 / 2 / 6
8,628
508
4,619
13,264
14,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
WolfClaw
Artemis
19
8 / 0 / 2
11,312
665
16,789
9,094
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
bigjseven
Poseidon
15
0 / 3 / 1
8,492
500
3,946
9,233
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ahanga
Chang'e
15
2 / 2 / 3
8,691
511
13,787
16,451
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
CrackerJax29
Aphrodite
13
0 / 0 / 6
8,255
486
4,227
14,097
10,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Orlandeeto
Chernobog
12
0 / 7 / 0
7,241
426
1,693
11,759
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
SnagAppa
Shiva
15
4 / 5 / 1
8,903
524
10,153
16,554
16,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Solo-Effect
Lancelot
14
2 / 2 / 4
7,848
462
9,736
14,476
7,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
15
Kills
8
8
Deaths
16
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ahanga
Chang'e
2
2
3
1.75
W
4
1
1
4.5
L
Aphrodite
CrackerJax29
Aphrodite
0
0
6
3
W
Bellona
Martian
Bellona
3
2
1
1.75
L
Chernobog
Orlandeeto
Chernobog
0
7
0
0
L
Shiva
SnagAppa
Shiva
4
5
1
0.9
L
Lancelot
Solo-Effect
Lancelot
2
2
4
2
W
Bacchus
Twarlof
Bacchus
0
2
6
1.5
W
Artemis
WolfClaw
Artemis
8
0
2
9
W
Poseidon
bigjseven
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,243
Damage
39,596
68,336
Taken
73,337
49,110
Mitigated
44,882
25,786
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ahanga
Chang'e
13,787
615
3,320
6,091
16,451
7,553
244
3,043
13,346
78,054
1,637
W
14,010
1,097
0
5,044
17,957
9,134
0
5,951
11,683
0
91,175
L
Aphrodite
CrackerJax29
Aphrodite
4,227
791
6,527
7,318
14,097
10,331
0
2,303
11,747
35,575
375
W
Bellona
Martian
Bellona
6,879
2,678
0
10,524
18,788
17,397
2,080
1,798
16,908
0
95,070
L
Chernobog
Orlandeeto
Chernobog
1,693
1,083
0
950
11,759
3,438
0
373
11,386
0
41,257
L
Shiva
SnagAppa
Shiva
10,153
2,075
42
1,562
16,554
16,162
0
1,077
15,440
1,344
56,010
L
Lancelot
Solo-Effect
Lancelot
9,736
1,752
0
6,503
14,476
7,398
0
1,695
12,737
0
66,641
W
Bacchus
Twarlof
Bacchus
4,619
562
0
3,712
13,264
14,269
0
3,869
9,070
21,243
0
W
Artemis
WolfClaw
Artemis
16,789
8,746
0
5,756
9,094
4,520
360
1,960
7,081
0
125,116
W
Poseidon
bigjseven
Poseidon
3,946
380
0
750
9,233
3,790
0
4,366
4,531
64,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,674
Gold Earned
40,938
613
Minions Killed
460
0
Camps Cleared
0
1,723,329
Distance Traveled
1,690,005
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,691
511
132
8
0
349,186
0
W
Cliodhna
9,449
556
118
7
0
408,342
2
L
Aphrodite
8,255
486
61
4
0
310,469
0
W
Bellona
10,793
635
172
10
0
318,774
3
L
Chernobog
7,241
426
79
5
0
326,753
0
L
Shiva
8,903
524
90
5
0
281,534
0
L
Lancelot
7,848
462
98
6
0
422,063
2
W
Bacchus
8,628
508
29
2
0
351,809
1
W
Artemis
11,312
665
164
10
0
313,233
0
W
Poseidon
8,492
500
130
8
0
331,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role