Player Matchup

Skadi
Skadi
AllThaHype
Skadi
Level 155
God Stats
4W - 1L
1,835 SR
Queue Stats
370W - 361L
1,474 Elo+
Party 2
Anubis
Anubis
Ding-a-ling42
Anubis
Level 151
God Stats
8W - 9L
1,541 SR
Queue Stats
289W - 260L
1,509 Elo+
Party 2
Ares
Ares
Falco5190
Ares
Level 158
God Stats
3W - 1L
1,804 SR
Queue Stats
234W - 216L
1,526 Elo+
Party 2
Hun Batz
Hun Batz
Fibon6
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,477 Elo+
Solo
Bellona
Bellona
Keebsler
Bellona
Level 158
God Stats
6W - 12L
1,590 SR
Queue Stats
465W - 429L
1,561 Elo+
Solo
Team Averages
Level 133
1,654 SR
1,509 Elo+

VS

Team Averages
Level 114
1,588 SR
1,567 Elo+
Nu Wa
Nu Wa
Drewskitor
Nu Wa
Level 146
God Stats
9W - 8L
1,611 SR
Queue Stats
197W - 180L
1,605 Elo+
Solo
Danzaburou
Danzaburou
Eukryote
Danzaburou
Level 108
God Stats
25W - 10L
1,831 SR
Queue Stats
143W - 131L
1,530 Elo+
Solo
Bellona
Bellona
iTz iEpsiLon
Bellona
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 88L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
lilUziSmurf3661
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 24L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
yan5ks1
Kuzenbo
Level 137
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 174L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 2 / 1
6,684
557
7,031
5,948
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
6,628
552
2,630
6,088
3,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
10
0 / 2 / 3
5,627
469
3,160
7,230
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Fibon6
Hun Batz
10
2 / 6 / 2
5,937
495
5,696
12,949
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Keebsler
Bellona
11
1 / 4 / 1
6,718
560
10,246
16,708
13,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
4 / 1 / 3
7,263
605
6,381
4,238
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Eukryote
Danzaburou
11
1 / 2 / 4
6,607
551
4,304
9,420
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
iTz iEpsiLon
Bellona
13
9 / 0 / 6
7,992
666
9,664
10,985
6,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
lilUziSmurf3661
Gilgamesh
13
2 / 2 / 1
7,416
618
10,633
14,207
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
yan5ks1
Kuzenbo
11
0 / 1 / 3
6,048
504
3,402
7,701
6,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
16
16
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
3
2
1
1.75
L
0
2
1
0.25
W
Nu Wa
4
1
3
5.5
W
Danzaburou
Eukryote
Danzaburou
1
2
4
1.5
L
Ares
0
2
3
0.75
L
Hun Batz
Fibon6
Hun Batz
2
6
2
0.5
L
Bellona
Keebsler
Bellona
1
4
1
0.38
W
Bellona
iTz iEpsiLon
Bellona
9
0
6
12
W
Gilgamesh
lilUziSmurf3661
Gilgamesh
2
2
1
1.25
W
Kuzenbo
yan5ks1
Kuzenbo
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
34,384
48,923
Taken
46,551
28,959
Mitigated
28,866
16,872
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,031
2,630
0
620
5,948
2,270
12
1,041
4,907
0
57,452
L
2,630
495
0
3,003
6,088
3,053
0
2,952
3,136
66,395
0
W
Nu Wa
6,381
2,605
0
630
4,238
1,261
0
947
3,291
50,887
1,111
W
Danzaburou
Eukryote
Danzaburou
4,304
1,771
0
2,545
9,420
3,968
0
1,331
8,089
0
51,129
L
Ares
3,160
444
0
1,153
7,230
5,645
0
1,939
5,291
14,390
667
L
Hun Batz
Fibon6
Hun Batz
5,696
1,533
0
4,317
12,949
4,060
0
3,447
9,502
0
41,333
L
Bellona
Keebsler
Bellona
10,246
6,918
0
7,779
16,708
13,931
0
138
15,271
0
56,681
W
Bellona
iTz iEpsiLon
Bellona
9,664
4,332
0
4,252
10,985
6,709
0
1,520
9,465
0
48,960
W
Gilgamesh
lilUziSmurf3661
Gilgamesh
10,633
3,574
0
7,038
14,207
9,938
0
107
14,100
0
62,949
W
Kuzenbo
yan5ks1
Kuzenbo
3,402
1,685
0
2,614
7,701
6,990
0
1,941
5,760
19,514
3,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
35,326
416
Minions Killed
409
0
Camps Cleared
0
1,182,589
Distance Traveled
1,231,585
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,684
557
81
7
0
230,355
1
L
Anubis
6,628
552
131
11
0
234,361
0
W
Nu Wa
7,263
605
116
10
0
231,334
6
W
Danzaburou
6,607
551
77
6
0
229,982
0
L
Ares
5,627
469
35
3
0
246,074
2
L
Hun Batz
5,937
495
67
6
0
238,490
1
L
Bellona
6,718
560
102
9
0
233,309
1
W
Bellona
7,992
666
66
6
0
281,598
0
W
Gilgamesh
7,416
618
116
10
0
236,654
2
W
Kuzenbo
6,048
504
34
3
0
252,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role