Player Matchup

Kali
Kali
AJUSKEFLE
Kali
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,454 Elo+
Party 1
Bacchus
Bacchus
Clutchcowboi
Bacchus
Level 161
God Stats
7W - 3L
1,772 SR
Queue Stats
101W - 92L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JosheyJosh
Morgan Le Fay
Level 88
God Stats
20W - 22L
1,474 SR
Queue Stats
116W - 115L
1,534 Elo+
Solo
Surtr
Surtr
fortylulz
Surtr
Level 181
God Stats
5W - 7L
1,343 SR
Queue Stats
546W - 501L
1,532 Elo+
Solo
Jing Wei
Jing Wei
lolisami123
Jing Wei
Level 85
God Stats
2W - 1L
1,557 SR
Queue Stats
19W - 18L
1,462 Elo+
Party 1
Team Averages
Level 120
1,529 SR
1,512 Elo+

VS

Team Averages
Level 139
1,538 SR
1,484 Elo+
Xbalanque
Xbalanque
FlackoFitz-
Xbalanque
Level 156
God Stats
9W - 20L
1,542 SR
Queue Stats
795W - 812L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
King0125
Sun Wukong
Level 125
God Stats
3W - 2L
1,765 SR
Queue Stats
149W - 130L
1,501 Elo+
Solo
Ra
Ra
MopStick15
Ra
Level 157
God Stats
11W - 13L
1,417 SR
Queue Stats
428W - 431L
1,462 Elo+
Solo
Bacchus
Bacchus
Reign4039
Bacchus
Level 107
God Stats
74W - 95L
1,483 SR
Queue Stats
246W - 260L
1,505 Elo+
Party 2
Loki
Loki
quickxdeathx02
Loki
Level 149
God Stats
8W - 8L
1,482 SR
Queue Stats
135W - 141L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 3 / 2
7,812
521
7,500
18,208
8,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Clutchcowboi
Bacchus
12
0 / 2 / 4
7,279
485
3,857
11,469
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
JosheyJosh
Morgan Le Fay
15
3 / 1 / 4
8,571
571
9,675
9,021
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
fortylulz
Surtr
16
5 / 0 / 2
10,423
695
7,302
15,278
14,358
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jing Wei
lolisami123
Jing Wei
14
1 / 5 / 1
7,603
507
3,917
10,478
3,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FlackoFitz-
Xbalanque
16
5 / 2 / 2
8,740
583
12,398
11,878
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
King0125
Sun Wukong
7
0 / 2 / 0
5,501
367
1,762
4,248
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 3 / 1
8,467
564
8,430
10,626
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Reign4039
Bacchus
13
2 / 0 / 4
7,896
526
5,926
8,578
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 1
7,206
480
5,231
13,753
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
10
11
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
1
3
2
0.67
W
Bacchus
Clutchcowboi
Bacchus
0
2
4
1
L
Xbalanque
FlackoFitz-
Xbalanque
5
2
2
3
W
Morgan Le Fay
JosheyJosh
Morgan Le Fay
3
1
4
5
L
Sun Wukong
King0125
Sun Wukong
0
2
0
0
L
2
3
1
0.83
L
Bacchus
Reign4039
Bacchus
2
0
4
4
W
Surtr
fortylulz
Surtr
5
0
2
6
W
Jing Wei
lolisami123
Jing Wei
1
5
1
0.3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,251
Damage
33,747
64,454
Taken
49,083
41,134
Mitigated
27,276
21,397
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,500
3,595
0
3,873
18,208
8,333
0
5,052
13,156
0
71,071
W
Bacchus
Clutchcowboi
Bacchus
3,857
131
0
3,030
11,469
11,126
0
3,022
8,447
29,469
2,798
L
Xbalanque
FlackoFitz-
Xbalanque
12,398
6,962
0
5,684
11,878
5,448
217
2,714
9,164
0
94,438
W
Morgan Le Fay
JosheyJosh
Morgan Le Fay
9,675
170
0
2,058
9,021
3,613
0
3,882
5,139
58,625
1,095
L
Sun Wukong
King0125
Sun Wukong
1,762
385
0
873
4,248
2,131
0
135
4,113
0
19,408
L
8,430
408
394
1,700
10,626
4,846
0
4,512
6,114
72,353
2,040
L
Bacchus
Reign4039
Bacchus
5,926
189
492
3,220
8,578
9,143
145
3,463
5,115
32,138
1,844
W
Surtr
fortylulz
Surtr
7,302
3,031
0
10,240
15,278
14,358
724
1,522
13,756
2,291
77,005
W
Jing Wei
lolisami123
Jing Wei
3,917
3,635
0
2,196
10,478
3,704
0
1,096
9,382
0
47,741
L
5,231
1,015
0
3,598
13,753
5,708
0
2,781
10,972
0
67,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
37,810
413
Minions Killed
439
0
Camps Cleared
0
1,568,577
Distance Traveled
1,380,979
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,812
521
85
6
0
333,730
0
W
Bacchus
7,279
485
33
2
0
291,203
1
L
Xbalanque
8,740
583
152
10
0
279,467
0
W
Morgan Le Fay
8,571
571
97
6
0
310,660
0
L
Sun Wukong
5,501
367
34
2
0
99,900
0
L
Ra
8,467
564
125
8
0
307,254
2
L
Bacchus
7,896
526
30
2
0
345,990
3
W
Surtr
10,423
695
117
8
0
334,948
0
W
Jing Wei
7,603
507
81
5
0
298,036
0
L
Loki
7,206
480
98
7
0
348,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role