Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
DaNkaL0080
Janus
Level 144
God Stats
2W - 2L
1,788 SR
Queue Stats
51W - 53L
1,542 Elo+
Party 3
Chaac
Chaac
Mariusalfa
Chaac
Level 48
God Stats
2W - 1L
1,702 SR
Queue Stats
33W - 50L
1,371 Elo+
Party 1
Hou Yi
Hou Yi
Rayker9801
Hou Yi
Level 48
God Stats
0W - 3L
1,257 SR
Queue Stats
40W - 54L
1,395 Elo+
Party 1
Charon
Charon
hugosbrugby
Charon
Level 28
God Stats
2W - 3L
1,714 SR
Queue Stats
64W - 91L
1,351 Elo+
Party 1
Team Averages
Level 78
1,592 SR
1,432 Elo+

VS

Team Averages
Level 100
1,553 SR
1,490 Elo+
Osiris
Osiris
 
Osiris
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ankerr
Baron Samedi
Level 97
God Stats
7W - 4L
1,743 SR
Queue Stats
105W - 109L
1,495 Elo+
Party 2
Izanami
Izanami
PhantomOfChaos
Izanami
Level 66
God Stats
2W - 2L
1,458 SR
Queue Stats
111W - 125L
1,482 Elo+
Party 2
Bastet
Bastet
SiAge99
Bastet
Level 48
God Stats
7W - 6L
1,524 SR
Queue Stats
91W - 96L
1,509 Elo+
Party 2
Ares
Ares
biskvitHawck
Ares
Level 102
God Stats
4W - 1L
1,540 SR
Queue Stats
51W - 52L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
3 / 2 / 1
7,770
486
10,153
15,281
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
15
0 / 1 / 3
8,660
541
7,962
6,049
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
13
0 / 4 / 0
7,170
448
5,856
12,891
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hou Yi
Rayker9801
Hou Yi
13
0 / 3 / 2
6,924
433
6,156
12,460
5,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
13
2 / 2 / 1
7,681
480
6,621
14,631
13,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
5 / 0 / 1
11,378
711
12,364
16,221
15,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Ankerr
Baron Samedi
14
1 / 2 / 3
8,272
517
6,303
8,130
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 1
8,525
533
7,589
9,932
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Bastet
SiAge99
Bastet
15
4 / 1 / 1
8,549
534
5,742
11,778
3,877
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 3
7,934
496
6,281
13,717
12,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
12
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
W
Osiris
 
Osiris
5
0
1
5.5
W
Baron Samedi
Ankerr
Baron Samedi
1
2
3
1.25
L
Janus
0
1
3
1.5
L
Chaac
0
4
0
0
W
2
1
1
2.5
L
Hou Yi
Rayker9801
Hou Yi
0
3
2
0.33
W
Bastet
SiAge99
Bastet
4
1
1
4.5
W
0
1
3
1.5
L
Charon
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
38,279
61,312
Taken
59,778
37,570
Mitigated
39,995
12,413
Healing
25,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
10,153
2,784
0
3,573
15,281
7,278
0
4,330
10,907
63,734
0
W
Osiris
 
Osiris
12,364
4,102
0
8,747
16,221
15,954
0
2,738
12,775
0
95,652
W
Baron Samedi
Ankerr
Baron Samedi
6,303
232
1,234
1,849
8,130
3,344
365
5,752
2,136
60,927
0
L
Janus
7,962
208
0
250
6,049
2,594
732
2,025
4,024
77,388
1,275
L
Chaac
5,856
1,027
0
3,126
12,891
8,525
0
234
11,701
0
54,534
W
7,589
5,000
0
2,909
9,932
4,313
437
4,141
5,743
0
79,877
L
Hou Yi
Rayker9801
Hou Yi
6,156
2,537
0
3,488
12,460
5,325
0
3,059
9,236
0
57,113
W
Bastet
SiAge99
Bastet
5,742
1,985
0
6,583
11,778
3,877
22
4,735
6,884
0
58,908
W
6,281
154
106
4,437
13,717
12,507
176
6,755
6,694
16,160
2,400
L
Charon
6,621
1,415
0
1,976
14,631
13,848
0
2,624
12,007
32,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
44,658
465
Minions Killed
507
0
Camps Cleared
0
1,618,095
Distance Traveled
1,659,545
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,770
486
90
6
0
356,636
0
W
Osiris
11,378
711
164
10
0
347,729
0
W
Baron Samedi
8,272
517
98
6
0
295,602
0
L
Janus
8,660
541
153
10
0
321,204
0
L
Chaac
7,170
448
90
6
0
331,260
1
W
Izanami
8,525
533
127
8
0
307,259
4
L
Hou Yi
6,924
433
97
6
0
301,126
1
W
Bastet
8,549
534
91
6
0
365,194
0
W
Ares
7,934
496
27
2
0
343,761
8
L
Charon
7,681
480
35
2
0
307,869
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role