Player Matchup

Artemis
Artemis
GiantDadx17
Artemis
Level 149
God Stats
7W - 7L
1,546 SR
Queue Stats
159W - 154L
1,540 Elo+
Party 2
Kali
Kali
MitchF7
Kali
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 41L
1,384 Elo+
Solo
Charybdis
Charybdis
iAeori
Charybdis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
jhick182
Zhong Kui
Level 156
God Stats
0W - 3L
1,182 SR
Queue Stats
185W - 184L
1,572 Elo+
Party 2
Ymir
Ymir
maxrpg
Ymir
Level 47
God Stats
0W - 2L
1,313 SR
Queue Stats
155W - 133L
1,536 Elo+
Solo
Team Averages
Level 107
1,408 SR
1,518 Elo+

VS

Team Averages
Level 103
1,502 SR
1,527 Elo+
Charybdis
Charybdis
Delanado
Charybdis
Level 40
God Stats
4W - 1L
1,740 SR
Queue Stats
82W - 71L
1,548 Elo+
Party 1
Khepri
Khepri
Squiddo999
Khepri
Level 114
God Stats
11W - 5L
1,944 SR
Queue Stats
324W - 270L
1,553 Elo+
Solo
Zeus
Zeus
TheBreadstick
Zeus
Level 155
God Stats
2W - 1L
1,248 SR
Queue Stats
176W - 181L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
bubbaBballin
Ao Kuang
Level 105
God Stats
2W - 2L
1,195 SR
Queue Stats
636W - 626L
1,506 Elo+
Party 3
Surtr
Surtr
iTryEarth---
Surtr
Level 100
God Stats
10W - 15L
1,384 SR
Queue Stats
642W - 641L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GiantDadx17
Artemis
16
2 / 4 / 2
9,878
549
13,513
14,007
6,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
MitchF7
Kali
14
1 / 6 / 3
8,106
450
8,575
21,423
11,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
iAeori
Charybdis
14
0 / 4 / 1
8,790
488
7,979
14,314
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
jhick182
Zhong Kui
15
2 / 6 / 1
8,393
466
8,146
12,039
9,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
maxrpg
Ymir
10
3 / 4 / 0
7,484
416
7,268
18,558
15,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Delanado
Charybdis
14
0 / 3 / 0
8,905
495
6,541
13,540
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
Squiddo999
Khepri
14
1 / 2 / 9
9,337
519
5,002
15,333
15,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 1 / 8
11,852
658
18,577
14,787
6,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
bubbaBballin
Ao Kuang
17
5 / 1 / 1
10,822
601
11,455
18,549
11,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 1 / 8
10,979
610
12,546
16,217
9,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
24
24
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Delanado
Charybdis
0
3
0
0
L
Artemis
GiantDadx17
Artemis
2
4
2
0.75
L
Kali
MitchF7
Kali
1
6
3
0.42
W
Khepri
Squiddo999
Khepri
1
2
9
2.75
W
9
1
8
13
W
Ao Kuang
bubbaBballin
Ao Kuang
5
1
1
5.5
L
Charybdis
iAeori
Charybdis
0
4
1
0.13
W
9
1
8
13
L
Zhong Kui
jhick182
Zhong Kui
2
6
1
0.42
L
Ymir
maxrpg
Ymir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,481
Damage
54,121
80,341
Taken
78,426
50,708
Mitigated
46,738
23,554
Healing
34,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Delanado
Charybdis
6,541
2,606
0
3,971
13,540
4,735
401
1,248
12,292
0
71,659
L
Artemis
GiantDadx17
Artemis
13,513
8,287
0
5,621
14,007
6,442
766
2,543
11,464
0
89,666
L
Kali
MitchF7
Kali
8,575
3,599
0
4,960
21,423
11,250
0
8,107
13,316
0
68,913
W
Khepri
Squiddo999
Khepri
5,002
828
0
1,619
15,333
15,149
102
4,232
11,101
28,855
0
W
18,577
8,819
0
9,359
14,787
6,262
83
5,010
9,777
114,309
2,307
W
Ao Kuang
bubbaBballin
Ao Kuang
11,455
3,164
0
12,293
18,549
11,444
1,299
1,669
16,880
74,525
3,094
L
Charybdis
iAeori
Charybdis
7,979
5,046
0
5,004
14,314
8,042
0
9,390
4,924
0
65,233
W
12,546
4,263
0
7,594
16,217
9,148
336
3,859
12,358
3,902
79,906
L
Zhong Kui
jhick182
Zhong Kui
8,146
1,093
0
3,401
12,039
9,912
0
6,175
5,864
65,390
1,593
L
Ymir
maxrpg
Ymir
7,268
2,709
330
4,238
18,558
15,062
0
9,371
9,187
35,243
1,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,651
Gold Earned
51,895
507
Minions Killed
547
0
Camps Cleared
0
1,609,382
Distance Traveled
1,755,632
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,905
495
122
7
0
310,533
0
L
Artemis
9,878
549
137
8
0
302,150
0
L
Kali
8,106
450
86
5
0
370,276
0
W
Khepri
9,337
519
34
2
0
361,248
4
W
Zeus
11,852
658
167
9
0
335,533
3
W
Ao Kuang
10,822
601
116
6
0
317,450
1
L
Charybdis
8,790
488
125
7
0
305,625
0
W
Surtr
10,979
610
108
6
0
430,868
2
L
Zhong Kui
8,393
466
113
6
0
355,934
2
L
Ymir
7,484
416
46
3
0
275,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role