Player Matchup

Da Ji
Da Ji
ANDY930113
Da Ji
Level 115
God Stats
107W - 74L
1,654 SR
Queue Stats
165W - 149L
1,479 Elo+
Solo
Fafnir
Fafnir
DesertLuft
Fafnir
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 52L
1,545 Elo+
Solo
Hera
Hera
ItsHelRun
Hera
Level 159
God Stats
1W - 2L
1,526 SR
Queue Stats
28W - 15L
1,668 Elo+
Solo
Chernobog
Chernobog
WALRUS KING15
Chernobog
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,518 Elo+
Solo
Mulan
Mulan
XD Xarkzy
Mulan
Level 84
God Stats
8W - 5L
1,637 SR
Queue Stats
495W - 449L
1,561 Elo+
Solo
Team Averages
Level 112
1,563 SR
1,554 Elo+

VS

Team Averages
Level 113
1,588 SR
1,366 Elo+
Sobek
Sobek
Blitzadakka
Sobek
Level 18
God Stats
1W - 1L
1,445 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1
Bellona
Bellona
Buzzzard007
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 100L
1,516 Elo+
Solo
Poseidon
Poseidon
Tekato90135
Poseidon
Level 129
God Stats
10W - 2L
1,602 SR
Queue Stats
309W - 277L
1,536 Elo+
Solo
Nut
Nut
Xanston
Nut
Level 105
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1
Ne Zha
Ne Zha
lilbooty
Ne Zha
Level 158
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 2L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
2 / 2 / 2
6,209
517
6,554
11,450
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
DesertLuft
Fafnir
9
1 / 0 / 2
5,698
475
4,949
9,673
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
1 / 2 / 1
6,671
556
2,489
5,952
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
WALRUS KING15
Chernobog
9
2 / 4 / 2
5,853
488
3,238
8,958
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
XD Xarkzy
Mulan
5
0 / 2 / 0
4,662
389
2,657
4,333
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,416
451
2,385
7,433
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Buzzzard007
Bellona
12
1 / 1 / 1
7,373
614
5,246
7,731
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
Tekato90135
Poseidon
13
1 / 1 / 2
7,686
641
3,705
5,211
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nut
10
2 / 1 / 1
6,035
503
4,164
5,235
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
lilbooty
Ne Zha
12
6 / 2 / 1
7,362
614
8,566
10,816
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
6
Kills
10
10
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
2
2
2
1.5
W
0
2
1
0.25
W
Bellona
Buzzzard007
Bellona
1
1
1
1.5
L
Fafnir
DesertLuft
Fafnir
1
0
2
2
L
Hera
1
2
1
0.75
W
Poseidon
Tekato90135
Poseidon
1
1
2
2
L
Chernobog
WALRUS KING15
Chernobog
2
4
2
0.75
L
Mulan
XD Xarkzy
Mulan
0
2
0
0
W
Nut
2
1
1
2.5
W
Ne Zha
lilbooty
Ne Zha
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,887
Damage
24,066
40,366
Taken
36,426
19,857
Mitigated
20,259
9,805
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,554
1,457
0
3,185
11,450
4,874
0
1,423
9,860
0
45,312
W
2,385
465
0
1,837
7,433
5,919
0
1,715
5,718
8,224
0
W
Bellona
Buzzzard007
Bellona
5,246
1,170
0
3,785
7,731
5,949
909
0
7,731
0
52,657
L
Fafnir
DesertLuft
Fafnir
4,949
1,637
0
3,056
9,673
8,855
0
961
8,712
16,834
3,240
L
Hera
2,489
394
0
525
5,952
1,843
0
2,309
3,643
47,417
0
W
Poseidon
Tekato90135
Poseidon
3,705
418
0
750
5,211
1,762
341
1,951
3,070
53,400
1,710
L
Chernobog
WALRUS KING15
Chernobog
3,238
1,932
219
1,747
8,958
2,615
184
1,379
7,483
0
33,290
L
Mulan
XD Xarkzy
Mulan
2,657
590
0
1,073
4,333
1,670
0
0
3,971
0
18,405
W
Nut
4,164
2,757
0
1,397
5,235
1,933
0
507
4,728
0
35,195
W
Ne Zha
lilbooty
Ne Zha
8,566
2,285
0
720
10,816
4,696
0
2,500
8,272
0
59,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
33,872
285
Minions Killed
356
0
Camps Cleared
0
1,032,950
Distance Traveled
1,164,384
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,209
517
71
6
0
245,290
0
W
Sobek
5,416
451
8
1
0
221,447
1
W
Bellona
7,373
614
104
9
0
233,661
0
L
Fafnir
5,698
475
23
2
0
230,406
4
L
Hera
6,671
556
95
8
0
216,364
2
W
Poseidon
7,686
641
107
9
0
228,892
5
L
Chernobog
5,853
488
64
5
0
234,525
0
L
Mulan
4,662
389
32
3
0
106,365
0
W
Nut
6,035
503
62
5
0
210,313
0
W
Ne Zha
7,362
614
75
6
0
270,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role