Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Battlemedic
Ravana
Level 153
God Stats
2W - 0L
1,795 SR
Queue Stats
117W - 114L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Critiks
Xbalanque
Level 152
God Stats
6W - 5L
1,383 SR
Queue Stats
393W - 392L
1,516 Elo+
Solo
Ah Puch
Ah Puch
SDM Souls
Ah Puch
Level 128
God Stats
1W - 0L
1,753 SR
Queue Stats
69W - 69L
1,594 Elo+
Solo
Hercules
Hercules
Scoprio
Hercules
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,532 Elo+
Solo
Team Averages
Level 136
1,586 SR
1,526 Elo+

VS

Team Averages
Level 117
1,357 SR
1,508 Elo+
Hou Yi
Hou Yi
PsychoAi
Hou Yi
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
154W - 159L
1,522 Elo+
Solo
Freya
Freya
REALPINKGUN
Freya
Level 69
God Stats
2W - 2L
1,290 SR
Queue Stats
46W - 46L
1,506 Elo+
Party 1
Discordia
Discordia
Zestynacho
Discordia
Level 108
God Stats
4W - 9L
1,419 SR
Queue Stats
384W - 396L
1,538 Elo+
Solo
Sol
Sol
immortalcookie
Sol
Level 101
God Stats
0W - 1L
1,261 SR
Queue Stats
9W - 9L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
speardrops
Danzaburou
Level 180
God Stats
0W - 3L
1,312 SR
Queue Stats
165W - 157L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 1 / 1
5,486
1,097
1,512
3,120
1,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
10
1 / 0 / 2
5,739
1,148
1,337
2,717
1,950
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
Critiks
Xbalanque
10
2 / 1 / 3
5,975
1,195
4,095
4,542
1,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
SDM Souls
Ah Puch
10
1 / 0 / 2
5,687
1,137
3,524
1,805
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Scoprio
Hercules
11
0 / 1 / 3
5,728
1,146
1,407
6,888
4,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PsychoAi
Hou Yi
11
1 / 1 / 1
5,140
1,028
2,784
3,410
1,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 1 / 2
4,768
954
2,309
2,067
798
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
Zestynacho
Discordia
12
1 / 0 / 2
5,259
1,052
4,348
2,854
996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
5,061
1,012
2,262
4,625
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
speardrops
Danzaburou
1
0 / 0 / 0
1,252
250
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
5
Kills
3
3
Deaths
5
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
1
1
1.5
W
Ravana
1
0
2
2
W
Xbalanque
Critiks
Xbalanque
2
1
3
3.5
L
Hou Yi
PsychoAi
Hou Yi
1
1
1
1.5
L
0
1
2
1
W
Ah Puch
SDM Souls
Ah Puch
1
0
2
2
W
Hercules
Scoprio
Hercules
0
1
3
1.5
L
Discordia
Zestynacho
Discordia
1
0
2
2
L
1
3
1
0.5
L
Danzaburou
speardrops
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,875
Damage
11,703
19,072
Taken
12,956
9,797
Mitigated
4,711
8,224
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,512
46
55
209
3,120
1,169
288
1,927
1,113
6,566
0
W
Ravana
1,337
0
381
244
2,717
1,950
0
1,194
1,445
0
4,448
W
Xbalanque
Critiks
Xbalanque
4,095
71
1,413
1,498
4,542
1,749
706
1,599
2,903
0
10,356
L
Hou Yi
PsychoAi
Hou Yi
2,784
973
0
92
3,410
1,361
0
1,124
2,286
0
8,706
L
2,309
462
92
331
2,067
798
0
381
1,686
2,904
69
W
Ah Puch
SDM Souls
Ah Puch
3,524
46
0
587
1,805
640
120
1,176
523
10,236
0
W
Hercules
Scoprio
Hercules
1,407
76
674
3,163
6,888
4,289
269
2,403
4,365
0
4,276
L
Discordia
Zestynacho
Discordia
4,348
278
361
1,237
2,854
996
0
1,319
1,535
10,399
0
L
2,262
1,426
13
374
4,625
1,556
0
2,212
2,413
5,877
483
L
Danzaburou
speardrops
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,615
Gold Earned
21,480
55
Minions Killed
43
0
Camps Cleared
0
534,300
Distance Traveled
388,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,486
1,097
10
2
0
98,433
0
W
Ravana
5,739
1,148
8
2
0
121,687
0
W
Xbalanque
5,975
1,195
12
2
0
103,630
0
L
Hou Yi
5,140
1,028
13
3
0
101,858
0
L
Freya
4,768
954
4
1
0
105,822
0
W
Ah Puch
5,687
1,137
21
4
0
93,963
0
W
Hercules
5,728
1,146
4
1
0
116,587
0
L
Discordia
5,259
1,052
13
3
0
94,031
0
L
Sol
5,061
1,012
13
3
0
86,774
0
L
Danzaburou
1,252
250
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role