Player Matchup

Shiva
Shiva
Silver II
 
Shiva
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold I
Birmer
Charybdis
Gold I
Level 107
God Stats
11W - 6L
1,570 SR
Queue Stats
124W - 117L
1,544 MMR
Solo
Ravana
Ravana
Gold II
c3on
Ravana
Gold II
Level 175
God Stats
31W - 24L
1,600 SR
Queue Stats
287W - 288L
1,559 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
elmonoyusepe
Kuzenbo
Gold II
Level 89
God Stats
57W - 80L
1,221 SR
Queue Stats
277W - 263L
1,550 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,478 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,668 SR
1,553 MMR
Bellona
Bellona
Bronze III
ChevitsLV
Bellona
Bronze III
Level 114
God Stats
0W - 1L
1,502 SR
Queue Stats
6W - 4L
1,549 MMR
Solo
Anhur
Anhur
Gold IV
HardcoreBCMC
Anhur
Gold IV
Level 49
God Stats
1W - 2L
1,759 SR
Queue Stats
28W - 28L
1,539 MMR
Solo
Cabrakan
Cabrakan
Silver I
PentaX Ketchup7
Cabrakan
Silver I
Level 125
God Stats
3W - 3L
1,767 SR
Queue Stats
20W - 25L
1,562 MMR
Solo
Poseidon
Poseidon
Gold III
Srcoockie
Poseidon
Gold III
Level 115
God Stats
2W - 2L
1,779 SR
Queue Stats
78W - 86L
1,560 MMR
Solo
Sobek
Sobek
Gold V
VarkiR
Sobek
Gold V
Level 152
God Stats
0W - 2L
1,532 SR
Queue Stats
20W - 21L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
7 / 0 / 1
8,049
805
8,324
9,168
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
 
Merlin
12
0 / 1 / 2
6,717
672
3,766
5,012
1,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Birmer
Charybdis
13
2 / 0 / 3
7,131
713
5,851
6,049
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
c3on
Ravana
11
3 / 0 / 1
6,424
642
2,517
3,425
1,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
elmonoyusepe
Kuzenbo
10
2 / 0 / 4
6,352
635
3,435
5,213
3,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CthulhuKaliAresThoth

VS

Bans
ThorLancelotAthenaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChevitsLV
Bellona
8
0 / 7 / 0
4,969
497
2,737
12,418
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 0
5,660
566
3,164
7,234
2,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
9
0 / 1 / 0
4,932
493
1,676
6,663
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Srcoockie
Poseidon
11
1 / 1 / 0
6,073
607
3,574
5,845
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
VarkiR
Sobek
7
0 / 3 / 0
4,701
470
1,190
8,274
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
0
1
7.5
W
Merlin
 
Merlin
0
1
2
1
W
Charybdis
Birmer
Charybdis
2
0
3
3.5
L
Bellona
ChevitsLV
Bellona
0
7
0
0
L
0
2
0
0
L
Cabrakan
0
1
0
0
L
Poseidon
Srcoockie
Poseidon
1
1
0
1
L
Sobek
VarkiR
Sobek
0
3
0
0
W
Ravana
c3on
Ravana
3
0
1
3.5
W
Kuzenbo
elmonoyusepe
Kuzenbo
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
12,341
28,867
Taken
40,434
13,541
Mitigated
20,624
12,004
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,324
2,098
0
3,543
9,168
4,742
0
815
8,311
0
52,700
W
Merlin
 
Merlin
3,766
543
0
2,019
5,012
1,724
814
1,916
2,806
58,845
1,634
W
Charybdis
Birmer
Charybdis
5,851
3,116
0
4,396
6,049
1,750
873
773
5,276
0
61,698
L
Bellona
ChevitsLV
Bellona
2,737
1,710
0
3,920
12,418
7,206
0
282
12,136
0
25,727
L
3,164
1,930
0
2,769
7,234
2,562
0
757
6,477
0
50,859
L
Cabrakan
1,676
179
0
3,465
6,663
3,949
0
301
6,362
34,752
0
L
Poseidon
Srcoockie
Poseidon
3,574
638
0
725
5,845
1,864
0
3,200
2,645
45,278
854
L
Sobek
VarkiR
Sobek
1,190
214
0
2,271
8,274
5,043
0
2,194
6,080
10,969
0
W
Ravana
c3on
Ravana
2,517
458
0
636
3,425
1,664
0
690
2,735
0
41,860
W
Kuzenbo
elmonoyusepe
Kuzenbo
3,435
1,189
0
1,410
5,213
3,661
33
1,961
3,240
14,894
1,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
26,335
405
Minions Killed
312
0
Camps Cleared
0
1,045,984
Distance Traveled
1,037,669
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,049
805
93
9
0
200,665
4
W
Merlin
6,717
672
108
11
0
181,225
0
W
Charybdis
7,131
713
109
11
0
192,538
0
L
Bellona
4,969
497
39
4
0
196,642
0
L
Anhur
5,660
566
96
10
0
185,341
0
L
Cabrakan
4,932
493
71
7
0
251,338
1
L
Poseidon
6,073
607
91
9
0
203,016
1
L
Sobek
4,701
470
15
2
0
201,332
3
W
Ravana
6,424
642
76
8
0
256,302
2
W
Kuzenbo
6,352
635
19
2
0
215,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role