Player Matchup

Eset
Eset
CrimZenCATI
Eset
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 273L
1,437 Elo+
Party 1
Osiris
Osiris
DaScubaDM
Osiris
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 105L
1,577 Elo+
Solo
Tyr
Tyr
Evman48
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,463 Elo+
Solo
Heimdallr
Heimdallr
Lucifercati1
Heimdallr
Level 15
God Stats
5W - 4L
1,726 SR
Queue Stats
92W - 79L
1,507 Elo+
Party 1
Charon
Charon
qeterxln
Charon
Level 40
God Stats
3W - 6L
1,274 SR
Queue Stats
77W - 75L
1,402 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,477 Elo+

VS

Team Averages
Level 68
1,568 SR
1,478 Elo+
Geb
Geb
D3M0NI05015
Geb
Level 45
God Stats
2W - 0L
1,750 SR
Queue Stats
12W - 8L
1,504 Elo+
Solo
Izanami
Izanami
GeebzNoSleep
Izanami
Level 45
God Stats
4W - 1L
1,757 SR
Queue Stats
54W - 51L
1,431 Elo+
Solo
Anubis
Anubis
PookiePetter
Anubis
Level 125
God Stats
254W - 216L
1,504 SR
Queue Stats
264W - 236L
1,453 Elo+
Solo
Fenrir
Fenrir
cebot
Fenrir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,513 Elo+
Party 2
Agni
Agni
petros-ichor
Agni
Level 63
God Stats
2W - 4L
1,332 SR
Queue Stats
84W - 81L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,140
512
4,943
8,014
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
DaScubaDM
Osiris
12
6 / 4 / 0
6,623
552
4,868
11,748
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tyr
12
2 / 3 / 0
6,390
533
3,120
13,448
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Lucifercati1
Heimdallr
11
0 / 2 / 2
5,545
462
6,617
9,310
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
qeterxln
Charon
8
1 / 2 / 0
4,982
415
1,990
8,758
3,606
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,110
509
6,149
9,288
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
GeebzNoSleep
Izanami
11
1 / 2 / 2
6,070
506
5,793
7,137
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
14
4 / 1 / 1
8,455
705
10,605
6,804
3,568
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
cebot
Fenrir
13
3 / 2 / 4
6,746
562
5,354
11,537
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 2 / 3
7,199
600
4,785
6,123
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
9
Kills
15
15
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
3
2
1
1.75
L
Osiris
DaScubaDM
Osiris
6
4
0
1.5
L
Tyr
2
3
0
0.67
W
Izanami
GeebzNoSleep
Izanami
1
2
2
1
L
Heimdallr
Lucifercati1
Heimdallr
0
2
2
0.5
W
Anubis
4
1
1
4.5
W
Fenrir
cebot
Fenrir
3
2
4
2.5
W
4
2
3
2.75
L
Charon
qeterxln
Charon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,538
Damage
32,686
51,278
Taken
40,889
22,897
Mitigated
22,637
16,963
Healing
9,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,943
444
71
610
8,014
2,979
0
4,469
3,545
40,479
571
W
6,149
498
0
2,523
9,288
8,429
110
1,563
7,725
21,308
0
L
Osiris
DaScubaDM
Osiris
4,868
2,430
0
4,386
11,748
7,104
0
1,638
10,110
0
38,720
L
Tyr
3,120
46
0
5,513
13,448
5,485
0
9,313
4,135
0
39,178
W
Izanami
GeebzNoSleep
Izanami
5,793
3,592
0
2,028
7,137
2,759
765
427
6,710
0
53,703
L
Heimdallr
Lucifercati1
Heimdallr
6,617
3,810
341
2,753
9,310
3,723
391
3,002
6,308
0
46,517
W
Anubis
10,605
949
0
2,343
6,804
3,568
0
0
6,804
73,824
2,106
W
Fenrir
cebot
Fenrir
5,354
1,274
0
1,189
11,537
5,835
79
1,263
10,274
0
57,109
W
4,785
685
0
1,386
6,123
2,046
0
3,564
2,559
47,430
1,189
L
Charon
qeterxln
Charon
1,990
330
426
2,863
8,758
3,606
62
2,765
5,993
20,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
34,580
297
Minions Killed
390
0
Camps Cleared
0
1,105,388
Distance Traveled
1,205,918
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,140
512
70
6
0
224,947
0
W
Geb
6,110
509
23
2
0
257,102
0
L
Osiris
6,623
552
73
6
0
253,565
0
L
Tyr
6,390
533
57
5
0
235,703
0
W
Izanami
6,070
506
87
7
0
215,158
0
L
Heimdallr
5,545
462
75
6
0
207,941
0
W
Anubis
8,455
705
112
9
0
220,374
0
W
Fenrir
6,746
562
82
7
0
270,799
0
W
Agni
7,199
600
86
7
0
242,485
2
L
Charon
4,982
415
22
2
0
183,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role