Player Matchup

Yu Huang
Yu Huang
Platinum III
 
Yu Huang
Platinum III
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold I
AlbaniaUCK
Athena
Gold I
Level 116
God Stats
3W - 2L
1,736 SR
Queue Stats
61W - 43L
1,703 MMR
Party 1
Thanatos
Thanatos
Platinum III
KERMINTXU
Thanatos
Platinum III
Level 110
God Stats
19W - 18L
1,624 SR
Queue Stats
187W - 182L
1,890 MMR
Party 1
Cthulhu
Cthulhu
Platinum II
Malekith11
Cthulhu
Platinum II
Level 104
God Stats
25W - 16L
1,642 SR
Queue Stats
506W - 505L
1,799 MMR
Solo
Chernobog
Chernobog
Platinum V
jancooooo
Chernobog
Platinum V
Level 146
God Stats
18W - 14L
1,644 SR
Queue Stats
61W - 51L
1,800 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,629 SR
1,739 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,531 SR
1,815 MMR
Ra
Ra
Gold I
DobbyQ
Ra
Gold I
Level 128
God Stats
0W - 1L
1,623 SR
Queue Stats
50W - 46L
1,823 MMR
Solo
Lancelot
Lancelot
Platinum III
Nobody27
Lancelot
Platinum III
Level 152
God Stats
18W - 18L
1,602 SR
Queue Stats
120W - 122L
1,794 MMR
Solo
Izanami
Izanami
Gold II
iTzzAleks333
Izanami
Gold II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,822 MMR
Solo
Nike
Nike
Gold II
tony_warrior_71
Nike
Gold II
Level 161
God Stats
1W - 4L
1,298 SR
Queue Stats
28W - 28L
1,817 MMR
Solo
Geb
Geb
Platinum V
zabuzakk
Geb
Platinum V
Level 158
God Stats
55W - 54L
1,633 SR
Queue Stats
373W - 366L
1,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
3 / 1 / 5
9,242
660
7,068
6,464
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
AlbaniaUCK
Athena
13
4 / 0 / 9
8,534
610
6,129
12,614
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
KERMINTXU
Thanatos
18
7 / 0 / 4
10,084
720
9,671
14,024
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Malekith11
Cthulhu
15
2 / 0 / 5
9,465
676
5,925
7,993
7,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
jancooooo
Chernobog
17
4 / 0 / 3
10,245
732
5,887
8,047
3,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
AwilixAgniBacchusBellonaSun Wukong

VS

Bans
Ao KuangSobekThorOdinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 7 / 1
7,196
514
5,260
12,650
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Nobody27
Lancelot
11
1 / 5 / 0
6,484
463
6,562
12,457
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
iTzzAleks333
Izanami
14
0 / 3 / 0
7,946
568
3,725
7,112
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

11
0 / 4 / 0
6,798
486
3,954
11,523
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 0
6,740
481
686
5,907
4,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
20
Kills
1
1
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
5
5.5
W
Athena
AlbaniaUCK
Athena
4
0
9
8.5
L
Ra
0
7
1
0.07
W
Thanatos
KERMINTXU
Thanatos
7
0
4
9
W
Cthulhu
Malekith11
Cthulhu
2
0
5
4.5
L
Lancelot
Nobody27
Lancelot
1
5
0
0.2
L
Izanami
iTzzAleks333
Izanami
0
3
0
0
W
Chernobog
jancooooo
Chernobog
4
0
3
5.5
L
0
4
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,680
Damage
20,187
49,142
Taken
49,649
33,598
Mitigated
21,614
24,528
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,068
742
0
377
6,464
2,945
183
1,506
4,920
69,978
3,225
W
Athena
AlbaniaUCK
Athena
6,129
1,700
0
4,102
12,614
11,197
86
1,713
10,689
22,345
2,287
L
Ra
5,260
240
332
1,842
12,650
5,068
0
7,268
5,361
66,638
1,215
W
Thanatos
KERMINTXU
Thanatos
9,671
4,025
0
13,914
14,024
7,762
0
2,205
11,510
0
101,811
W
Cthulhu
Malekith11
Cthulhu
5,925
334
460
1,690
7,993
7,981
232
600
7,074
55,645
3,724
L
Lancelot
Nobody27
Lancelot
6,562
358
0
3,353
12,457
5,072
0
3,728
8,524
0
43,252
L
Izanami
iTzzAleks333
Izanami
3,725
2,237
0
1,649
7,112
2,507
810
914
6,198
0
76,600
W
Chernobog
jancooooo
Chernobog
5,887
3,441
0
3,985
8,047
3,713
1,782
205
7,842
0
101,012
L
3,954
370
0
1,318
11,523
4,950
0
4,069
6,814
171
42,566
L
686
108
0
765
5,907
4,017
0
1,431
4,436
14,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
35,164
589
Minions Killed
454
0
Camps Cleared
0
1,607,374
Distance Traveled
1,466,361
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,242
660
115
8
0
269,631
2
W
Athena
8,534
610
24
2
0
359,628
6
L
Ra
7,196
514
128
9
0
279,224
0
W
Thanatos
10,084
720
154
11
0
364,298
0
W
Cthulhu
9,465
676
122
9
0
298,122
4
L
Lancelot
6,484
463
79
6
0
340,445
0
L
Izanami
7,946
568
141
10
0
265,381
2
W
Chernobog
10,245
732
174
12
0
315,695
6
L
Nike
6,798
486
84
6
0
276,319
2
L
Geb
6,740
481
22
2
0
304,992
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role