Player Matchup

Arachne
Arachne
IHaveNoSanity
Arachne
Level 157
God Stats
9W - 4L
1,584 SR
Queue Stats
217W - 202L
1,565 Elo+
Solo
Ishtar
Ishtar
StarksWinter
Ishtar
Level 141
God Stats
5W - 1L
1,767 SR
Queue Stats
68W - 55L
1,576 Elo+
Party 2
Eset
Eset
TheNitroNuke
Eset
Level 155
God Stats
176W - 88L
1,708 SR
Queue Stats
500W - 374L
1,651 Elo+
Solo
Osiris
Osiris
boomerzan
Osiris
Level 154
God Stats
1W - 0L
1,470 SR
Queue Stats
71W - 74L
1,504 Elo+
Party 2
Ullr
Ullr
iMantequilla
Ullr
Level 186
God Stats
5W - 3L
1,792 SR
Queue Stats
223W - 221L
1,547 Elo+
Solo
Team Averages
Level 159
1,664 SR
1,569 Elo+

VS

Team Averages
Level 147
1,659 SR
1,529 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
AstolfoFurioso
Ix Chel
Level 137
God Stats
0W - 1L
1,778 SR
Queue Stats
30W - 50L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
Babywaluigi
Gilgamesh
Level 129
God Stats
0W - 1L
1,769 SR
Queue Stats
30W - 25L
1,599 Elo+
Party 1
Amaterasu
Amaterasu
Balkesho
Amaterasu
Level 152
God Stats
0W - 2L
1,396 SR
Queue Stats
37W - 59L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
ForFrzenFangs
Heimdallr
Level 159
God Stats
0W - 1L
1,855 SR
Queue Stats
196W - 278L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 0 / 3
6,809
619
3,859
7,764
5,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
11
0 / 1 / 3
5,620
511
5,399
6,883
2,936
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 1 / 4
6,825
620
11,034
6,008
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
boomerzan
Osiris
12
0 / 1 / 3
6,957
632
5,640
9,124
5,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 4
6,388
581
4,740
4,871
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 1 / 0
5,223
475
3,204
8,662
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 0
5,853
532
2,868
5,571
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Babywaluigi
Gilgamesh
10
1 / 3 / 0
5,450
495
3,460
12,163
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Balkesho
Amaterasu
11
0 / 2 / 1
6,417
583
3,803
9,930
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
ForFrzenFangs
Heimdallr
10
0 / 3 / 1
5,513
501
5,759
7,948
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
3
3
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
1
0
1
L
1
2
0
0.5
L
Gilgamesh
Babywaluigi
Gilgamesh
1
3
0
0.33
L
Amaterasu
Balkesho
Amaterasu
0
2
1
0.25
L
Heimdallr
ForFrzenFangs
Heimdallr
0
3
1
0.17
W
Arachne
3
0
3
4.5
W
Ishtar
0
1
3
1.5
W
7
1
4
9
W
Osiris
boomerzan
Osiris
0
1
3
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
19,094
34,650
Taken
44,274
18,557
Mitigated
23,089
15,096
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,204
1,281
0
1,962
8,662
6,303
0
2,139
6,291
12,893
0
L
2,868
171
394
2,077
5,571
2,058
0
2,062
3,317
40,173
0
L
Gilgamesh
Babywaluigi
Gilgamesh
3,460
1,084
0
4,411
12,163
5,420
0
2,233
9,728
0
44,461
L
Amaterasu
Balkesho
Amaterasu
3,803
2,139
0
4,837
9,930
6,214
0
1,111
8,771
0
48,597
L
Heimdallr
ForFrzenFangs
Heimdallr
5,759
3,108
0
2,401
7,948
3,094
0
2,257
5,553
0
44,049
W
Arachne
3,859
2,011
0
4,418
7,764
5,425
0
1,925
5,839
0
24,233
W
Ishtar
5,399
4,438
0
2,476
6,883
2,936
0
852
6,031
0
43,877
W
11,034
1,692
55
1,137
6,008
2,165
0
1,252
4,756
44,385
1,086
W
Osiris
boomerzan
Osiris
5,640
2,553
0
5,902
9,124
5,898
0
528
8,596
0
55,256
W
4,740
1,730
0
1,108
4,871
2,133
0
1,515
3,356
0
49,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
28,456
379
Minions Killed
369
0
Camps Cleared
0
1,166,062
Distance Traveled
1,184,979
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,223
475
19
2
0
256,492
4
L
Ix Chel
5,853
532
78
7
0
236,708
1
L
Gilgamesh
5,450
495
75
7
0
253,088
0
L
Amaterasu
6,417
583
103
9
0
232,097
3
L
Heimdallr
5,513
501
94
9
0
206,594
2
W
Arachne
6,809
619
37
3
0
230,299
2
W
Ishtar
5,620
511
82
7
0
200,782
2
W
Eset
6,825
620
73
7
0
260,933
0
W
Osiris
6,957
632
104
9
0
229,824
1
W
Ullr
6,388
581
83
8
0
244,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role