Player Matchup

Set
Set
Burrito_Badger
Set
Level 113
God Stats
3W - 5L
1,482 SR
Queue Stats
156W - 158L
1,402 Elo+
Solo
Khepri
Khepri
Heerudora
Khepri
Level 121
God Stats
7W - 16L
1,339 SR
Queue Stats
111W - 113L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
StaceyDawn30
Kukulkan
Level 64
God Stats
2W - 2L
1,634 SR
Queue Stats
54W - 66L
1,479 Elo+
Party 2
Ishtar
Ishtar
Tharadius
Ishtar
Level 122
God Stats
14W - 14L
1,453 SR
Queue Stats
111W - 113L
1,395 Elo+
Party 1
King Arthur
King Arthur
ToxicSnowflake
King Arthur
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 68L
1,488 Elo+
Party 2
Team Averages
Level 102
1,482 SR
1,432 Elo+

VS

Team Averages
Level 69
1,453 SR
1,426 Elo+
Cthulhu
Cthulhu
JrMO4
Cthulhu
Level 88
God Stats
1W - 0L
1,686 SR
Queue Stats
10W - 15L
1,387 Elo+
Party 3
Hun Batz
Hun Batz
Keirbob2000
Hun Batz
Level 88
God Stats
2W - 2L
1,240 SR
Queue Stats
10W - 11L
1,417 Elo+
Party 3
King Arthur
King Arthur
ReekySheet66478
King Arthur
Level 67
God Stats
3W - 2L
1,208 SR
Queue Stats
43W - 31L
1,457 Elo+
Party 4
Neith
Neith
RyzeMac
Neith
Level 38
God Stats
3W - 0L
1,925 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 3
Anubis
Anubis
miki2115
Anubis
Level 66
God Stats
2W - 1L
1,204 SR
Queue Stats
46W - 36L
1,439 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 1
9,687
510
8,160
21,960
12,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Khepri
Heerudora
Khepri
12
0 / 6 / 2
7,880
415
4,847
22,668
15,080
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
StaceyDawn30
Kukulkan
16
2 / 3 / 1
9,868
519
10,555
7,796
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ishtar
Tharadius
Ishtar
13
0 / 5 / 2
7,985
420
9,298
16,436
8,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

King Arthur
ToxicSnowflake
King Arthur
15
6 / 2 / 4
9,737
512
15,162
20,458
21,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JrMO4
Cthulhu
16
6 / 2 / 7
9,255
487
16,341
14,569
12,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Keirbob2000
Hun Batz
18
11 / 1 / 5
11,247
592
16,452
13,964
7,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
ReekySheet66478
King Arthur
13
0 / 7 / 5
7,928
417
10,718
20,397
19,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
RyzeMac
Neith
14
4 / 1 / 10
8,686
457
9,807
9,593
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
miki2115
Anubis
15
2 / 4 / 11
9,548
503
11,432
14,971
7,631
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
14
Kills
23
23
Deaths
15
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
Khepri
Heerudora
Khepri
0
6
2
0.17
W
Cthulhu
JrMO4
Cthulhu
6
2
7
4.75
W
Hun Batz
Keirbob2000
Hun Batz
11
1
5
13.5
W
King Arthur
ReekySheet66478
King Arthur
0
7
5
0.36
W
Neith
RyzeMac
Neith
4
1
10
9
L
Kukulkan
StaceyDawn30
Kukulkan
2
3
1
0.83
L
Ishtar
Tharadius
Ishtar
0
5
2
0.2
L
King Arthur
ToxicSnowflake
King Arthur
6
2
4
4
W
Anubis
miki2115
Anubis
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,022
Damage
64,750
89,318
Taken
73,494
60,862
Mitigated
50,279
20,483
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,160
4,057
0
7,902
21,960
12,713
654
4,825
17,006
0
81,847
L
Khepri
Heerudora
Khepri
4,847
121
1,779
4,118
22,668
15,080
0
6,466
15,307
25,381
0
W
Cthulhu
JrMO4
Cthulhu
16,341
1,382
0
500
14,569
12,618
34
3,612
10,905
53,311
2,005
W
Hun Batz
Keirbob2000
Hun Batz
16,452
5,091
0
1,875
13,964
7,091
0
2,321
11,559
0
100,859
W
King Arthur
ReekySheet66478
King Arthur
10,718
1,556
0
1,706
20,397
19,001
33
3,312
16,983
0
49,197
W
Neith
RyzeMac
Neith
9,807
2,332
0
3,493
9,593
3,938
249
1,122
8,471
0
48,519
L
Kukulkan
StaceyDawn30
Kukulkan
10,555
1,430
0
220
7,796
3,748
324
2,229
5,567
77,671
2,513
L
Ishtar
Tharadius
Ishtar
9,298
4,966
0
3,844
16,436
8,245
0
7,199
8,382
0
62,229
L
King Arthur
ToxicSnowflake
King Arthur
15,162
1,093
0
2,620
20,458
21,076
0
4,150
16,254
344
60,257
W
Anubis
miki2115
Anubis
11,432
445
77
6,501
14,971
7,631
253
4,587
10,082
65,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
46,664
486
Minions Killed
448
0
Camps Cleared
0
1,728,702
Distance Traveled
1,749,835
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,687
510
108
6
0
403,551
0
L
Khepri
7,880
415
33
2
0
342,143
4
W
Cthulhu
9,255
487
82
4
0
367,091
3
W
Hun Batz
11,247
592
111
6
0
408,996
0
W
King Arthur
7,928
417
62
3
0
303,090
0
W
Neith
8,686
457
82
4
0
354,292
4
L
Kukulkan
9,868
519
158
8
0
344,016
0
L
Ishtar
7,985
420
100
5
0
292,553
2
L
King Arthur
9,737
512
87
5
0
346,439
6
W
Anubis
9,548
503
111
6
0
316,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role