Player Matchup

Ao Kuang
Ao Kuang
DeutschFrank
Ao Kuang
Level 109
God Stats
12W - 8L
1,119 SR
Queue Stats
253W - 240L
1,532 Elo+
Party 1
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 157
God Stats
75W - 56L
1,565 SR
Queue Stats
640W - 655L
1,504 Elo+
Party 1
Anubis
Anubis
Mtheuz
Anubis
Level 101
God Stats
17W - 5L
1,508 SR
Queue Stats
316W - 313L
1,485 Elo+
Party 1
Odin
Odin
bedoyraja
Odin
Level 157
God Stats
3W - 1L
1,628 SR
Queue Stats
71W - 72L
1,578 Elo+
Party 1
Cupid
Cupid
errelucas
Cupid
Level 127
God Stats
3W - 2L
1,494 SR
Queue Stats
6W - 8L
1,417 Elo+
Party 1
Team Averages
Level 130
1,463 SR
1,503 Elo+

VS

Team Averages
Level 167
1,539 SR
1,493 Elo+
Osiris
Osiris
 
Osiris
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NXS_Silver10
Nu Wa
Level 106
God Stats
7W - 5L
1,524 SR
Queue Stats
282W - 292L
1,529 Elo+
Solo
Aphrodite
Aphrodite
NiNoFiote
Aphrodite
Level 128
God Stats
6W - 5L
1,533 SR
Queue Stats
322W - 282L
1,530 Elo+
Solo
Surtr
Surtr
Rōma
Surtr
Level 271
God Stats
2W - 1L
1,638 SR
Queue Stats
130W - 137L
1,482 Elo+
Solo
Artemis
Artemis
SanTheDias
Artemis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeutschFrank
Ao Kuang
18
7 / 2 / 3
10,720
564
14,115
18,290
9,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
IDark Sirius
Ganesha
15
0 / 1 / 9
9,651
508
5,168
16,976
17,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Mtheuz
Anubis
15
3 / 3 / 4
9,602
505
12,854
14,311
7,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
2 / 3 / 2
10,255
540
9,012
18,559
19,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
errelucas
Cupid
16
0 / 2 / 4
9,211
485
5,674
14,120
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
3 / 1 / 0
11,174
588
14,865
19,440
20,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
6,505
342
3,525
5,546
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
NiNoFiote
Aphrodite
15
1 / 3 / 2
9,255
487
6,865
12,894
6,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
Rōma
Surtr
18
6 / 2 / 2
10,136
533
13,591
18,205
8,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
SanTheDias
Artemis
15
1 / 3 / 0
8,885
468
12,272
13,832
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
11
11
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
0
3
W
Ao Kuang
DeutschFrank
Ao Kuang
7
2
3
4.25
W
Ganesha
IDark Sirius
Ganesha
0
1
9
4.5
W
Anubis
Mtheuz
Anubis
3
3
4
1.67
L
0
3
1
0.17
L
Aphrodite
NiNoFiote
Aphrodite
1
3
2
0.67
L
Surtr
Rōma
Surtr
6
2
2
3.5
L
Artemis
SanTheDias
Artemis
1
3
0
0.33
W
Odin
2
3
2
1
W
Cupid
errelucas
Cupid
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,823
Damage
51,118
82,256
Taken
69,917
59,227
Mitigated
42,903
27,426
Healing
31,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,865
4,220
0
10,368
19,440
20,473
478
5,277
14,163
0
92,572
W
Ao Kuang
DeutschFrank
Ao Kuang
14,115
2,253
210
5,034
18,290
9,796
672
2,511
15,574
101,771
2,612
W
Ganesha
IDark Sirius
Ganesha
5,168
325
0
3,213
16,976
17,241
1,119
2,576
14,400
34,414
0
W
Anubis
Mtheuz
Anubis
12,854
582
0
7,018
14,311
7,169
535
5,008
9,199
86,270
2,271
L
3,525
1,484
0
1,052
5,546
1,269
0
4,070
1,476
26,579
0
L
Aphrodite
NiNoFiote
Aphrodite
6,865
560
4,535
6,473
12,894
6,991
0
7,711
5,183
55,997
0
L
Surtr
Rōma
Surtr
13,591
5,554
0
6,070
18,205
8,561
0
11,619
6,586
3,221
98,108
L
Artemis
SanTheDias
Artemis
12,272
4,723
0
3,065
13,832
5,609
763
3,833
9,999
0
63,980
W
Odin
9,012
887
0
3,169
18,559
19,860
96
95
17,375
7,281
71,774
W
Cupid
errelucas
Cupid
5,674
2,573
528
8,254
14,120
5,161
874
907
13,213
0
62,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,439
Gold Earned
45,955
554
Minions Killed
500
0
Camps Cleared
0
1,833,285
Distance Traveled
1,616,634
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,174
588
151
8
0
332,110
3
W
Ao Kuang
10,720
564
161
8
0
410,998
0
W
Ganesha
9,651
508
2
0
0
377,971
5
W
Anubis
9,602
505
159
8
0
342,239
2
L
Nu Wa
6,505
342
43
2
0
197,765
0
L
Aphrodite
9,255
487
89
5
0
336,518
4
L
Surtr
10,136
533
128
7
0
425,009
0
L
Artemis
8,885
468
89
5
0
325,232
6
W
Odin
10,255
540
121
6
0
368,677
1
W
Cupid
9,211
485
111
6
0
333,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role