Player Matchup

Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Sensamanti
Janus
Level 125
God Stats
3W - 3L
1,701 SR
Queue Stats
39W - 48L
1,482 Elo+
Solo
Arachne
Arachne
SirNian
Arachne
Level 171
God Stats
1W - 2L
1,595 SR
Queue Stats
198W - 157L
1,571 Elo+
Solo
Sol
Sol
sfrrebel216
Sol
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
271W - 243L
1,555 Elo+
Party 1
Lancelot
Lancelot
zexiiion
Lancelot
Level 101
God Stats
4W - 6L
1,637 SR
Queue Stats
233W - 211L
1,537 Elo+
Solo
Team Averages
Level 123
1,587 SR
1,529 Elo+

VS

Team Averages
Level 147
1,561 SR
1,554 Elo+
Bastet
Bastet
 
Bastet
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
D-SweetStuff04
Sobek
Level 189
God Stats
27W - 10L
1,689 SR
Queue Stats
263W - 232L
1,591 Elo+
Solo
King Arthur
King Arthur
DEMON WARRIOR34
King Arthur
Level 156
God Stats
11W - 9L
1,689 SR
Queue Stats
182W - 159L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamotsAlpha
Morgan Le Fay
Level 125
God Stats
7W - 5L
1,353 SR
Queue Stats
103W - 96L
1,540 Elo+
Solo
Medusa
Medusa
ryanmci
Medusa
Level 88
God Stats
11W - 8L
1,576 SR
Queue Stats
156W - 143L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 2 / 1
5,553
505
3,526
8,891
5,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
1 / 3 / 1
6,317
574
5,688
8,683
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SirNian
Arachne
10
2 / 3 / 0
5,544
504
2,810
10,486
4,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 0
5,965
542
6,572
7,901
2,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
zexiiion
Lancelot
9
0 / 4 / 1
5,384
489
3,784
8,597
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 0 / 3
5,822
529
2,456
7,075
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 0 / 2
6,385
580
3,033
10,692
8,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
DEMON WARRIOR34
King Arthur
14
5 / 2 / 4
8,333
758
7,734
11,339
6,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
KamotsAlpha
Morgan Le Fay
12
2 / 1 / 2
6,389
581
5,978
7,389
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ryanmci
Medusa
12
4 / 0 / 1
6,601
600
8,012
8,319
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
1
0.25
W
Bastet
 
Bastet
1
0
3
2.5
W
3
0
2
4
W
King Arthur
DEMON WARRIOR34
King Arthur
5
2
4
3.5
W
Morgan Le Fay
KamotsAlpha
Morgan Le Fay
2
1
2
3
L
Janus
1
3
1
0.5
L
Arachne
SirNian
Arachne
2
3
0
0.67
W
Medusa
ryanmci
Medusa
4
0
1
4.5
L
0
3
0
0
L
Lancelot
zexiiion
Lancelot
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
27,213
44,558
Taken
44,814
19,511
Mitigated
24,369
13,795
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,526
359
1,151
2,382
8,891
5,841
0
2,694
6,039
14,020
548
W
Bastet
 
Bastet
2,456
596
0
1,893
7,075
2,877
0
0
7,075
0
46,292
W
3,033
294
0
4,796
10,692
8,747
0
4,857
5,703
15,545
0
W
King Arthur
DEMON WARRIOR34
King Arthur
7,734
1,020
0
2,065
11,339
6,575
4
896
10,380
0
60,883
W
Morgan Le Fay
KamotsAlpha
Morgan Le Fay
5,978
692
0
1,917
7,389
2,827
0
4,296
2,731
40,201
1,724
L
Janus
5,688
354
0
1,464
8,683
3,289
0
4,765
3,422
48,293
469
L
Arachne
SirNian
Arachne
2,810
1,590
0
5,183
10,486
4,163
0
425
10,051
0
38,719
W
Medusa
ryanmci
Medusa
8,012
3,622
0
3,892
8,319
3,343
0
4,899
3,420
0
50,381
L
6,572
3,635
0
2,095
7,901
2,584
0
411
7,490
49,949
4,139
L
Lancelot
zexiiion
Lancelot
3,784
709
0
1,520
8,597
3,634
0
0
8,597
0
31,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,763
Gold Earned
33,530
331
Minions Killed
364
0
Camps Cleared
0
1,069,580
Distance Traveled
1,112,749
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,553
505
11
1
0
223,689
0
W
Bastet
5,822
529
75
7
0
243,988
0
W
Sobek
6,385
580
26
2
0
234,626
6
W
King Arthur
8,333
758
98
9
0
218,734
3
W
Morgan Le Fay
6,389
581
86
8
0
198,769
0
L
Janus
6,317
574
94
9
0
242,853
3
L
Arachne
5,544
504
79
7
0
247,212
2
W
Medusa
6,601
600
79
7
0
216,632
1
L
Sol
5,965
542
88
8
0
196,733
0
L
Lancelot
5,384
489
59
5
0
159,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role