Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Esuminy
Thanatos
Level 159
God Stats
4W - 2L
1,728 SR
Queue Stats
305W - 224L
1,625 Elo+
Party 2
Neith
Neith
HangingBallZach
Neith
Level 28
God Stats
23W - 33L
1,336 SR
Queue Stats
69W - 77L
1,444 Elo+
Party 1
Shiva
Shiva
RequitedHail526
Shiva
Level 118
God Stats
7W - 8L
1,646 SR
Queue Stats
71W - 87L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
SuperLarsonFan
Kukulkan
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,584 Elo+
Party 2
Team Averages
Level 87
1,542 SR
1,536 Elo+

VS

Team Averages
Level 135
1,518 SR
1,493 Elo+
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
A1Dinero
Nut
Level 121
God Stats
8W - 9L
1,632 SR
Queue Stats
60W - 63L
1,531 Elo+
Solo
Fafnir
Fafnir
DefconTwo
Fafnir
Level 124
God Stats
4W - 5L
1,624 SR
Queue Stats
500W - 463L
1,554 Elo+
Solo
King Arthur
King Arthur
M03D3R
King Arthur
Level 140
God Stats
1W - 3L
1,489 SR
Queue Stats
16W - 21L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
Timmer_Wolf
Erlang Shen
Level 173
God Stats
0W - 1L
1,345 SR
Queue Stats
34W - 49L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 0 / 0
4,628
579
871
3,994
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Esuminy
Thanatos
9
4 / 0 / 2
5,997
750
5,235
8,498
3,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 1
4,475
559
4,238
5,936
1,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
4 / 0 / 1
6,057
757
5,746
7,749
6,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
10
0 / 1 / 2
5,184
648
1,946
3,136
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 2 / 0
5,327
666
1,819
3,873
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 2 / 1
4,778
597
5,467
6,480
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
DefconTwo
Fafnir
7
0 / 0 / 2
4,884
611
1,559
6,067
4,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
M03D3R
King Arthur
5
0 / 4 / 0
3,999
500
3,663
7,694
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Timmer_Wolf
Erlang Shen
9
2 / 1 / 0
4,719
590
2,962
7,337
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
4
4
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Zeus
 
Zeus
0
2
0
0
L
2
2
1
1.25
L
Fafnir
DefconTwo
Fafnir
0
0
2
1
W
Thanatos
Esuminy
Thanatos
4
0
2
5
W
0
3
1
0.17
L
King Arthur
M03D3R
King Arthur
0
4
0
0
W
4
0
1
4.5
W
Kukulkan
0
1
2
1
L
Erlang Shen
Timmer_Wolf
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,036
Damage
15,470
29,313
Taken
31,451
14,255
Mitigated
16,786
11,566
Healing
8,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
871
699
0
2,426
3,994
1,367
0
587
3,407
0
30,102
L
Zeus
 
Zeus
1,819
96
0
625
3,873
1,011
0
1,116
2,583
37,574
0
L
5,467
4,138
0
2,089
6,480
1,982
0
0
6,480
0
33,437
L
Fafnir
DefconTwo
Fafnir
1,559
795
0
2,520
6,067
4,634
0
206
5,821
10,643
0
W
Thanatos
Esuminy
Thanatos
5,235
1,968
0
5,474
8,498
3,690
0
1,241
7,257
0
29,050
W
4,238
1,712
0
869
5,936
1,866
0
557
5,379
0
26,351
L
King Arthur
M03D3R
King Arthur
3,663
562
0
1,000
7,694
5,211
0
0
7,694
0
18,606
W
5,746
1,032
0
2,539
7,749
6,135
0
0
7,749
0
40,098
W
Kukulkan
1,946
374
0
258
3,136
1,197
0
993
2,143
34,083
0
L
Erlang Shen
Timmer_Wolf
Erlang Shen
2,962
1,687
0
2,046
7,337
3,948
0
358
6,927
0
33,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
23,707
260
Minions Killed
218
0
Camps Cleared
0
884,006
Distance Traveled
829,032
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,628
579
55
7
0
216,927
0
L
Zeus
5,327
666
83
10
0
158,327
0
L
Nut
4,778
597
50
6
0
154,372
0
L
Fafnir
4,884
611
11
1
0
186,838
8
W
Thanatos
5,997
750
41
5
0
197,080
1
W
Neith
4,475
559
38
5
0
157,317
0
L
King Arthur
3,999
500
21
3
0
125,396
0
W
Shiva
6,057
757
58
7
0
152,583
0
W
Kukulkan
5,184
648
68
9
0
160,099
0
L
Erlang Shen
4,719
590
53
7
0
204,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role