Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
MightyMason13
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,454 Elo+
Solo
Ne Zha
Ne Zha
P3P390
Ne Zha
Level 233
God Stats
0W - 2L
1,087 SR
Queue Stats
47W - 57L
1,465 Elo+
Party 2
Scylla
Scylla
WarEvil
Scylla
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,730 Elo+
Solo
Fafnir
Fafnir
kbifarini
Fafnir
Level 201
God Stats
0W - 3L
1,157 SR
Queue Stats
49W - 55L
1,476 Elo+
Party 2
Team Averages
Level 144
1,349 SR
1,525 Elo+

VS

Team Averages
Level 148
1,604 SR
1,516 Elo+
Eset
Eset
Gxxd
Eset
Level 122
God Stats
1W - 0L
1,758 SR
Queue Stats
32W - 33L
1,464 Elo+
Solo
Osiris
Osiris
Iamsafado
Osiris
Level 169
God Stats
3W - 0L
1,756 SR
Queue Stats
242W - 189L
1,658 Elo+
Solo
Izanami
Izanami
IssaRaeMe
Izanami
Level 129
God Stats
2W - 2L
1,374 SR
Queue Stats
445W - 458L
1,457 Elo+
Solo
Danzaburou
Danzaburou
SpaciestLake9
Danzaburou
Level 158
God Stats
3W - 1L
1,833 SR
Queue Stats
149W - 161L
1,499 Elo+
Party 1
Vulcan
Vulcan
lolzriverscuomo
Vulcan
Level 161
God Stats
1W - 1L
1,297 SR
Queue Stats
161W - 168L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 2 / 5
7,218
902
7,570
6,745
4,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 5
6,458
807
3,275
6,404
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
P3P390
Ne Zha
12
4 / 3 / 3
7,307
913
9,952
6,513
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
WarEvil
Scylla
14
1 / 0 / 5
7,313
914
3,158
4,576
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
kbifarini
Fafnir
10
0 / 2 / 4
6,451
806
2,551
7,805
7,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Gxxd
Eset
10
2 / 1 / 5
6,578
822
5,431
3,615
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Iamsafado
Osiris
14
4 / 1 / 6
7,619
952
7,382
7,424
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
IssaRaeMe
Izanami
13
1 / 1 / 9
7,286
911
5,967
6,991
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SpaciestLake9
Danzaburou
13
1 / 3 / 6
7,153
894
3,898
6,959
3,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 6
7,065
883
6,170
5,601
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
8
Kills
10
10
Deaths
8
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
2
5
2.25
W
Eset
Gxxd
Eset
2
1
5
4.5
W
Osiris
Iamsafado
Osiris
4
1
6
7
W
Izanami
IssaRaeMe
Izanami
1
1
9
5.5
L
1
3
5
1.17
L
Ne Zha
P3P390
Ne Zha
4
3
3
1.83
W
Danzaburou
SpaciestLake9
Danzaburou
1
3
6
1.33
L
Scylla
WarEvil
Scylla
1
0
5
3.5
L
Fafnir
kbifarini
Fafnir
0
2
4
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,506
Damage
28,848
32,043
Taken
30,590
18,258
Mitigated
18,622
13,254
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,570
44
3,903
2,630
6,745
4,232
405
2,204
4,294
15,006
0
W
Eset
Gxxd
Eset
5,431
256
1,284
739
3,615
1,182
0
1,191
2,372
6,477
222
W
Osiris
Iamsafado
Osiris
7,382
902
467
1,460
7,424
9,028
0
4,768
2,462
0
12,068
W
Izanami
IssaRaeMe
Izanami
5,967
2,771
1,859
1,802
6,991
3,235
787
3,661
3,243
0
17,389
L
3,275
122
1,044
1,118
6,404
2,273
0
1,794
4,260
9,113
0
L
Ne Zha
P3P390
Ne Zha
9,952
184
385
582
6,513
2,718
0
1,341
4,951
0
17,965
W
Danzaburou
SpaciestLake9
Danzaburou
3,898
849
0
1,073
6,959
3,009
880
3,845
2,890
0
14,185
L
Scylla
WarEvil
Scylla
3,158
283
0
464
4,576
1,466
738
1,986
2,340
23,999
0
L
Fafnir
kbifarini
Fafnir
2,551
153
955
2,173
7,805
7,569
0
3,464
3,858
4,731
78
W
6,170
3,989
642
408
5,601
2,168
0
2,373
3,069
16,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
35,701
97
Minions Killed
90
0
Camps Cleared
0
665,953
Distance Traveled
741,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,218
902
15
2
0
137,758
0
W
Eset
6,578
822
5
1
0
128,975
0
W
Osiris
7,619
952
4
1
0
168,154
0
W
Izanami
7,286
911
25
3
0
148,405
0
L
He Bo
6,458
807
9
1
0
148,607
0
L
Ne Zha
7,307
913
18
2
0
119,926
0
W
Danzaburou
7,153
894
35
4
0
134,671
0
L
Scylla
7,313
914
49
6
0
150,147
0
L
Fafnir
6,451
806
6
1
0
109,515
0
W
Vulcan
7,065
883
21
3
0
161,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role