Player Matchup

Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Bronze II
Damzur
Janus
Bronze II
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 42L
400 MMR
Solo
Cernunnos
Cernunnos
Bronze II
KingLouie1189
Cernunnos
Bronze II
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 147L
538 MMR
Solo
Susano
Susano
Silver V
MixalisGotCha
Susano
Silver V
Level 86
God Stats
81W - 77L
1,464 SR
Queue Stats
327W - 357L
611 MMR
Party 1
King Arthur
King Arthur
Silver V
calr666
King Arthur
Silver V
Level 157
God Stats
25W - 41L
1,449 SR
Queue Stats
524W - 563L
488 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,482 SR
707 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 151
1,509 SR
735 MMR
Chaac
Chaac
Bronze I
 
Chaac
Bronze I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze I
CrazyG3rnad3
Neith
Bronze I
Level 70
God Stats
5W - 6L
1,383 SR
Queue Stats
403W - 440L
337 MMR
Solo
Chronos
Chronos
Silver IV
GELITO408
Chronos
Silver IV
Level 172
God Stats
12W - 7L
1,500 SR
Queue Stats
524W - 559L
772 MMR
Solo
Bellona
Bellona
Bronze I
GameDrake395431
Bellona
Bronze I
Level 170
God Stats
41W - 50L
1,350 SR
Queue Stats
214W - 299L
418 MMR
Party 2
Erlang Shen
Erlang Shen
Silver IV
Umòja
Erlang Shen
Silver IV
Level 173
God Stats
46W - 35L
1,812 SR
Queue Stats
682W - 702L
646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
4,843
440
3,458
8,751
7,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Damzur
Janus
9
0 / 2 / 0
4,977
452
2,993
6,696
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
KingLouie1189
Cernunnos
10
0 / 3 / 0
5,131
466
2,505
8,859
3,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
4,955
450
3,559
8,689
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
calr666
King Arthur
11
2 / 0 / 0
5,877
534
7,073
9,893
9,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneChernobogThanatosGilgamesh

VS

Bans
Ao KuangMercuryKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
6,055
550
4,094
7,973
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
7,156
651
6,445
5,596
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
GELITO408
Chronos
13
2 / 0 / 1
7,292
663
3,850
6,174
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,894
536
3,409
8,824
8,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Umòja
Erlang Shen
10
2 / 1 / 2
6,490
590
6,460
10,061
6,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Chaac
 
Chaac
1
0
1
1.5
W
3
0
3
4.5
L
Janus
Damzur
Janus
0
2
0
0
W
Chronos
GELITO408
Chronos
2
0
1
2.5
W
0
1
0
0
L
Cernunnos
KingLouie1189
Cernunnos
0
3
0
0
L
0
2
2
0.5
W
Erlang Shen
Umòja
Erlang Shen
2
1
2
3
L
King Arthur
calr666
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,588
Damage
24,258
42,888
Taken
38,628
26,192
Mitigated
24,024
12,381
Healing
16,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,458
467
0
2,300
8,751
7,449
0
0
8,751
18,180
0
W
Chaac
 
Chaac
4,094
782
0
3,521
7,973
4,696
0
556
7,377
0
54,619
W
6,445
1,829
0
2,838
5,596
2,173
677
1,152
4,444
0
56,279
L
Janus
Damzur
Janus
2,993
420
0
2,156
6,696
2,285
0
3,071
3,625
30,859
864
W
Chronos
GELITO408
Chronos
3,850
1,022
0
2,237
6,174
2,087
442
2,632
3,154
55,314
2,283
W
3,409
1,206
0
3,365
8,824
8,430
0
284
8,540
0
35,485
L
Cernunnos
KingLouie1189
Cernunnos
2,505
871
0
3,388
8,859
3,207
0
0
8,859
0
40,947
L
3,559
884
0
1,148
8,689
3,942
0
713
7,976
0
28,572
W
Erlang Shen
Umòja
Erlang Shen
6,460
3,589
0
4,541
10,061
6,638
0
1,393
8,668
0
29,151
L
King Arthur
calr666
King Arthur
7,073
708
0
3,389
9,893
9,309
0
0
9,893
0
42,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
32,887
241
Minions Killed
378
0
Camps Cleared
0
1,068,583
Distance Traveled
1,018,511
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,843
440
21
2
0
242,189
6
W
Chaac
6,055
550
78
7
0
214,121
0
W
Neith
7,156
651
95
9
0
208,015
0
L
Janus
4,977
452
52
5
0
174,793
0
W
Chronos
7,292
663
107
10
0
211,640
2
W
Bellona
5,894
536
62
6
0
158,701
0
L
Cernunnos
5,131
466
70
6
0
194,240
0
L
Susano
4,955
450
42
4
0
258,497
0
W
Erlang Shen
6,490
590
36
3
0
226,034
1
L
King Arthur
5,877
534
56
5
0
198,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role