Player Matchup

Surtr
Surtr
Gold IV
 
Surtr
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
DarkIsraelD123
Fenrir
Gold III
Level 106
God Stats
5W - 7L
1,359 SR
Queue Stats
67W - 67L
1,504 MMR
Solo
Xbalanque
Xbalanque
Gold III
DeadXed
Xbalanque
Gold III
Level 87
God Stats
4W - 11L
1,179 SR
Queue Stats
41W - 43L
1,503 MMR
Solo
Janus
Janus
Gold IV
Goldteamroolz
Janus
Gold IV
Level 144
God Stats
26W - 32L
1,495 SR
Queue Stats
205W - 205L
1,511 MMR
Solo
Ares
Ares
Gold IV
Migoallxn
Ares
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 125L
1,503 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,407 SR
1,504 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,538 SR
1,505 MMR
Athena
Athena
Gold V
 
Athena
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Joselo029
Erlang Shen
Gold III
Level 124
God Stats
1W - 1L
1,297 SR
Queue Stats
119W - 127L
1,497 MMR
Solo
Kukulkan
Kukulkan
Gold III
MeesaKukuBinks
Kukulkan
Gold III
Level 79
God Stats
44W - 44L
1,556 SR
Queue Stats
132W - 136L
1,434 MMR
Party 1
Rama
Rama
Bronze III
Swaind
Rama
Bronze III
Level 83
God Stats
2W - 1L
1,767 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Loki
Loki
Gold I
TheBruzzCruise
Loki
Gold I
Level 207
God Stats
27W - 22L
1,570 SR
Queue Stats
113W - 114L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 3 / 2
5,480
548
8,227
12,626
12,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 1 / 0
4,480
448
1,093
4,998
2,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
DeadXed
Xbalanque
12
2 / 1 / 0
6,734
673
4,731
7,873
3,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 0
6,216
622
3,290
3,903
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
1 / 2 / 1
5,334
533
4,312
7,908
6,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AgniAwilixAo KuangKing ArthurVamana

VS

Bans
BacchusOsirisHachimanAnhurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 0 / 2
5,970
597
2,179
6,825
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Joselo029
Erlang Shen
11
1 / 1 / 2
6,376
638
7,421
13,789
10,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Kukulkan
11
1 / 1 / 1
5,802
580
2,595
4,395
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
Swaind
Rama
11
1 / 2 / 2
6,129
613
4,446
7,324
3,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 4
6,312
631
4,752
8,578
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
8
8
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
2
0.33
W
Athena
 
Athena
1
0
2
2
L
0
1
0
0
L
Xbalanque
DeadXed
Xbalanque
2
1
0
2
L
1
1
0
1
W
Erlang Shen
Joselo029
Erlang Shen
1
1
2
2
W
Kukulkan
1
1
1
1.5
L
Ares
1
2
1
0.75
W
Rama
Swaind
Rama
1
2
2
1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,653
Damage
21,393
37,308
Taken
40,911
25,378
Mitigated
25,039
11,749
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,227
3,407
0
3,421
12,626
12,415
0
1,247
11,379
768
35,975
W
Athena
 
Athena
2,179
533
0
2,701
6,825
5,825
0
1,984
4,613
15,079
0
L
1,093
122
0
1,127
4,998
2,023
0
0
4,998
0
20,511
L
Xbalanque
DeadXed
Xbalanque
4,731
2,393
0
4,041
7,873
3,343
0
158
7,715
0
60,400
L
3,290
347
0
1,158
3,903
1,368
0
452
3,451
50,170
488
W
Erlang Shen
Joselo029
Erlang Shen
7,421
4,576
0
7,933
13,789
10,832
0
2,374
10,669
0
45,719
W
Kukulkan
2,595
115
0
1,657
4,395
1,700
0
1,336
2,950
46,414
0
L
Ares
4,312
211
0
2,002
7,908
6,229
0
2,917
4,991
11,424
2,095
W
Rama
Swaind
Rama
4,446
3,638
0
1,984
7,324
3,026
0
68
7,256
0
48,288
W
4,752
1,418
0
2,762
8,578
3,656
0
1,405
7,008
0
45,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,244
Gold Earned
30,589
321
Minions Killed
365
0
Camps Cleared
0
990,561
Distance Traveled
1,097,750
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,480
548
53
5
0
199,412
3
W
Athena
5,970
597
34
3
0
238,926
2
L
Fenrir
4,480
448
40
4
0
144,935
0
L
Xbalanque
6,734
673
105
11
0
212,926
3
L
Janus
6,216
622
107
11
0
218,660
0
W
Erlang Shen
6,376
638
79
8
0
195,153
2
W
Kukulkan
5,802
580
81
8
0
216,284
4
L
Ares
5,334
533
16
2
0
214,628
2
W
Rama
6,129
613
89
9
0
197,518
0
W
Loki
6,312
631
82
8
0
249,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role