Player Matchup

Lancelot
Lancelot
Desnik
Lancelot
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 144L
1,600 Elo+
Party 3
The Morrigan
The Morrigan
Lücãrio
The Morrigan
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,215 Elo+
Solo
Cthulhu
Cthulhu
MayBeeJorDaddy
Cthulhu
Level 181
God Stats
7W - 4L
1,727 SR
Queue Stats
119W - 96L
1,600 Elo+
Party 3
Amaterasu
Amaterasu
X LiTtLeRoCk X
Amaterasu
Level 147
God Stats
1W - 0L
1,752 SR
Queue Stats
149W - 129L
1,603 Elo+
Solo
Ullr
Ullr
Y0uDi3d
Ullr
Level 158
God Stats
16W - 9L
1,571 SR
Queue Stats
261W - 207L
1,593 Elo+
Party 3
Team Averages
Level 171
1,610 SR
1,522 Elo+

VS

Team Averages
Level 141
1,596 SR
1,676 Elo+
Nox
Nox
DiabloSpyro
Nox
Level 99
God Stats
0W - 2L
1,598 SR
Queue Stats
6W - 4L
1,727 Elo+
Party 2
Sun Wukong
Sun Wukong
FLennis
Sun Wukong
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 225L
1,584 Elo+
Party 1
Chaac
Chaac
Katzandra
Chaac
Level 58
God Stats
0W - 1L
1,579 SR
Queue Stats
1W - 3L
1,512 Elo+
Party 2
Medusa
Medusa
NAJIRAMBA
Medusa
Level 206
God Stats
16W - 9L
1,512 SR
Queue Stats
397W - 409L
1,556 Elo+
Party 1
Charon
Charon
Zavreses
Charon
Level 215
God Stats
0W - 1L
1,791 SR
Queue Stats
497W - 60L
2,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Desnik
Lancelot
15
5 / 0 / 6
8,898
890
10,667
8,887
5,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Morrigan
Lücãrio
The Morrigan
16
8 / 0 / 5
9,076
908
13,402
5,117
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 1 / 12
8,079
808
10,022
9,538
9,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
X LiTtLeRoCk X
Amaterasu
14
1 / 1 / 11
8,197
820
8,613
11,198
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Y0uDi3d
Ullr
14
2 / 3 / 7
7,813
781
5,973
9,554
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,422
742
3,745
7,683
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FLennis
Sun Wukong
14
0 / 4 / 2
7,385
739
7,262
13,217
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
Katzandra
Chaac
12
1 / 8 / 2
7,217
722
5,653
13,419
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
NAJIRAMBA
Medusa
13
1 / 2 / 1
7,296
730
5,284
7,350
2,972
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Zavreses
Charon
14
2 / 1 / 2
7,779
778
12,024
14,505
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
17
Kills
5
5
Deaths
17
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Desnik
Lancelot
5
0
6
8
L
1
2
2
1
L
Sun Wukong
FLennis
Sun Wukong
0
4
2
0.25
L
Chaac
Katzandra
Chaac
1
8
2
0.25
W
The Morrigan
Lücãrio
The Morrigan
8
0
5
10.5
W
1
1
12
7
L
Medusa
NAJIRAMBA
Medusa
1
2
1
0.75
W
Amaterasu
X LiTtLeRoCk X
Amaterasu
1
1
11
6.5
W
Ullr
Y0uDi3d
Ullr
2
3
7
1.83
L
Charon
Zavreses
Charon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,677
Damage
33,968
44,294
Taken
56,174
28,383
Mitigated
38,545
10,135
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Desnik
Lancelot
10,667
2,658
0
1,471
8,887
5,055
0
2,270
6,066
0
22,402
L
3,745
356
0
0
7,683
3,514
144
2,349
4,976
13,208
262
L
Sun Wukong
FLennis
Sun Wukong
7,262
194
0
2,129
13,217
7,960
23
3,790
8,599
297
22,687
L
Chaac
Katzandra
Chaac
5,653
868
0
1,452
13,419
11,333
0
6,832
6,032
0
16,642
W
The Morrigan
Lücãrio
The Morrigan
13,402
2,725
428
830
5,117
2,325
188
1,325
3,493
30,007
2,832
W
10,022
530
130
1,214
9,538
9,561
66
3,226
6,058
22,237
1,746
L
Medusa
NAJIRAMBA
Medusa
5,284
1,806
0
880
7,350
2,972
54
1,781
5,271
0
19,368
W
Amaterasu
X LiTtLeRoCk X
Amaterasu
8,613
3,155
0
5,252
11,198
6,900
729
2,685
8,315
0
29,929
W
Ullr
Y0uDi3d
Ullr
5,973
1,918
0
810
9,554
4,542
627
4,374
4,871
0
17,723
L
Charon
Zavreses
Charon
12,024
1,373
0
5,160
14,505
12,766
0
5,647
7,694
25,623
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,063
Gold Earned
37,099
214
Minions Killed
162
0
Camps Cleared
0
1,108,583
Distance Traveled
1,065,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,898
890
39
4
0
248,878
0
L
Nox
7,422
742
28
3
0
206,114
0
L
Sun Wukong
7,385
739
45
5
0
228,912
0
L
Chaac
7,217
722
29
3
0
185,438
0
W
The Morrigan
9,076
908
50
5
0
207,587
0
W
Cthulhu
8,079
808
44
4
0
230,250
0
L
Medusa
7,296
730
24
2
0
223,026
1
W
Amaterasu
8,197
820
51
5
0
213,711
0
W
Ullr
7,813
781
30
3
0
208,157
0
L
Charon
7,779
778
36
4
0
222,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role