Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Directorscar
Chiron
Level 213
God Stats
4W - 3L
1,885 SR
Queue Stats
97W - 90L
1,595 Elo+
Solo
Hades
Hades
E_SINOFPRIDE
Hades
Level 157
God Stats
21W - 11L
1,679 SR
Queue Stats
226W - 213L
1,536 Elo+
Solo
Awilix
Awilix
Hotgeorge255
Awilix
Level 106
God Stats
19W - 6L
1,916 SR
Queue Stats
71W - 70L
1,512 Elo+
Solo
Charybdis
Charybdis
Kraggymite
Charybdis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,489 Elo+
Party 1
Team Averages
Level 136
1,696 SR
1,526 Elo+

VS

Team Averages
Level 145
1,594 SR
1,489 Elo+
Charybdis
Charybdis
JuanPancho27
Charybdis
Level 124
God Stats
13W - 17L
1,451 SR
Queue Stats
84W - 76L
1,511 Elo+
Solo
Cerberus
Cerberus
RAMBOKILL127
Cerberus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 116L
1,515 Elo+
Solo
Merlin
Merlin
SAYGEY WAYGEY
Merlin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,436 Elo+
Solo
Arachne
Arachne
SolarXXArc
Arachne
Level 145
God Stats
5W - 2L
1,875 SR
Queue Stats
193W - 194L
1,472 Elo+
Solo
Set
Set
roosterz
Set
Level 204
God Stats
6W - 6L
1,645 SR
Queue Stats
127W - 136L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 0
3,671
612
1,765
4,939
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
9
2 / 0 / 1
5,022
837
3,583
3,039
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,526
754
1,389
3,227
1,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Awilix
7
2 / 1 / 0
3,852
642
1,939
4,329
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Kraggymite
Charybdis
7
1 / 1 / 1
3,923
654
4,311
4,623
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JuanPancho27
Charybdis
6
2 / 1 / 0
3,745
624
4,261
4,474
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
RAMBOKILL127
Cerberus
6
0 / 1 / 1
3,736
623
2,880
5,960
3,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
3,258
543
787
2,943
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Arachne
SolarXXArc
Arachne
6
1 / 1 / 0
3,532
589
1,558
6,141
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

7
0 / 0 / 0
3,578
596
1,079
4,395
1,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
3
3
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
W
Chiron
2
0
1
2.5
W
0
0
0
0
W
Awilix
2
1
0
2
L
Charybdis
JuanPancho27
Charybdis
2
1
0
2
W
Charybdis
Kraggymite
Charybdis
1
1
1
1.5
L
Cerberus
RAMBOKILL127
Cerberus
0
1
1
0.5
L
0
2
0
0
L
Arachne
SolarXXArc
Arachne
1
1
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,987
Damage
10,565
20,157
Taken
23,913
9,144
Mitigated
9,834
8,716
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,765
543
201
1,674
4,939
3,705
0
1,068
3,871
8,605
0
W
Chiron
3,583
1,986
24
1,533
3,039
976
0
787
2,252
0
31,816
W
1,389
268
0
2,829
3,227
1,735
0
0
3,123
29,477
1,513
W
Awilix
1,939
1,049
0
376
4,329
1,570
0
129
4,200
0
22,472
L
Charybdis
JuanPancho27
Charybdis
4,261
2,084
0
1,977
4,474
1,262
0
775
3,699
0
21,236
W
Charybdis
Kraggymite
Charybdis
4,311
3,106
0
2,079
4,623
1,158
0
1,683
2,940
0
27,361
L
Cerberus
RAMBOKILL127
Cerberus
2,880
243
0
2,828
5,960
3,643
0
990
4,970
13,095
342
L
787
79
0
410
2,943
692
0
0
2,943
11,478
0
L
Arachne
SolarXXArc
Arachne
1,558
1,170
0
2,078
6,141
2,324
0
0
6,141
0
19,115
L
1,079
451
0
2,125
4,395
1,913
0
1,389
3,006
0
21,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,994
Gold Earned
17,849
221
Minions Killed
171
0
Camps Cleared
0
571,515
Distance Traveled
495,453
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,671
612
12
2
0
115,795
0
W
Chiron
5,022
837
58
10
0
115,655
0
W
Hades
4,526
754
60
10
0
93,792
0
W
Awilix
3,852
642
46
8
0
146,868
0
L
Charybdis
3,745
624
41
7
0
105,943
0
W
Charybdis
3,923
654
45
8
0
99,405
0
L
Cerberus
3,736
623
40
7
0
112,152
1
L
Merlin
3,258
543
22
4
0
70,767
0
L
Arachne
3,532
589
33
6
0
114,178
0
L
Set
3,578
596
35
6
0
92,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role