Player Matchup

Sun Wukong
Sun Wukong
Gold III
IcyTempest
Sun Wukong
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,804 MMR
Party 2
Aphrodite
Aphrodite
Gold III
Voíd
Aphrodite
Gold III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,804 MMR
Party 2
Medusa
Medusa
Gold II
W_WlE_WAMBO_312
Medusa
Gold II
Level 126
God Stats
1W - 1L
1,735 SR
Queue Stats
154W - 165L
1,698 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,578 SR
1,769 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,689 SR
1,776 MMR
Yu Huang
Yu Huang
Gold V
Hánaroo
Yu Huang
Gold V
Level 165
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 2L
1,639 MMR
Solo
Bastet
Bastet
Platinum IV
MiraPxxar
Bastet
Platinum IV
Level 128
God Stats
12W - 3L
1,931 SR
Queue Stats
139W - 124L
1,735 MMR
Party 1
Hercules
Hercules
Platinum I
throbbingcaulk
Hercules
Platinum I
Level 148
God Stats
34W - 30L
1,637 SR
Queue Stats
153W - 152L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IcyTempest
Sun Wukong
14
2 / 3 / 1
8,788
676
10,566
17,568
17,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Voíd
Aphrodite
14
1 / 6 / 2
9,297
715
8,025
16,961
8,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 1
7,884
606
7,258
15,867
6,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesCerberusCthulhuThothAtlas

VS

Bans
Ne ZhaAh PuchChaacBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hánaroo
Yu Huang
17
5 / 1 / 9
11,062
851
21,124
8,124
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
MiraPxxar
Bastet
16
7 / 1 / 6
10,708
824
13,472
13,901
9,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hercules
15
2 / 1 / 10
9,758
751
10,950
15,942
19,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
14
14
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Hánaroo
Yu Huang
5
1
9
9.5
L
Sun Wukong
IcyTempest
Sun Wukong
2
3
1
0.83
W
Bastet
MiraPxxar
Bastet
7
1
6
10
L
Aphrodite
Voíd
Aphrodite
1
6
2
0.33
L
0
5
1
0.1
W
Hercules
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,849
Damage
45,546
50,396
Taken
37,967
32,793
Mitigated
33,034
10,296
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Hánaroo
Yu Huang
21,124
2,424
0
1,675
8,124
4,018
690
1,308
6,804
76,501
0
L
Sun Wukong
IcyTempest
Sun Wukong
10,566
2,577
0
1,307
17,568
17,706
0
7,008
10,548
0
31,577
W
Bastet
MiraPxxar
Bastet
13,472
1,921
0
2,797
13,901
9,130
1,363
3,519
10,378
0
52,531
L
Aphrodite
Voíd
Aphrodite
8,025
705
3,919
4,952
16,961
8,706
0
7,014
9,909
29,673
0
L
7,258
2,301
0
118
15,867
6,381
0
7,124
8,709
0
28,931
W
Hercules
10,950
2,873
0
7,672
15,942
19,886
353
3,244
12,668
0
24,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,969
Gold Earned
31,528
149
Minions Killed
197
0
Camps Cleared
0
787,685
Distance Traveled
797,255
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,062
851
119
9
0
234,078
0
L
Sun Wukong
8,788
676
35
3
0
276,174
0
W
Bastet
10,708
824
45
3
0
270,736
0
L
Aphrodite
9,297
715
74
6
0
260,627
0
L
Medusa
7,884
606
40
3
0
250,884
0
W
Hercules
9,758
751
33
3
0
292,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role