Player Matchup

Discordia
Discordia
Pup6887
Discordia
Level 144
God Stats
7W - 1L
1,734 SR
Queue Stats
174W - 180L
1,520 Elo+
Solo
Sobek
Sobek
SisterChipmunk8
Sobek
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
172W - 189L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Sunfl0werGal
Ah Puch
Level 193
God Stats
11W - 2L
1,673 SR
Queue Stats
356W - 374L
1,400 Elo+
Party 1
Yu Huang
Yu Huang
TropyDue
Yu Huang
Level 92
God Stats
3W - 1L
1,737 SR
Queue Stats
243W - 249L
1,549 Elo+
Solo
Chaac
Chaac
juonkill
Chaac
Level 67
God Stats
4W - 3L
1,512 SR
Queue Stats
274W - 282L
1,452 Elo+
Party 1
Team Averages
Level 125
1,631 SR
1,487 Elo+

VS

Team Averages
Level 149
1,429 SR
1,485 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Awkon92
Kukulkan
Level 158
God Stats
0W - 4L
1,314 SR
Queue Stats
157W - 154L
1,469 Elo+
Party 2
Artemis
Artemis
TK LYONS
Artemis
Level 119
God Stats
1W - 2L
1,331 SR
Queue Stats
88W - 84L
1,487 Elo+
Party 2
Agni
Agni
robertorsl20
Agni
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 133L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Pup6887
Discordia
17
4 / 3 / 6
10,148
781
11,405
8,606
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 9
10,353
796
4,261
17,347
20,734
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Sunfl0werGal
Ah Puch
16
4 / 3 / 8
9,967
767
14,696
8,244
4,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
TropyDue
Yu Huang
18
7 / 2 / 1
10,622
817
16,679
10,862
6,074
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
juonkill
Chaac
13
1 / 3 / 6
8,313
639
8,459
12,530
13,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
3 / 2 / 7
9,554
735
10,978
18,602
23,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
 
Bellona
13
4 / 3 / 5
8,600
662
5,535
10,557
9,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Awkon92
Kukulkan
16
4 / 6 / 8
9,786
753
11,207
11,689
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TK LYONS
Artemis
13
0 / 3 / 8
7,934
610
7,627
9,288
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 8
9,370
721
7,647
11,059
4,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
18
Kills
14
14
Deaths
18
30
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
2
7
3.25
L
Bellona
 
Bellona
4
3
5
2.17
L
Kukulkan
Awkon92
Kukulkan
4
6
8
1.33
W
Discordia
Pup6887
Discordia
4
3
6
2.33
W
2
3
9
2.17
W
Ah Puch
Sunfl0werGal
Ah Puch
4
3
8
2.67
L
Artemis
TK LYONS
Artemis
0
3
8
1.33
W
Yu Huang
TropyDue
Yu Huang
7
2
1
3.75
W
Chaac
juonkill
Chaac
1
3
6
1.33
L
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,500
Damage
42,994
57,589
Taken
61,195
49,481
Mitigated
45,950
21,908
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,978
506
1,642
2,819
18,602
23,409
0
10,544
7,537
15,013
2,858
L
Bellona
 
Bellona
5,535
850
2,468
2,818
10,557
9,165
0
7,895
2,489
0
6,462
L
Kukulkan
Awkon92
Kukulkan
11,207
290
881
585
11,689
5,155
0
10,322
1,243
30,497
0
W
Discordia
Pup6887
Discordia
11,405
27
737
1,914
8,606
4,309
35
4,449
4,157
27,315
0
W
4,261
104
2,137
5,588
17,347
20,734
89
7,889
9,458
10,459
1,096
W
Ah Puch
Sunfl0werGal
Ah Puch
14,696
553
1,420
745
8,244
4,760
513
4,981
3,263
28,420
0
L
Artemis
TK LYONS
Artemis
7,627
2,037
1,792
1,250
9,288
3,685
0
8,321
925
0
16,079
W
Yu Huang
TropyDue
Yu Huang
16,679
283
1,503
3,179
10,862
6,074
907
6,314
4,548
35,229
0
W
Chaac
juonkill
Chaac
8,459
589
0
4,685
12,530
13,604
99
4,418
8,112
0
13,501
L
7,647
456
866
283
11,059
4,536
0
9,214
1,672
27,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
45,244
147
Minions Killed
127
0
Camps Cleared
0
1,194,128
Distance Traveled
1,102,085
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,554
735
7
1
0
243,418
0
L
Bellona
8,600
662
5
0
0
220,973
3
L
Kukulkan
9,786
753
54
4
0
202,708
0
W
Discordia
10,148
781
36
3
0
214,518
0
W
Sobek
10,353
796
17
1
0
249,431
0
W
Ah Puch
9,967
767
36
3
0
220,888
0
L
Artemis
7,934
610
25
2
0
207,816
0
W
Yu Huang
10,622
817
51
4
0
255,761
0
W
Chaac
8,313
639
7
1
0
253,530
0
L
Agni
9,370
721
36
3
0
227,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role