Player Matchup

Zhong Kui
Zhong Kui
CrimZenCATI
Zhong Kui
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
302W - 273L
1,416 Elo+
Party 4
Osiris
Osiris
Hailbiz
Osiris
Level 111
God Stats
6W - 4L
1,329 SR
Queue Stats
43W - 40L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Lucifercati1
Heimdallr
Level 15
God Stats
5W - 4L
1,500 SR
Queue Stats
92W - 79L
1,479 Elo+
Party 4
Athena
Athena
Twarlof
Athena
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 42L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
WolfClaw
Ne Zha
Level 138
God Stats
3W - 2L
1,639 SR
Queue Stats
149W - 139L
1,565 Elo+
Party 1
Team Averages
Level 83
1,494 SR
1,508 Elo+

VS

Team Averages
Level 76
1,510 SR
1,432 Elo+
Ah Muzen Cab
Ah Muzen Cab
Firebooty
Ah Muzen Cab
Level 143
God Stats
0W - 3L
1,317 SR
Queue Stats
87W - 82L
1,251 Elo+
Party 3
Zhong Kui
Zhong Kui
XoMEECHoX
Zhong Kui
Level 80
God Stats
5W - 2L
1,732 SR
Queue Stats
201W - 190L
1,552 Elo+
Solo
Chaac
Chaac
emaNyMsIgnoLwoH
Chaac
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 59L
1,251 Elo+
Party 3
Tsukuyomi
Tsukuyomi
nizorp
Tsukuyomi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,553 Elo+
Party 2
Sol
Sol
tybjay
Sol
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 28L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrimZenCATI
Zhong Kui
14
2 / 1 / 3
8,058
576
7,237
7,725
6,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
Hailbiz
Osiris
15
3 / 0 / 1
8,505
608
9,339
13,775
11,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Lucifercati1
Heimdallr
13
1 / 1 / 4
7,248
518
4,357
5,537
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Twarlof
Athena
11
1 / 0 / 8
6,887
492
2,943
12,674
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
WolfClaw
Ne Zha
14
8 / 2 / 6
8,692
621
12,008
11,771
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Firebooty
Ah Muzen Cab
11
0 / 2 / 0
5,870
419
2,713
7,525
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
XoMEECHoX
Zhong Kui
8
0 / 2 / 0
5,589
399
4,741
6,597
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
0 / 2 / 0
6,320
451
7,306
15,587
12,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
nizorp
Tsukuyomi
11
3 / 6 / 1
6,607
472
5,533
15,010
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
tybjay
Sol
12
1 / 3 / 1
6,924
495
5,442
7,923
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
4
4
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CrimZenCATI
Zhong Kui
2
1
3
3.5
L
Ah Muzen Cab
Firebooty
Ah Muzen Cab
0
2
0
0
W
Osiris
Hailbiz
Osiris
3
0
1
3.5
W
Heimdallr
Lucifercati1
Heimdallr
1
1
4
3
W
Athena
Twarlof
Athena
1
0
8
5
W
Ne Zha
WolfClaw
Ne Zha
8
2
6
5.5
L
Zhong Kui
XoMEECHoX
Zhong Kui
0
2
0
0
L
0
2
0
0
L
Tsukuyomi
nizorp
Tsukuyomi
3
6
1
0.58
L
Sol
tybjay
Sol
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,884
Damage
25,735
51,482
Taken
52,642
37,675
Mitigated
27,122
21,268
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CrimZenCATI
Zhong Kui
7,237
365
0
4,239
7,725
6,416
93
3,907
3,818
62,393
1,626
L
Ah Muzen Cab
Firebooty
Ah Muzen Cab
2,713
870
0
2,258
7,525
2,589
0
1,102
6,423
0
39,533
W
Osiris
Hailbiz
Osiris
9,339
3,576
0
8,579
13,775
11,772
146
67
13,708
0
68,000
W
Heimdallr
Lucifercati1
Heimdallr
4,357
2,031
9
2,801
5,537
2,240
314
1,515
4,022
0
53,631
W
Athena
Twarlof
Athena
2,943
1,060
0
4,326
12,674
11,369
0
2,807
9,867
19,493
1,607
W
Ne Zha
WolfClaw
Ne Zha
12,008
5,641
0
1,314
11,771
5,878
0
1,934
9,837
0
73,528
L
Zhong Kui
XoMEECHoX
Zhong Kui
4,741
535
0
1,711
6,597
4,914
0
964
5,633
27,075
1,401
L
7,306
1,605
0
4,338
15,587
12,076
0
399
15,188
0
46,523
L
Tsukuyomi
nizorp
Tsukuyomi
5,533
1,405
0
5,750
15,010
5,099
0
3,855
11,155
0
40,035
L
Sol
tybjay
Sol
5,442
2,641
0
1,865
7,923
2,444
0
3,361
4,562
43,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,390
Gold Earned
31,310
455
Minions Killed
323
0
Camps Cleared
0
1,370,074
Distance Traveled
1,247,133
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,058
576
117
8
0
277,425
0
L
Ah Muzen Cab
5,870
419
57
4
0
262,220
2
W
Osiris
8,505
608
110
8
0
276,138
0
W
Heimdallr
7,248
518
99
7
0
232,804
0
W
Athena
6,887
492
35
3
0
293,709
0
W
Ne Zha
8,692
621
94
7
0
289,998
0
L
Zhong Kui
5,589
399
53
4
0
160,813
0
L
Chaac
6,320
451
71
5
0
262,066
4
L
Tsukuyomi
6,607
472
66
5
0
292,777
1
L
Sol
6,924
495
76
5
0
269,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role