Player Matchup

Apollo
Apollo
Diapered
Apollo
Level 55
God Stats
9W - 6L
1,700 SR
Queue Stats
84W - 71L
1,526 Elo+
Solo
Janus
Janus
MEXICO250
Janus
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 80L
1,523 Elo+
Party 1
Nemesis
Nemesis
QunariBorn
Nemesis
Level 132
God Stats
5W - 1L
1,809 SR
Queue Stats
142W - 123L
1,622 Elo+
Party 1
Osiris
Osiris
Squiddo999
Osiris
Level 114
God Stats
6W - 5L
1,796 SR
Queue Stats
300W - 256L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Tis Yin
Cthulhu
Level 205
God Stats
2W - 0L
1,761 SR
Queue Stats
372W - 342L
1,612 Elo+
Party 1
Team Averages
Level 131
1,713 SR
1,566 Elo+

VS

Team Averages
Level 94
1,418 SR
1,470 Elo+
Poseidon
Poseidon
DivineTruthAllah
Poseidon
Level 149
God Stats
5W - 7L
1,435 SR
Queue Stats
214W - 214L
1,596 Elo+
Solo
Anhur
Anhur
EmphaticBear8
Anhur
Level 54
God Stats
0W - 2L
1,470 SR
Queue Stats
15W - 26L
1,393 Elo+
Party 2
Kali
Kali
ItsSoulzx
Kali
Level 99
God Stats
2W - 3L
1,422 SR
Queue Stats
60W - 81L
1,428 Elo+
Party 2
King Arthur
King Arthur
Kaito3758
King Arthur
Level 100
God Stats
8W - 8L
1,200 SR
Queue Stats
89W - 115L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
Twinkzii
Cthulhu
Level 68
God Stats
3W - 3L
1,565 SR
Queue Stats
25W - 35L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Diapered
Apollo
10
1 / 0 / 0
5,367
671
3,669
4,171
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
MEXICO250
Janus
9
0 / 0 / 0
4,813
602
208
2,433
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
QunariBorn
Nemesis
9
0 / 0 / 2
4,796
600
2,353
5,949
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Squiddo999
Osiris
9
1 / 3 / 0
5,051
631
3,969
9,913
6,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Tis Yin
Cthulhu
7
1 / 1 / 0
4,251
531
1,611
3,852
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,979
372
0
119
17
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
4,435
554
1,513
4,381
1,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
8
0 / 1 / 0
4,247
531
1,015
5,324
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
Kaito3758
King Arthur
10
2 / 1 / 0
5,249
656
5,689
6,908
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Twinkzii
Cthulhu
7
1 / 0 / 0
4,739
592
2,734
5,931
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
4
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
Diapered
Apollo
1
0
0
1
L
0
0
0
0
L
0
1
1
0.5
L
Kali
0
1
0
0
L
King Arthur
Kaito3758
King Arthur
2
1
0
2
W
Janus
MEXICO250
Janus
0
0
0
0
W
Nemesis
QunariBorn
Nemesis
0
0
2
1
W
Osiris
Squiddo999
Osiris
1
3
0
0.33
W
Cthulhu
Tis Yin
Cthulhu
1
1
0
1
L
Cthulhu
Twinkzii
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,810
Damage
10,951
26,318
Taken
22,663
12,735
Mitigated
10,116
10,594
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Diapered
Apollo
3,669
2,512
0
1,418
4,171
1,431
0
789
3,382
0
36,798
L
0
0
0
0
119
17
0
0
119
0
0
L
1,513
1,007
0
1,194
4,381
1,301
0
135
4,206
0
23,086
L
Kali
1,015
381
0
2,109
5,324
1,859
0
539
4,693
0
23,957
L
King Arthur
Kaito3758
King Arthur
5,689
1,270
0
970
6,908
3,568
0
0
6,908
0
38,685
W
Janus
MEXICO250
Janus
208
0
0
474
2,433
824
0
143
2,290
33,871
894
W
Nemesis
QunariBorn
Nemesis
2,353
857
0
3,812
5,949
1,988
7
540
5,409
0
29,705
W
Osiris
Squiddo999
Osiris
3,969
1,642
0
4,020
9,913
6,362
0
0
9,913
0
34,256
W
Cthulhu
Tis Yin
Cthulhu
1,611
105
0
870
3,852
2,130
0
1,262
2,590
11,783
284
L
Cthulhu
Twinkzii
Cthulhu
2,734
332
0
1,466
5,931
3,371
0
856
4,942
25,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,278
Gold Earned
21,649
270
Minions Killed
171
0
Camps Cleared
0
785,060
Distance Traveled
662,087
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,367
671
74
9
0
142,738
1
L
Poseidon
2,979
372
0
0
0
11,244
0
L
Anhur
4,435
554
36
5
0
144,765
0
L
Kali
4,247
531
47
6
0
179,858
0
L
King Arthur
5,249
656
58
7
0
164,632
0
W
Janus
4,813
602
68
9
0
139,379
2
W
Nemesis
4,796
600
57
7
0
203,740
0
W
Osiris
5,051
631
53
7
0
147,482
1
W
Cthulhu
4,251
531
18
2
0
151,721
0
L
Cthulhu
4,739
592
30
4
0
161,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role