Player Matchup

Lancelot
Lancelot
Dragxn132
Lancelot
Level 106
God Stats
6W - 1L
1,726 SR
Queue Stats
134W - 143L
1,459 Elo+
Solo
Apollo
Apollo
Kazehk
Apollo
Level 68
God Stats
8W - 3L
1,717 SR
Queue Stats
72W - 70L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
MattEDattE95
Sun Wukong
Level 35
God Stats
7W - 3L
1,703 SR
Queue Stats
38W - 42L
1,442 Elo+
Party 2
Nu Wa
Nu Wa
SolidPlupp
Nu Wa
Level 45
God Stats
36W - 30L
1,561 SR
Queue Stats
66W - 67L
1,445 Elo+
Party 2
Sylvanus
Sylvanus
herrendrarhem
Sylvanus
Level 15
God Stats
6W - 8L
1,095 SR
Queue Stats
11W - 18L
1,176 Elo+
Party 2
Team Averages
Level 54
1,560 SR
1,391 Elo+

VS

Team Averages
Level 103
1,538 SR
1,476 Elo+
Medusa
Medusa
Ayvie18
Medusa
Level 63
God Stats
2W - 5L
1,357 SR
Queue Stats
203W - 213L
1,467 Elo+
Party 1
Sylvanus
Sylvanus
Guardiryan
Sylvanus
Level 159
God Stats
0W - 2L
1,331 SR
Queue Stats
42W - 43L
1,466 Elo+
Party 3
Thanatos
Thanatos
KingLeonidas589
Thanatos
Level 118
God Stats
15W - 23L
1,496 SR
Queue Stats
40W - 44L
1,455 Elo+
Party 3
Tiamat
Tiamat
Lieli3
Tiamat
Level 58
God Stats
4W - 2L
1,751 SR
Queue Stats
61W - 51L
1,460 Elo+
Party 1
Arachne
Arachne
MomosLibra
Arachne
Level 119
God Stats
16W - 7L
1,757 SR
Queue Stats
189W - 154L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dragxn132
Lancelot
19
5 / 2 / 5
11,139
557
17,552
23,610
13,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Apollo
Kazehk
Apollo
17
8 / 2 / 4
10,707
535
10,706
13,787
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MattEDattE95
Sun Wukong
15
1 / 3 / 7
10,350
518
13,516
21,141
13,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
18
7 / 1 / 6
11,376
569
22,368
14,902
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
herrendrarhem
Sylvanus
15
0 / 0 / 12
10,020
501
7,140
10,437
6,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ayvie18
Medusa
16
1 / 4 / 1
9,254
463
10,537
13,749
5,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Guardiryan
Sylvanus
14
1 / 3 / 4
8,651
433
12,074
22,530
17,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
16
4 / 4 / 1
10,196
510
8,867
21,346
9,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
Lieli3
Tiamat
15
0 / 6 / 3
9,607
480
12,942
15,694
8,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
MomosLibra
Arachne
17
2 / 4 / 1
10,428
521
11,825
26,758
24,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
21
Kills
8
8
Deaths
21
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ayvie18
Medusa
1
4
1
0.38
W
Lancelot
Dragxn132
Lancelot
5
2
5
3.75
L
Sylvanus
Guardiryan
Sylvanus
1
3
4
1
W
Apollo
Kazehk
Apollo
8
2
4
5
L
Thanatos
4
4
1
1.13
L
Tiamat
Lieli3
Tiamat
0
6
3
0.25
W
Sun Wukong
MattEDattE95
Sun Wukong
1
3
7
1.5
L
Arachne
MomosLibra
Arachne
2
4
1
0.63
W
Nu Wa
7
1
6
10
W
Sylvanus
herrendrarhem
Sylvanus
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,282
Damage
56,245
83,877
Taken
100,077
44,530
Mitigated
66,501
30,334
Healing
37,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ayvie18
Medusa
10,537
2,181
0
2,708
13,749
5,329
936
2,958
10,687
0
87,999
W
Lancelot
Dragxn132
Lancelot
17,552
4,721
0
7,447
23,610
13,381
620
5,775
17,611
0
138,123
L
Sylvanus
Guardiryan
Sylvanus
12,074
2,977
3,910
5,939
22,530
17,927
0
7,130
14,904
38,192
15,156
W
Apollo
Kazehk
Apollo
10,706
7,739
0
2,767
13,787
5,910
272
2,965
10,772
0
67,084
L
Thanatos
8,867
1,665
0
10,902
21,346
9,875
491
5,883
15,037
0
79,275
L
Tiamat
Lieli3
Tiamat
12,942
324
0
2,725
15,694
8,928
0
6,974
8,061
71,580
1,046
W
Sun Wukong
MattEDattE95
Sun Wukong
13,516
3,784
0
7,214
21,141
13,178
376
3,621
17,400
0
95,603
L
Arachne
MomosLibra
Arachne
11,825
7,280
0
11,628
26,758
24,442
728
4,893
21,598
0
86,777
W
Nu Wa
22,368
5,264
257
3,850
14,902
5,278
0
7,621
6,459
82,261
1,696
W
Sylvanus
herrendrarhem
Sylvanus
7,140
1,778
4,466
4,333
10,437
6,783
299
2,605
7,766
19,529
2,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,592
Gold Earned
48,136
619
Minions Killed
559
0
Camps Cleared
0
2,030,757
Distance Traveled
1,860,914
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,254
463
102
5
0
371,089
1
W
Lancelot
11,139
557
161
8
0
464,540
0
L
Sylvanus
8,651
433
73
4
0
370,883
7
W
Apollo
10,707
535
103
5
0
392,017
0
L
Thanatos
10,196
510
114
6
0
397,935
2
L
Tiamat
9,607
480
136
7
0
357,998
0
W
Sun Wukong
10,350
518
176
9
0
383,714
0
L
Arachne
10,428
521
134
7
0
363,009
6
W
Nu Wa
11,376
569
138
7
0
394,824
0
W
Sylvanus
10,020
501
41
2
0
395,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role