Player Matchup

Loki
Loki
CoastDivide361
Loki
Level 65
God Stats
4W - 7L
1,332 SR
Queue Stats
109W - 117L
1,430 Elo+
Solo
Sol
Sol
Osleyaa
Sol
Level 41
God Stats
6W - 8L
1,367 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
Pro God V2
Kukulkan
Level 84
God Stats
1W - 4L
1,449 SR
Queue Stats
18W - 17L
1,383 Elo+
Party 2
Xing Tian
Xing Tian
Swisher182
Xing Tian
Level 40
God Stats
9W - 15L
1,362 SR
Queue Stats
10W - 17L
1,296 Elo+
Party 1
Surtr
Surtr
tXxDestiny
Surtr
Level 87
God Stats
13W - 9L
1,508 SR
Queue Stats
48W - 47L
1,452 Elo+
Party 2
Team Averages
Level 63
1,404 SR
1,371 Elo+

VS

Team Averages
Level 94
1,515 SR
1,433 Elo+
Fenrir
Fenrir
Crimson0407
Fenrir
Level 68
God Stats
23W - 21L
1,514 SR
Queue Stats
221W - 239L
1,438 Elo+
Solo
Cthulhu
Cthulhu
ImHimMamba44
Cthulhu
Level 67
God Stats
15W - 15L
1,578 SR
Queue Stats
74W - 55L
1,492 Elo+
Solo
Neith
Neith
Lantern24
Neith
Level 98
God Stats
1W - 1L
1,478 SR
Queue Stats
5W - 6L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Nived SseZed
Nu Wa
Level 107
God Stats
42W - 35L
1,578 SR
Queue Stats
53W - 60L
1,424 Elo+
Party 3
Hercules
Hercules
longfeather 517
Hercules
Level 129
God Stats
1W - 0L
1,427 SR
Queue Stats
39W - 46L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,687
521
3,318
7,306
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
7
0 / 1 / 0
3,951
439
4,116
5,216
1,501
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
Pro God V2
Kukulkan
1
0 / 0 / 0
3,135
348
0
220
58
Xing Tian
Swisher182
Xing Tian
7
0 / 0 / 0
4,389
488
2,629
6,030
3,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Surtr
9
3 / 1 / 0
5,487
610
3,852
7,937
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 1 / 2
4,988
554
1,936
6,544
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
ImHimMamba44
Cthulhu
7
0 / 1 / 1
4,712
524
2,830
7,455
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Lantern24
Neith
7
0 / 0 / 1
4,480
498
4,037
3,821
1,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 1 / 0
5,415
602
3,279
3,315
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
8
2 / 1 / 0
5,139
571
2,844
6,014
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
3
3
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Fenrir
1
1
2
2
W
Cthulhu
ImHimMamba44
Cthulhu
0
1
1
0.5
W
Neith
Lantern24
Neith
0
0
1
0.5
W
0
1
0
0
L
Sol
0
1
0
0
L
Kukulkan
Pro God V2
Kukulkan
0
0
0
0
L
Xing Tian
Swisher182
Xing Tian
0
0
0
0
W
Hercules
2
1
0
2
L
Surtr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,915
Damage
14,926
26,709
Taken
27,149
12,877
Mitigated
14,861
10,037
Healing
7,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,318
885
0
2,438
7,306
2,200
0
1,080
5,932
0
30,470
W
Fenrir
1,936
605
0
1,823
6,544
2,724
0
1,051
5,493
0
29,911
W
Cthulhu
ImHimMamba44
Cthulhu
2,830
189
56
2,244
7,455
4,916
0
3,947
3,508
18,309
0
W
Neith
Lantern24
Neith
4,037
1,352
0
1,569
3,821
1,252
0
1,517
2,304
0
30,333
W
3,279
759
0
5
3,315
1,027
453
100
3,215
29,323
2,713
L
Sol
4,116
1,570
0
1,496
5,216
1,501
0
1,262
3,914
22,493
1,550
L
Kukulkan
Pro God V2
Kukulkan
0
0
0
0
220
58
0
180
0
0
0
L
Xing Tian
Swisher182
Xing Tian
2,629
164
706
1,567
6,030
3,833
0
1,885
4,105
11,870
2,457
W
Hercules
2,844
653
0
2,104
6,014
4,942
0
87
5,927
0
27,352
L
Surtr
3,852
1,846
0
3,830
7,937
5,285
0
912
6,531
1,058
32,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,649
Gold Earned
24,734
162
Minions Killed
210
0
Camps Cleared
0
696,875
Distance Traveled
818,478
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,687
521
51
6
0
187,927
0
W
Fenrir
4,988
554
46
5
0
182,538
0
W
Cthulhu
4,712
524
24
3
0
163,978
0
W
Neith
4,480
498
38
4
0
160,241
1
W
Nu Wa
5,415
602
58
6
0
151,874
2
L
Sol
3,951
439
35
4
0
165,203
2
L
Kukulkan
3,135
348
0
0
0
0
0
L
Xing Tian
4,389
488
23
3
0
182,525
0
W
Hercules
5,139
571
44
5
0
159,847
0
L
Surtr
5,487
610
53
6
0
161,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role