Player Matchup

Thor
Thor
Finaleshare
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,495 Elo+
Party 2
Ishtar
Ishtar
Halotiee
Ishtar
Level 120
God Stats
0W - 2L
1,318 SR
Queue Stats
34W - 28L
1,513 Elo+
Solo
Raijin
Raijin
LoneJupiter177
Raijin
Level 88
God Stats
2W - 1L
1,854 SR
Queue Stats
49W - 54L
1,475 Elo+
Party 2
Ullr
Ullr
Stahlfront90
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,415 Elo+
Party 1
Hou Yi
Hou Yi
TBS_Tev1on86
Hou Yi
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,532 Elo+
Party 1
Team Averages
Level 98
1,535 SR
1,486 Elo+

VS

Team Averages
Level 62
1,300 SR
1,489 Elo+
Ares
Ares
 
Ares
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
Amlo125
Ymir
Level 59
God Stats
5W - 5L
1,148 SR
Queue Stats
470W - 478L
1,507 Elo+
Solo
The Morrigan
The Morrigan
DarkAngel7024
The Morrigan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,737 Elo+
Party 4
Ne Zha
Ne Zha
Maffio
Ne Zha
Level 97
God Stats
2W - 4L
1,108 SR
Queue Stats
222W - 444L
1,338 Elo+
Party 3
Chiron
Chiron
Nephtj
Chiron
Level 68
God Stats
10W - 18L
1,242 SR
Queue Stats
261W - 523L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
6,380
638
3,414
10,236
3,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
Halotiee
Ishtar
14
3 / 4 / 4
8,293
829
5,246
8,500
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mace

Mace

+10
Physical Power

12
1 / 5 / 4
6,644
664
6,395
8,348
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 4
7,226
723
3,660
6,870
2,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
14
2 / 3 / 1
7,230
723
5,600
5,473
1,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
1 / 2 / 11
8,320
832
3,612
8,537
10,216
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ymir
Amlo125
Ymir
16
10 / 1 / 10
9,778
978
9,682
11,542
14,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
DarkAngel7024
The Morrigan
12
2 / 2 / 8
8,099
810
3,635
4,149
1,863
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Maffio
Ne Zha
15
6 / 3 / 12
9,087
909
10,575
8,390
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
Nephtj
Chiron
17
4 / 0 / 13
9,479
948
9,663
6,779
3,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
77
8
Kills
23
23
Deaths
8
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
11
3.25
W
Ymir
Amlo125
Ymir
10
1
10
15
W
The Morrigan
DarkAngel7024
The Morrigan
2
2
8
3
L
0
7
4
0.29
L
Ishtar
Halotiee
Ishtar
3
4
4
1.25
L
1
5
4
0.6
W
Ne Zha
Maffio
Ne Zha
6
3
12
4
W
Chiron
Nephtj
Chiron
4
0
13
10.5
L
2
4
4
1
L
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
37,167
39,427
Taken
39,397
14,568
Mitigated
33,731
2,647
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,612
306
283
244
8,537
10,216
226
1,938
6,599
14,969
0
W
Ymir
Amlo125
Ymir
9,682
328
2,863
4,868
11,542
14,276
351
2,730
8,812
15,527
626
W
The Morrigan
DarkAngel7024
The Morrigan
3,635
251
419
264
4,149
1,863
256
629
3,520
6,217
2,813
L
3,414
851
0
31
10,236
3,825
0
5,031
5,068
0
8,570
L
Ishtar
Halotiee
Ishtar
5,246
1,436
21
714
8,500
3,436
0
3,254
5,101
0
16,591
L
6,395
982
365
474
8,348
3,002
0
3,603
4,659
10,571
0
W
Ne Zha
Maffio
Ne Zha
10,575
357
912
809
8,390
4,281
536
380
8,010
0
21,362
W
Chiron
Nephtj
Chiron
9,663
652
1,921
2,116
6,779
3,095
1,630
718
6,061
0
24,231
L
3,660
1,655
299
450
6,870
2,387
0
2,494
4,249
0
10,354
L
Hou Yi
5,600
688
11
282
5,473
1,918
0
1,601
3,707
0
15,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
44,763
77
Minions Killed
108
0
Camps Cleared
0
746,364
Distance Traveled
897,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,320
832
23
2
0
189,003
0
W
Ymir
9,778
978
12
1
0
156,615
0
W
The Morrigan
8,099
810
14
1
0
184,389
0
L
Thor
6,380
638
7
1
0
147,027
0
L
Ishtar
8,293
829
25
3
0
155,375
0
L
Raijin
6,644
664
14
1
0
137,626
0
W
Ne Zha
9,087
909
14
1
0
179,457
0
W
Chiron
9,479
948
45
5
0
188,257
0
L
Ullr
7,226
723
10
1
0
157,063
0
L
Hou Yi
7,230
723
21
2
0
149,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role