Player Matchup

Medusa
Medusa
CmanSlurper
Medusa
Level 93
God Stats
15W - 7L
1,645 SR
Queue Stats
43W - 54L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
FKNLIZZARDKING
Gilgamesh
Level 18
God Stats
6W - 4L
1,624 SR
Queue Stats
26W - 20L
1,479 Elo+
Party 1
Scylla
Scylla
blackestguyiknow
Scylla
Level 49
God Stats
6W - 4L
1,687 SR
Queue Stats
36W - 33L
1,493 Elo+
Party 1
Team Averages
Level 53
1,652 SR
1,478 Elo+

VS

Team Averages
Level 73
1,557 SR
1,493 Elo+
Arachne
Arachne
ROMANS10nine810
Arachne
Level 105
God Stats
263W - 230L
1,496 SR
Queue Stats
481W - 476L
1,452 Elo+
Solo
Cthulhu
Cthulhu
SecretStone722
Cthulhu
Level 69
God Stats
22W - 10L
1,600 SR
Queue Stats
76W - 70L
1,493 Elo+
Solo
Guan Yu
Guan Yu
VtecMaster
Guan Yu
Level 45
God Stats
10W - 8L
1,575 SR
Queue Stats
10W - 9L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 4
10,141
676
8,416
12,360
4,403
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
FKNLIZZARDKING
Gilgamesh
15
0 / 1 / 6
9,743
650
9,547
20,367
15,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 0 / 2
10,937
729
12,503
7,700
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
7,315
488
1,665
2,048
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

17
4 / 3 / 1
10,463
698
19,986
12,713
11,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Guan Yu
VtecMaster
Guan Yu
15
1 / 3 / 2
9,822
655
5,577
20,674
19,195
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
5
5
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
4
4
1
W
Gilgamesh
FKNLIZZARDKING
Gilgamesh
0
1
6
3
L
0
1
1
0.5
L
4
3
1
1.5
L
Guan Yu
VtecMaster
Guan Yu
1
3
2
0.67
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,466
Damage
27,228
40,427
Taken
35,435
22,810
Mitigated
31,803
5,563
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,416
2,819
541
1,706
12,360
4,403
1,503
4,321
7,418
0
48,242
W
Gilgamesh
FKNLIZZARDKING
Gilgamesh
9,547
2,673
313
1,713
20,367
15,652
429
9,042
10,147
0
25,133
L
1,665
1,381
0
173
2,048
999
0
249
1,752
0
6,229
L
19,986
99
212
489
12,713
11,609
0
5,840
6,400
48,275
0
L
Guan Yu
VtecMaster
Guan Yu
5,577
1,610
529
3,901
20,674
19,195
0
5,516
14,554
0
38,060
W
12,503
1,419
228
1,062
7,700
2,755
392
4,379
2,757
52,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
27,600
179
Minions Killed
143
0
Camps Cleared
0
838,001
Distance Traveled
640,073
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,141
676
59
4
0
267,356
0
W
Gilgamesh
9,743
650
29
2
0
291,967
0
L
Arachne
7,315
488
11
1
0
86,666
5
L
Cthulhu
10,463
698
62
4
0
280,645
0
L
Guan Yu
9,822
655
70
5
0
272,762
0
W
Scylla
10,937
729
91
6
0
278,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role