Player Matchup

Tsukuyomi
Tsukuyomi
Ch0senRyse
Tsukuyomi
Level 172
God Stats
1W - 2L
1,515 SR
Queue Stats
40W - 35L
1,585 Elo+
Party 2
Bellona
Bellona
ImABadGoat
Bellona
Level 81
God Stats
8W - 6L
1,633 SR
Queue Stats
44W - 41L
1,552 Elo+
Party 3
Xing Tian
Xing Tian
ImABadNugget
Xing Tian
Level 126
God Stats
2W - 1L
1,776 SR
Queue Stats
83W - 68L
1,519 Elo+
Party 3
Ishtar
Ishtar
Razeths
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Waffles16
Nu Wa
Level 159
God Stats
0W - 2L
1,297 SR
Queue Stats
35W - 36L
1,609 Elo+
Party 2
Team Averages
Level 133
1,544 SR
1,554 Elo+

VS

Team Averages
Level 131
1,707 SR
1,527 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
BigDiikusMaximus
Horus
Level 128
God Stats
5W - 1L
1,932 SR
Queue Stats
52W - 58L
1,498 Elo+
Party 1
Ra
Ra
Dockxi
Ra
Level 135
God Stats
1W - 3L
1,498 SR
Queue Stats
173W - 128L
1,575 Elo+
Solo
Ullr
Ullr
MyTeamWearHelmet
Ullr
Level 161
God Stats
49W - 41L
1,613 SR
Queue Stats
268W - 249L
1,529 Elo+
Party 1
Bellona
Bellona
Sy1ex
Bellona
Level 109
God Stats
9W - 4L
1,991 SR
Queue Stats
459W - 435L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ch0senRyse
Tsukuyomi
13
3 / 2 / 1
6,879
529
10,669
10,408
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
ImABadGoat
Bellona
11
0 / 0 / 0
6,390
492
7,587
11,136
11,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
ImABadNugget
Xing Tian
11
0 / 1 / 1
6,255
481
6,126
13,627
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Razeths
Ishtar
11
0 / 7 / 0
5,914
455
4,970
10,630
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
Waffles16
Nu Wa
13
1 / 4 / 3
7,218
555
8,590
7,169
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 0 / 1
8,188
630
4,851
14,507
9,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

13
2 / 0 / 5
7,671
590
7,083
10,509
9,535
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
14
0 / 4 / 4
8,110
624
5,095
9,200
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 2
8,439
649
11,751
10,865
4,994
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Sy1ex
Bellona
14
0 / 0 / 0
8,168
628
7,284
13,298
9,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
14
14
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
1
6.5
W
2
0
5
4.5
L
Tsukuyomi
Ch0senRyse
Tsukuyomi
3
2
1
1.75
W
Ra
0
4
4
0.5
L
Bellona
ImABadGoat
Bellona
0
0
0
0
L
Xing Tian
ImABadNugget
Xing Tian
0
1
1
0.5
W
6
0
2
7
L
Ishtar
Razeths
Ishtar
0
7
0
0
W
Bellona
Sy1ex
Bellona
0
0
0
0
L
Nu Wa
Waffles16
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,942
Damage
36,064
52,970
Taken
58,379
29,798
Mitigated
37,435
11,463
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,851
1,552
0
5,126
14,507
9,828
0
2,968
11,539
0
64,336
W
7,083
2,869
766
4,010
10,509
9,535
0
3,943
6,566
0
21,411
L
Tsukuyomi
Ch0senRyse
Tsukuyomi
10,669
2,892
0
4,093
10,408
3,831
0
1,106
9,210
0
60,546
W
Ra
5,095
449
516
1,970
9,200
3,754
0
3,132
6,068
61,609
0
L
Bellona
ImABadGoat
Bellona
7,587
3,853
0
4,062
11,136
11,335
0
130
10,966
0
46,000
L
Xing Tian
ImABadNugget
Xing Tian
6,126
864
0
2,358
13,627
9,146
0
454
13,147
30,941
0
W
11,751
5,325
0
2,216
10,865
4,994
0
2,649
8,216
0
84,448
L
Ishtar
Razeths
Ishtar
4,970
2,920
0
530
10,630
3,734
0
0
10,630
0
47,124
W
Bellona
Sy1ex
Bellona
7,284
4,506
0
7,578
13,298
9,324
0
1,887
11,411
0
65,924
L
Nu Wa
Waffles16
Nu Wa
8,590
1,994
0
420
7,169
1,752
0
2,818
3,922
60,611
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,656
Gold Earned
40,576
413
Minions Killed
497
0
Camps Cleared
0
1,317,583
Distance Traveled
1,486,378
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,188
630
95
7
0
345,174
0
W
Horus
7,671
590
24
2
0
297,954
2
L
Tsukuyomi
6,879
529
84
6
0
304,953
3
W
Ra
8,110
624
121
9
0
290,917
0
L
Bellona
6,390
492
89
7
0
257,437
3
L
Xing Tian
6,255
481
46
4
0
274,243
0
W
Ullr
8,439
649
129
10
0
252,813
0
L
Ishtar
5,914
455
79
6
0
232,797
4
W
Bellona
8,168
628
128
10
0
299,520
5
L
Nu Wa
7,218
555
115
9
0
248,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role