Player Matchup

Janus
Janus
Eraeshkigal
Janus
Level 119
God Stats
28W - 36L
1,421 SR
Queue Stats
105W - 106L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
Miguelanimad
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,722 Elo+
Party 1
Ishtar
Ishtar
Prisma123459806
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,722 Elo+
Party 1
Bake Kujira
Bake Kujira
Y500MIGUELxx
Bake Kujira
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,722 Elo+
Party 1
Vamana
Vamana
vindinossauro
Vamana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,722 Elo+
Party 1
Team Averages
Level 85
1,484 SR
1,673 Elo+

VS

Team Averages
Level 73
1,564 SR
1,459 Elo+
Nemesis
Nemesis
AzMontoya
Nemesis
Level 67
God Stats
4W - 1L
1,620 SR
Queue Stats
55W - 38L
1,547 Elo+
Solo
Achilles
Achilles
CCGs Juuzou
Achilles
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,418 Elo+
Solo
Danzaburou
Danzaburou
JuriFeetLickr
Danzaburou
Level 61
God Stats
6W - 0L
1,968 SR
Queue Stats
14W - 16L
1,492 Elo+
Solo
Chang'e
Chang'e
MisterKiite
Chang'e
Level 86
God Stats
8W - 14L
1,318 SR
Queue Stats
302W - 343L
1,459 Elo+
Solo
Ra
Ra
UdidWHATson
Ra
Level 85
God Stats
6W - 8L
1,413 SR
Queue Stats
125W - 120L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,819
546
8,199
10,091
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Miguelanimad
Ao Kuang
9
1 / 9 / 2
6,436
358
5,302
16,886
5,678
12
1 / 5 / 1
7,104
395
4,219
11,148
4,894
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
Y500MIGUELxx
Bake Kujira
11
0 / 3 / 1
7,330
407
3,248
12,817
13,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 0
9,541
530
16,952
19,685
18,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzMontoya
Nemesis
16
12 / 2 / 6
9,956
553
16,183
20,160
10,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
CCGs Juuzou
Achilles
14
1 / 2 / 3
8,691
483
5,160
11,420
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
JuriFeetLickr
Danzaburou
14
4 / 1 / 10
9,788
544
9,999
10,376
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
MisterKiite
Chang'e
13
2 / 1 / 13
8,179
454
9,200
13,120
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 5
10,576
588
8,648
8,154
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
8
Kills
23
23
Deaths
8
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AzMontoya
Nemesis
12
2
6
7.5
W
Achilles
CCGs Juuzou
Achilles
1
2
3
1.25
L
3
3
1
1.17
W
Danzaburou
JuriFeetLickr
Danzaburou
4
1
10
9
L
Ao Kuang
Miguelanimad
Ao Kuang
1
9
2
0.22
W
Chang'e
MisterKiite
Chang'e
2
1
13
8.5
L
1
5
1
0.3
W
4
2
5
3.25
L
Bake Kujira
Y500MIGUELxx
Bake Kujira
0
3
1
0.17
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
49,190
70,627
Taken
63,230
47,550
Mitigated
32,360
12,025
Healing
23,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AzMontoya
Nemesis
16,183
7,416
0
7,003
20,160
10,179
0
5,010
14,685
0
85,366
W
Achilles
CCGs Juuzou
Achilles
5,160
886
0
3,310
11,420
8,597
307
293
10,060
0
49,262
L
8,199
444
0
750
10,091
4,285
0
4,062
5,935
86,979
1,315
W
Danzaburou
JuriFeetLickr
Danzaburou
9,999
3,204
0
2,008
10,376
4,205
1,806
4,353
5,807
0
63,201
L
Ao Kuang
Miguelanimad
Ao Kuang
5,302
1,543
0
3,241
16,886
5,678
0
4,935
11,827
31,660
0
W
Chang'e
MisterKiite
Chang'e
9,200
906
2,290
4,858
13,120
5,405
105
3,480
9,456
39,709
1,914
L
4,219
2,523
405
2,213
11,148
4,894
661
2,005
9,143
0
41,831
W
8,648
210
804
3,421
8,154
3,974
0
3,042
4,889
91,695
952
L
Bake Kujira
Y500MIGUELxx
Bake Kujira
3,248
1,274
0
1,574
12,817
13,903
378
2,688
10,129
33,286
957
L
16,952
7,104
0
3,842
19,685
18,790
0
3,853
14,740
0
80,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
47,190
440
Minions Killed
465
0
Camps Cleared
0
1,640,959
Distance Traveled
1,711,571
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,956
553
93
5
0
426,799
0
W
Achilles
8,691
483
72
4
0
324,612
2
L
Janus
9,819
546
160
9
0
302,404
0
W
Danzaburou
9,788
544
102
6
0
303,773
0
L
Ao Kuang
6,436
358
40
2
0
327,054
0
W
Chang'e
8,179
454
43
2
0
309,844
0
L
Ishtar
7,104
395
77
4
0
301,939
0
W
Ra
10,576
588
155
9
0
346,543
2
L
Bake Kujira
7,330
407
41
2
0
361,508
0
L
Vamana
9,541
530
122
7
0
348,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role