Player Matchup

Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver I
BieerVsYou
Osiris
Silver I
Level 156
God Stats
15W - 18L
1,474 SR
Queue Stats
177W - 179L
1,187 MMR
Solo
Artemis
Artemis
Gold V
Rynramo
Artemis
Gold V
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 208L
1,185 MMR
Party 1
Ganesha
Ganesha
Silver V
Sayomie
Ganesha
Silver V
Level 147
God Stats
1W - 0L
1,771 SR
Queue Stats
45W - 42L
1,270 MMR
Solo
He Bo
He Bo
Silver I
belatorluci
He Bo
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,476 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,549 SR
1,324 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,579 SR
1,231 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
Grob22
Hou Yi
Silver III
Level 100
God Stats
3W - 3L
1,493 SR
Queue Stats
179W - 211L
1,152 MMR
Solo
Bellona
Bellona
Silver I
Jockerstt
Bellona
Silver I
Level 87
God Stats
2W - 1L
1,714 SR
Queue Stats
89W - 100L
1,152 MMR
Solo
Geb
Geb
Silver II
rimestre
Geb
Silver II
Level 80
God Stats
3W - 2L
1,689 SR
Queue Stats
51W - 67L
1,136 MMR
Solo
Thor
Thor
Silver I
xurumelo
Thor
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 99L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 0 / 0
3,112
622
617
3,223
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
BieerVsYou
Osiris
6
0 / 0 / 0
3,237
647
1,858
4,594
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Rynramo
Artemis
6
1 / 1 / 0
3,323
665
2,351
3,149
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ganesha
Sayomie
Ganesha
6
0 / 0 / 1
3,453
691
1,901
4,345
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,787
757
805
926
218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
HeimdallrLokiCamazotzCthulhu

VS

Bans
ThanatosAthenaThothBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
2,424
485
0
0
0
Hou Yi
Grob22
Hou Yi
5
1 / 1 / 0
3,226
645
2,805
3,391
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Jockerstt
Bellona
6
0 / 0 / 0
3,659
732
1,927
3,352
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 0 / 1
3,355
671
1,914
4,094
2,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
7
0 / 0 / 0
3,521
704
1,078
4,083
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
0
0
L
Janus
 
Janus
0
0
0
0
W
Osiris
BieerVsYou
Osiris
0
0
0
0
L
Hou Yi
Grob22
Hou Yi
1
1
0
1
L
Bellona
Jockerstt
Bellona
0
0
0
0
W
Artemis
Rynramo
Artemis
1
1
0
1
W
Ganesha
Sayomie
Ganesha
0
0
1
0.5
W
0
0
0
0
L
0
0
1
0.5
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,532
Damage
7,724
16,237
Taken
14,920
7,567
Mitigated
6,670
7,445
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
617
189
63
1,578
3,223
902
0
60
3,163
10,391
6,453
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
BieerVsYou
Osiris
1,858
751
0
2,720
4,594
3,181
0
0
4,594
0
14,649
L
Hou Yi
Grob22
Hou Yi
2,805
1,629
0
1,278
3,391
984
0
894
2,497
0
12,449
L
Bellona
Jockerstt
Bellona
1,927
950
0
2,050
3,352
1,916
0
0
3,352
0
17,236
W
Artemis
Rynramo
Artemis
2,351
1,187
0
811
3,149
1,070
0
800
2,349
0
16,014
W
Ganesha
Sayomie
Ganesha
1,901
474
0
2,023
4,345
2,196
0
1,054
3,291
10,672
0
W
805
101
0
250
926
218
0
0
926
19,188
1,901
L
1,914
289
0
1,280
4,094
2,423
0
1,314
2,780
9,270
0
L
Thor
1,078
126
0
1,922
4,083
1,347
0
1,076
3,007
0
17,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,912
Gold Earned
16,185
143
Minions Killed
101
0
Camps Cleared
0
504,668
Distance Traveled
435,665
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,112
622
33
7
0
117,417
0
L
Janus
2,424
485
0
0
0
0
0
W
Osiris
3,237
647
26
5
0
95,970
0
L
Hou Yi
3,226
645
16
3
0
100,393
1
L
Bellona
3,659
732
38
8
0
111,240
0
W
Artemis
3,323
665
37
7
0
85,870
0
W
Ganesha
3,453
691
0
0
0
99,930
3
W
He Bo
3,787
757
47
9
0
105,481
0
L
Geb
3,355
671
9
2
0
106,659
0
L
Thor
3,521
704
38
8
0
117,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role