Player Matchup

Izanami
Izanami
DrizztDoUrrden
Izanami
Level 173
God Stats
8W - 2L
1,882 SR
Queue Stats
127W - 94L
1,679 Elo+
Party 1
Agni
Agni
GhostPersona
Agni
Level 154
God Stats
4W - 1L
1,809 SR
Queue Stats
64W - 29L
1,734 Elo+
Party 1
Achilles
Achilles
IM4G1NN4T
Achilles
Level 106
God Stats
2W - 2L
1,204 SR
Queue Stats
41W - 31L
1,603 Elo+
Solo
Geb
Geb
Legionistic
Geb
Level 136
God Stats
24W - 14L
1,813 SR
Queue Stats
30W - 16L
1,709 Elo+
Party 1
Osiris
Osiris
solar-peroxide54
Osiris
Level 43
God Stats
1W - 4L
1,675 SR
Queue Stats
24W - 38L
1,439 Elo+
Solo
Team Averages
Level 122
1,677 SR
1,633 Elo+

VS

Team Averages
Level 99
1,548 SR
1,541 Elo+
Surtr
Surtr
 
Surtr
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Bun Bun 2248305
He Bo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,548 Elo+
Party 3
Ne Zha
Ne Zha
Lively Alt
Ne Zha
Level 25
God Stats
3W - 1L
1,626 SR
Queue Stats
142W - 91L
1,677 Elo+
Party 3
Neith
Neith
Ryvsaur
Neith
Level 159
God Stats
11W - 10L
1,614 SR
Queue Stats
60W - 75L
1,550 Elo+
Party 2
Ymir
Ymir
iZaPaa
Ymir
Level 31
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 34L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,140
628
2,942
2,927
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,643
729
474
1,996
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
IM4G1NN4T
Achilles
6
0 / 1 / 0
3,366
673
1,578
4,568
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,195
639
820
5,172
2,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 1 / 0
2,638
528
81
1,481
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
0 / 0 / 1
3,543
709
2,122
3,482
1,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 0 / 1
3,829
766
799
1,353
325
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Lively Alt
Ne Zha
7
2 / 0 / 0
3,893
779
1,324
4,317
1,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Ryvsaur
Neith
6
0 / 0 / 1
3,185
637
3,506
2,856
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ymir
iZaPaa
Ymir
7
2 / 0 / 0
3,985
797
2,747
2,926
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
1
0.5
W
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
L
Achilles
IM4G1NN4T
Achilles
0
1
0
0
L
0
1
0
0
W
Ne Zha
Lively Alt
Ne Zha
2
0
0
2
W
Neith
Ryvsaur
Neith
0
0
1
0.5
W
Ymir
iZaPaa
Ymir
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,895
Damage
10,498
16,144
Taken
14,934
6,301
Mitigated
6,194
6,050
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,122
754
0
1,918
3,482
1,533
0
525
2,957
506
10,542
W
799
135
0
664
1,353
325
0
84
1,229
22,512
0
L
2,942
2,331
0
1,651
2,927
776
0
39
2,888
0
20,888
L
474
0
0
495
1,996
507
0
421
1,575
19,357
352
L
Achilles
IM4G1NN4T
Achilles
1,578
470
0
2,106
4,568
1,686
0
2,097
2,307
0
16,265
L
820
28
0
1,566
5,172
2,553
0
193
4,979
7,284
0
W
Ne Zha
Lively Alt
Ne Zha
1,324
586
0
912
4,317
1,545
0
254
4,003
0
21,302
W
Neith
Ryvsaur
Neith
3,506
2,012
0
1,697
2,856
866
0
295
2,561
0
19,019
W
Ymir
iZaPaa
Ymir
2,747
1,061
0
689
2,926
1,925
0
0
2,926
19,082
1,964
L
81
0
0
232
1,481
779
0
587
812
0
3,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,982
Gold Earned
18,435
159
Minions Killed
154
0
Camps Cleared
0
438,879
Distance Traveled
530,909
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,543
709
15
3
0
112,430
2
W
He Bo
3,829
766
49
10
0
108,478
0
L
Izanami
3,140
628
50
10
0
92,933
0
L
Agni
3,643
729
54
11
0
98,802
0
L
Achilles
3,366
673
36
7
0
121,602
0
L
Geb
3,195
639
12
2
0
97,733
1
W
Ne Zha
3,893
779
37
7
0
124,254
0
W
Neith
3,185
637
23
5
0
92,610
0
W
Ymir
3,985
797
30
6
0
93,137
0
L
Osiris
2,638
528
7
1
0
27,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role