Player Matchup

Artemis
Artemis
CrazyC0w
Artemis
Level 95
God Stats
106W - 91L
1,526 SR
Queue Stats
436W - 427L
1,472 Elo+
Solo
Janus
Janus
Hermes987
Janus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,521 Elo+
Party 1
Athena
Athena
bautiigarcia1234
Athena
Level 127
God Stats
7W - 5L
1,702 SR
Queue Stats
212W - 206L
1,511 Elo+
Solo
Bakasura
Bakasura
merems
Bakasura
Level 97
God Stats
2W - 2L
1,648 SR
Queue Stats
4W - 5L
1,471 Elo+
Party 1
Gilgamesh
Gilgamesh
peleta
Gilgamesh
Level 58
God Stats
13W - 4L
1,919 SR
Queue Stats
320W - 312L
1,526 Elo+
Solo
Team Averages
Level 83
1,659 SR
1,500 Elo+

VS

Team Averages
Level 108
1,500 SR
1,474 Elo+
Chiron
Chiron
 
Chiron
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AezkmY
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 40L
1,384 Elo+
Party 2
Arachne
Arachne
Zerma
Arachne
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 109L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrazyC0w
Artemis
13
1 / 3 / 1
7,025
468
7,347
7,298
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Hermes987
Janus
11
0 / 4 / 1
6,258
417
3,757
6,828
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 1
7,667
511
5,277
13,038
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
merems
Bakasura
2
0 / 2 / 0
4,613
308
470
2,811
909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
peleta
Gilgamesh
13
1 / 3 / 1
7,774
518
11,650
16,117
13,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 0 / 2
8,066
538
4,217
7,423
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
 
Achilles
14
3 / 0 / 1
7,853
524
7,904
14,570
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
 
The Morrigan
12
2 / 5 / 1
7,186
479
2,883
8,702
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
AezkmY
Ymir
12
0 / 0 / 7
7,783
519
4,528
11,725
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Zerma
Arachne
13
4 / 0 / 2
7,738
516
4,235
13,359
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
12
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
2
4
W
Achilles
 
Achilles
3
0
1
3.5
W
The Morrigan
 
The Morrigan
2
5
1
0.5
W
Ymir
AezkmY
Ymir
0
0
7
3.5
L
Artemis
CrazyC0w
Artemis
1
3
1
0.5
L
Janus
Hermes987
Janus
0
4
1
0.13
W
Arachne
Zerma
Arachne
4
0
2
5
L
3
0
1
3.5
L
Bakasura
merems
Bakasura
0
2
0
0
L
Gilgamesh
peleta
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,501
Damage
23,767
46,092
Taken
55,779
33,041
Mitigated
38,963
6,579
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,217
1,806
529
2,585
7,423
3,264
670
588
6,795
0
58,348
W
Achilles
 
Achilles
7,904
1,208
0
4,962
14,570
15,749
0
1,194
13,376
0
48,390
W
The Morrigan
 
The Morrigan
2,883
447
0
1,597
8,702
3,489
112
2,547
5,959
50,959
950
W
Ymir
AezkmY
Ymir
4,528
1,331
0
2,236
11,725
10,375
325
3,739
7,670
31,211
280
L
Artemis
CrazyC0w
Artemis
7,347
2,996
0
1,535
7,298
2,620
0
1,247
6,006
0
53,700
L
Janus
Hermes987
Janus
3,757
83
0
840
6,828
2,427
0
3,282
3,528
35,254
0
W
Arachne
Zerma
Arachne
4,235
2,425
0
5,983
13,359
6,086
148
1,004
12,305
0
57,620
L
5,277
1,447
0
1,998
13,038
13,468
22
1,276
11,675
53,243
0
L
Bakasura
merems
Bakasura
470
420
0
167
2,811
909
0
276
2,535
0
4,450
L
Gilgamesh
peleta
Gilgamesh
11,650
4,046
0
2,039
16,117
13,617
0
1,289
14,036
0
63,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
38,626
347
Minions Killed
389
0
Camps Cleared
0
1,138,176
Distance Traveled
1,344,698
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,066
538
113
8
0
269,150
1
W
Achilles
7,853
524
66
4
0
257,802
1
W
The Morrigan
7,186
479
75
5
0
257,653
1
W
Ymir
7,783
519
44
3
0
257,801
0
L
Artemis
7,025
468
87
6
0
259,145
0
L
Janus
6,258
417
53
4
0
226,725
0
W
Arachne
7,738
516
91
6
0
302,292
6
L
Athena
7,667
511
84
6
0
328,971
0
L
Bakasura
4,613
308
15
1
0
65,027
1
L
Gilgamesh
7,774
518
108
7
0
258,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role