Player Matchup

Anubis
Anubis
DH Cordzz
Anubis
Level 65
God Stats
10W - 6L
1,627 SR
Queue Stats
27W - 28L
1,420 Elo+
Party 2
Neith
Neith
I am a bot3867
Neith
Level 118
God Stats
1W - 0L
1,154 SR
Queue Stats
33W - 31L
1,434 Elo+
Party 2
Horus
Horus
TheHarry06
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,254 Elo+
Party 2
Team Averages
Level 95
1,427 SR
1,369 Elo+

VS

Team Averages
Level 79
1,587 SR
1,426 Elo+
Janus
Janus
MrTheRampage
Janus
Level 103
God Stats
6W - 3L
1,721 SR
Queue Stats
26W - 27L
1,429 Elo+
Party 1
Fenrir
Fenrir
OriginalSpud01
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,456 Elo+
Party 1
Sobek
Sobek
StealthyNinja60
Sobek
Level 46
God Stats
14W - 13L
1,541 SR
Queue Stats
127W - 129L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DH Cordzz
Anubis
13
4 / 2 / 7
8,976
898
10,348
9,026
4,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 1 / 5
9,343
934
9,024
8,310
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
12
3 / 1 / 7
8,150
815
8,086
12,347
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,991
699
10,240
8,797
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 1
6,629
663
5,796
12,857
8,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 3 / 0
7,677
768
5,246
12,290
8,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
DH Cordzz
Anubis
4
2
7
3.75
W
6
1
5
8.5
L
0
4
3
0.38
L
1
6
1
0.25
L
3
3
0
1
W
Horus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
21,282
29,683
Taken
33,944
13,423
Mitigated
20,047
12,594
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DH Cordzz
Anubis
10,348
712
0
3,094
9,026
4,893
1,093
4,768
3,850
35,991
0
W
9,024
2,612
0
3,579
8,310
3,304
898
3,141
4,923
0
35,075
L
10,240
288
0
890
8,797
3,015
0
2,088
6,618
29,344
0
L
5,796
983
0
1,098
12,857
8,347
0
4,908
7,849
0
15,602
L
5,246
230
0
2,328
12,290
8,685
0
3,129
9,030
14,817
0
W
Horus
8,086
4,177
892
5,029
12,347
5,226
482
6,635
5,304
0
19,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
21,297
135
Minions Killed
78
0
Camps Cleared
0
543,592
Distance Traveled
574,121
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,976
898
52
5
0
172,477
2
W
Neith
9,343
934
63
6
0
160,502
2
L
Janus
6,991
699
51
5
0
184,111
1
L
Fenrir
6,629
663
11
1
0
185,336
0
L
Sobek
7,677
768
16
2
0
204,674
0
W
Horus
8,150
815
20
2
0
210,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role