Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GargantuanLykon
Chronos
Level 66
God Stats
1W - 2L
1,225 SR
Queue Stats
292W - 275L
1,544 Elo+
Party 2
Nut
Nut
Glitch 013
Nut
Level 159
God Stats
34W - 33L
1,552 SR
Queue Stats
430W - 416L
1,530 Elo+
Solo
Khepri
Khepri
KOB x ZIG
Khepri
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,398 Elo+
Solo
Set
Set
Nokorigu
Set
Level 112
God Stats
1W - 2L
1,135 SR
Queue Stats
222W - 208L
1,508 Elo+
Party 2
Team Averages
Level 108
1,382 SR
1,496 Elo+

VS

Team Averages
Level 99
1,503 SR
1,493 Elo+
Ravana
Ravana
BIGBOB017
Ravana
Level 86
God Stats
13W - 15L
1,470 SR
Queue Stats
277W - 295L
1,538 Elo+
Party 1
Anhur
Anhur
GirthyBlack
Anhur
Level 54
God Stats
4W - 5L
1,522 SR
Queue Stats
135W - 145L
1,516 Elo+
Party 1
Atlas
Atlas
GrrStorm
Atlas
Level 153
God Stats
56W - 76L
1,416 SR
Queue Stats
1,331W - 1,274L
1,427 Elo+
Solo
Anubis
Anubis
MfTerm
Anubis
Level 94
God Stats
5W - 9L
1,454 SR
Queue Stats
306W - 279L
1,440 Elo+
Solo
Surtr
Surtr
joesixtynine
Surtr
Level 106
God Stats
4W - 2L
1,654 SR
Queue Stats
257W - 289L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 2 / 0
5,625
563
5,608
12,142
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 1
6,518
652
4,106
5,655
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 2
5,662
566
3,188
5,600
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Khepri
KOB x ZIG
Khepri
8
0 / 1 / 1
4,822
482
1,316
5,802
3,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 1 / 1
5,675
568
3,184
9,539
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BIGBOB017
Ravana
11
2 / 1 / 0
6,482
648
5,506
3,992
1,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

11
1 / 0 / 0
5,624
562
2,927
4,696
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
GrrStorm
Atlas
10
0 / 1 / 1
6,160
616
2,439
7,218
4,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MfTerm
Anubis
11
0 / 1 / 1
5,919
592
4,117
5,442
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
2 / 2 / 0
6,101
610
8,045
9,605
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
5
5
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
Ravana
BIGBOB017
Ravana
2
1
0
2
W
1
1
1
1.5
L
1
0
0
1
W
0
0
2
1
L
Atlas
GrrStorm
Atlas
0
1
1
0.5
W
Khepri
KOB x ZIG
Khepri
0
1
1
0.5
L
Anubis
MfTerm
Anubis
0
1
1
0.5
W
3
1
1
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,402
Damage
23,034
38,738
Taken
30,953
16,367
Mitigated
16,829
12,151
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,608
1,508
0
5,664
12,142
4,513
0
480
11,128
41,777
3,988
L
Ravana
BIGBOB017
Ravana
5,506
1,810
0
1,665
3,992
1,758
0
758
3,147
0
46,441
W
4,106
1,068
0
1,443
5,655
1,468
0
2,974
2,387
51,466
610
L
2,927
1,342
0
2,169
4,696
1,713
717
415
4,281
0
37,295
W
3,188
2,027
0
2,805
5,600
1,942
0
1,090
4,510
0
45,698
L
Atlas
GrrStorm
Atlas
2,439
886
0
3,041
7,218
4,656
330
1,579
5,589
30,856
2,015
W
Khepri
KOB x ZIG
Khepri
1,316
26
0
1,564
5,802
3,874
0
682
5,120
12,838
0
L
Anubis
MfTerm
Anubis
4,117
52
0
1,961
5,442
2,563
0
2,466
2,778
43,441
0
W
3,184
1,348
0
675
9,539
4,570
0
1,209
8,131
0
38,265
L
8,045
3,639
0
2,859
9,605
6,139
0
5,331
4,274
1,110
38,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
30,286
343
Minions Killed
318
0
Camps Cleared
0
1,044,089
Distance Traveled
988,824
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,625
563
73
7
0
200,327
4
L
Ravana
6,482
648
75
8
0
243,426
0
W
Chronos
6,518
652
111
11
0
206,630
0
L
Anhur
5,624
562
68
7
0
187,726
0
W
Nut
5,662
566
86
9
0
188,038
0
L
Atlas
6,160
616
35
4
0
200,696
0
W
Khepri
4,822
482
9
1
0
207,842
3
L
Anubis
5,919
592
87
9
0
199,983
0
W
Set
5,675
568
64
6
0
241,252
2
L
Surtr
6,101
610
53
5
0
156,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role