Player Matchup

Arachne
Arachne
CaptainCoRo
Arachne
Level 62
God Stats
1W - 3L
1,589 SR
Queue Stats
12W - 7L
1,686 Elo+
Solo
Guan Yu
Guan Yu
ChileanCake
Guan Yu
Level 49
God Stats
6W - 16L
1,348 SR
Queue Stats
288W - 311L
1,504 Elo+
Party 1
Loki
Loki
Smance
Loki
Level 118
God Stats
4W - 4L
1,541 SR
Queue Stats
150W - 174L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
kingdadyrabbit3
Zhong Kui
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 117L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
rambito115
Ratatoskr
Level 155
God Stats
19W - 22L
1,578 SR
Queue Stats
298W - 290L
1,540 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,545 Elo+

VS

Team Averages
Level 122
1,582 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Memroh-
Fafnir
Level 107
God Stats
2W - 2L
1,416 SR
Queue Stats
99W - 89L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VerboseJester01
Morgan Le Fay
Level 156
God Stats
14W - 4L
1,779 SR
Queue Stats
410W - 358L
1,532 Elo+
Solo
Agni
Agni
pierrotvoyer
Agni
Level 148
God Stats
2W - 1L
1,710 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
thegame1Arturpro
Gilgamesh
Level 134
God Stats
4W - 1L
1,506 SR
Queue Stats
92W - 87L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaptainCoRo
Arachne
10
1 / 5 / 1
5,873
489
1,478
12,191
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ChileanCake
Guan Yu
9
0 / 2 / 4
5,169
431
6,520
8,543
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Smance
Loki
11
1 / 4 / 2
5,858
488
2,661
7,020
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
kingdadyrabbit3
Zhong Kui
12
1 / 2 / 2
6,852
571
9,350
12,797
10,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
rambito115
Ratatoskr
11
3 / 2 / 0
6,908
576
7,249
10,841
4,619
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 1 / 2
7,939
662
7,666
7,868
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Memroh-
Fafnir
11
2 / 0 / 6
7,078
590
4,138
9,361
10,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
VerboseJester01
Morgan Le Fay
13
6 / 2 / 4
7,480
623
6,996
7,845
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 2 / 4
6,962
580
7,385
8,039
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
13
0 / 1 / 3
6,907
576
7,697
13,328
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
15
15
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
2
6
L
Arachne
CaptainCoRo
Arachne
1
5
1
0.3
L
Guan Yu
ChileanCake
Guan Yu
0
2
4
1
W
Fafnir
Memroh-
Fafnir
2
0
6
5
L
Loki
Smance
Loki
1
4
2
0.5
W
Morgan Le Fay
VerboseJester01
Morgan Le Fay
6
2
4
4
L
Zhong Kui
kingdadyrabbit3
Zhong Kui
1
2
2
1
W
2
2
4
2
L
Ratatoskr
rambito115
Ratatoskr
3
2
0
1.5
W
Gilgamesh
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
33,882
51,392
Taken
46,441
25,731
Mitigated
26,452
16,070
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,666
5,661
0
4,070
7,868
2,816
0
243
7,625
0
73,759
L
Arachne
CaptainCoRo
Arachne
1,478
983
0
3,234
12,191
4,423
0
3,776
8,290
0
30,775
L
Guan Yu
ChileanCake
Guan Yu
6,520
360
158
477
8,543
4,085
0
4,339
4,204
0
23,639
W
Fafnir
Memroh-
Fafnir
4,138
729
0
2,922
9,361
10,076
0
2,304
7,057
16,790
0
L
Loki
Smance
Loki
2,661
547
0
896
7,020
2,113
0
1,355
5,665
0
35,811
W
Morgan Le Fay
VerboseJester01
Morgan Le Fay
6,996
923
0
3,313
7,845
3,095
0
1,490
6,355
51,640
0
L
Zhong Kui
kingdadyrabbit3
Zhong Kui
9,350
347
0
7,414
12,797
10,491
0
8,173
4,576
56,300
2,821
W
7,385
589
0
2,698
8,039
3,294
0
4,801
3,238
46,830
0
L
Ratatoskr
rambito115
Ratatoskr
7,249
1,430
0
3,891
10,841
4,619
0
876
9,355
0
48,199
W
Gilgamesh
7,697
1,821
0
6,198
13,328
7,171
0
693
12,635
0
54,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
36,366
310
Minions Killed
389
0
Camps Cleared
0
1,266,921
Distance Traveled
1,238,413
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,939
662
122
10
0
219,082
0
L
Arachne
5,873
489
51
4
0
246,744
0
L
Guan Yu
5,169
431
28
2
0
272,186
0
W
Fafnir
7,078
590
5
0
0
262,711
5
L
Loki
5,858
488
53
4
0
251,212
0
W
Morgan Le Fay
7,480
623
75
6
0
254,162
4
L
Zhong Kui
6,852
571
104
9
0
221,112
0
W
Agni
6,962
580
96
8
0
263,597
0
L
Ratatoskr
6,908
576
74
6
0
275,667
0
W
Gilgamesh
6,907
576
91
8
0
238,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role