Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
AirmanToaster50
Kukulkan
Level 149
God Stats
9W - 12L
1,757 SR
Queue Stats
581W - 520L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ingamemonster
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Kreemo6325
Medusa
Level 124
God Stats
29W - 8L
1,847 SR
Queue Stats
444W - 404L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
x8boom
Gilgamesh
Level 185
God Stats
6W - 0L
1,944 SR
Queue Stats
78W - 50L
1,700 Elo+
Party 2
Team Averages
Level 148
1,710 SR
1,579 Elo+

VS

Team Averages
Level 174
1,688 SR
1,608 Elo+
Bastet
Bastet
FellTurtle82469
Bastet
Level 157
God Stats
3W - 2L
1,799 SR
Queue Stats
455W - 395L
1,630 Elo+
Solo
Terra
Terra
IGITACHI
Terra
Level 261
God Stats
0W - 2L
1,515 SR
Queue Stats
96W - 105L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
ISuckAtVijaGames
Heimdallr
Level 149
God Stats
2W - 3L
1,577 SR
Queue Stats
141W - 123L
1,661 Elo+
Solo
Vulcan
Vulcan
deabate
Vulcan
Level 179
God Stats
2W - 5L
1,813 SR
Queue Stats
61W - 51L
1,640 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jmyoung1
Cu Chulainn
Level 122
God Stats
9W - 4L
1,734 SR
Queue Stats
255W - 207L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 2 / 9
8,677
578
9,279
9,734
4,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
16
1 / 0 / 1
9,307
620
4,861
5,914
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Ingamemonster
Cu Chulainn
15
3 / 1 / 4
9,261
617
9,604
13,935
14,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Kreemo6325
Medusa
16
5 / 1 / 2
9,922
661
9,077
7,779
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
x8boom
Gilgamesh
14
4 / 1 / 7
8,778
585
10,341
15,320
13,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,863
458
7,003
14,821
7,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
IGITACHI
Terra
11
0 / 3 / 3
6,622
441
4,536
12,726
11,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
13
2 / 4 / 1
7,435
496
5,120
9,829
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
deabate
Vulcan
13
0 / 3 / 0
7,288
486
5,033
6,215
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
jmyoung1
Cu Chulainn
13
1 / 5 / 1
8,141
543
9,641
14,555
14,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
5
5
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
2
9
4.75
W
Kukulkan
1
0
1
1.5
L
2
3
3
1.17
L
Terra
IGITACHI
Terra
0
3
3
0.5
L
Heimdallr
2
4
1
0.63
W
Cu Chulainn
Ingamemonster
Cu Chulainn
3
1
4
5
W
Medusa
Kreemo6325
Medusa
5
1
2
6
L
Vulcan
deabate
Vulcan
0
3
0
0
L
Cu Chulainn
jmyoung1
Cu Chulainn
1
5
1
0.3
W
Gilgamesh
x8boom
Gilgamesh
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,162
Damage
31,333
52,682
Taken
58,146
38,410
Mitigated
41,471
11,296
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,279
2,615
0
3,951
9,734
4,471
29
622
9,112
0
66,064
W
Kukulkan
4,861
468
0
509
5,914
2,413
0
1,676
4,010
87,020
1,445
L
7,003
1,999
0
2,948
14,821
7,227
0
1,798
13,009
0
51,966
L
Terra
IGITACHI
Terra
4,536
721
1,332
2,587
12,726
11,608
0
2,228
10,496
18,168
704
L
Heimdallr
5,120
2,825
0
2,166
9,829
4,531
0
0
9,829
0
61,692
W
Cu Chulainn
Ingamemonster
Cu Chulainn
9,604
2,353
0
1,179
13,935
14,493
119
1,643
12,292
798
72,718
W
Medusa
Kreemo6325
Medusa
9,077
2,628
0
2,069
7,779
3,530
451
1,871
5,866
0
85,876
L
Vulcan
deabate
Vulcan
5,033
1,324
0
260
6,215
3,403
0
864
5,351
60,473
0
L
Cu Chulainn
jmyoung1
Cu Chulainn
9,641
1,468
0
1,180
14,555
14,702
0
257
14,298
10,229
60,551
W
Gilgamesh
x8boom
Gilgamesh
10,341
3,594
0
3,588
15,320
13,503
0
4,529
10,459
0
46,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
36,349
618
Minions Killed
458
0
Camps Cleared
0
1,590,259
Distance Traveled
1,513,567
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,677
578
100
7
0
337,601
0
W
Kukulkan
9,307
620
184
12
0
312,151
0
L
Bastet
6,863
458
71
5
0
336,138
1
L
Terra
6,622
441
23
2
0
344,472
6
L
Heimdallr
7,435
496
100
7
0
277,907
4
W
Cu Chulainn
9,261
617
133
9
0
307,539
0
W
Medusa
9,922
661
150
10
0
298,863
5
L
Vulcan
7,288
486
135
9
0
302,423
0
L
Cu Chulainn
8,141
543
129
9
0
252,627
0
W
Gilgamesh
8,778
585
51
3
0
334,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role