Player Matchup

Hel
Hel
B lR O W N Y
Hel
Level 202
God Stats
2W - 1L
1,672 SR
Queue Stats
44W - 26L
1,746 Elo+
Party 1
Bellona
Bellona
Jayyxy-_-
Bellona
Level 67
God Stats
6W - 4L
1,675 SR
Queue Stats
53W - 61L
1,499 Elo+
Party 3
Artemis
Artemis
isramacam
Artemis
Level 146
God Stats
15W - 8L
1,598 SR
Queue Stats
203W - 201L
1,518 Elo+
Solo
Nemesis
Nemesis
temp-8344499
Nemesis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 60L
1,532 Elo+
Party 3
Kuzenbo
Kuzenbo
xXCrAzyCaNaDiaN
Kuzenbo
Level 125
God Stats
21W - 13L
1,640 SR
Queue Stats
74W - 67L
1,548 Elo+
Party 1
Team Averages
Level 130
1,617 SR
1,569 Elo+

VS

Team Averages
Level 99
1,484 SR
1,493 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
 
Nut
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
JustPCSelect
Vamana
Level 84
God Stats
30W - 30L
1,534 SR
Queue Stats
79W - 79L
1,518 Elo+
Party 2
Anhur
Anhur
TheAbortiveMayo
Anhur
Level 155
God Stats
3W - 3L
1,435 SR
Queue Stats
161W - 158L
1,480 Elo+
Solo
Zeus
Zeus
siktabu
Zeus
Level 66
God Stats
13W - 14L
1,451 SR
Queue Stats
131W - 125L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,469
647
5,047
5,517
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jayyxy-_-
Bellona
9
2 / 0 / 1
5,276
528
3,149
5,724
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
isramacam
Artemis
10
3 / 0 / 0
5,767
577
5,009
3,649
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
temp-8344499
Nemesis
10
0 / 1 / 4
5,262
526
2,424
7,123
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 3
5,783
578
4,472
6,831
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 0
5,181
518
3,726
8,090
6,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
 
Nut
8
0 / 4 / 0
4,436
444
1,638
8,375
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
10
2 / 2 / 1
5,735
574
3,933
8,192
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,190
519
2,124
6,135
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
siktabu
Zeus
10
1 / 4 / 2
5,747
575
3,132
5,676
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
L
Nut
 
Nut
0
4
0
0
W
5
2
2
3
W
Bellona
Jayyxy-_-
Bellona
2
0
1
2.5
L
Vamana
2
2
1
1.25
L
0
3
0
0
W
Artemis
isramacam
Artemis
3
0
0
3
L
Zeus
siktabu
Zeus
1
4
2
0.5
W
Nemesis
temp-8344499
Nemesis
0
1
4
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,101
Damage
14,553
28,844
Taken
36,468
18,491
Mitigated
17,344
11,101
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,726
88
44
1,950
8,090
6,577
0
1,818
6,272
19,672
0
L
Nut
 
Nut
1,638
1,026
0
1,020
8,375
3,036
0
1,840
6,535
0
26,946
W
5,047
403
412
1,826
5,517
2,043
0
1,590
3,927
43,057
1,682
W
Bellona
Jayyxy-_-
Bellona
3,149
654
0
1,252
5,724
5,417
0
0
5,724
0
23,979
L
Vamana
3,933
2,007
0
3,727
8,192
3,742
24
1,571
6,621
0
31,432
L
2,124
1,133
0
1,842
6,135
1,953
0
919
4,835
0
30,000
W
Artemis
isramacam
Artemis
5,009
1,521
0
500
3,649
1,438
0
1,380
2,269
0
37,509
L
Zeus
siktabu
Zeus
3,132
580
0
346
5,676
2,036
0
3,061
2,615
38,784
0
W
Nemesis
temp-8344499
Nemesis
2,424
448
0
4,533
7,123
2,384
0
1,521
5,602
0
32,193
W
4,472
1,331
0
2,578
6,831
7,209
11
2,367
4,464
23,206
2,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
26,289
271
Minions Killed
265
0
Camps Cleared
0
994,691
Distance Traveled
893,955
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,181
518
30
3
0
195,279
0
L
Nut
4,436
444
49
5
0
182,339
0
W
Hel
6,469
647
76
8
0
188,549
0
W
Bellona
5,276
528
38
4
0
196,076
0
L
Vamana
5,735
574
49
5
0
231,828
0
L
Anhur
5,190
519
56
6
0
128,694
2
W
Artemis
5,767
577
70
7
0
169,059
0
L
Zeus
5,747
575
81
8
0
155,815
2
W
Nemesis
5,262
526
59
6
0
233,781
0
W
Kuzenbo
5,783
578
28
3
0
207,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role