Player Matchup

Charybdis
Charybdis
JalapenJoeFace
Charybdis
Level 176
God Stats
2W - 3L
1,549 SR
Queue Stats
36W - 30L
1,554 Elo+
Party 1
Mulan
Mulan
King Breazzy
Mulan
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,516 Elo+
Party 1
Ra
Ra
TheSixthCircle
Ra
Level 145
God Stats
2W - 1L
1,317 SR
Queue Stats
104W - 88L
1,567 Elo+
Solo
Nemesis
Nemesis
soltis25
Nemesis
Level 155
God Stats
1W - 2L
1,421 SR
Queue Stats
28W - 38L
1,429 Elo+
Solo
Fafnir
Fafnir
xChaotik
Fafnir
Level 143
God Stats
5W - 2L
1,769 SR
Queue Stats
63W - 65L
1,499 Elo+
Solo
Team Averages
Level 157
1,511 SR
1,513 Elo+

VS

Team Averages
Level 154
1,513 SR
1,537 Elo+
Arachne
Arachne
CaReAwaY
Arachne
Level 158
God Stats
10W - 10L
1,407 SR
Queue Stats
249W - 223L
1,549 Elo+
Solo
Charon
Charon
Chpk
Charon
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Heliumdarck
Medusa
Level 182
God Stats
5W - 5L
1,421 SR
Queue Stats
131W - 115L
1,589 Elo+
Solo
Odin
Odin
eagleeye0701
Odin
Level 124
God Stats
11W - 6L
1,697 SR
Queue Stats
112W - 102L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
nadsMckenzie
Baron Samedi
Level 157
God Stats
4W - 2L
1,538 SR
Queue Stats
36W - 28L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JalapenJoeFace
Charybdis
13
6 / 2 / 0
7,898
564
10,318
9,906
3,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 1
7,937
567
7,415
16,584
17,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 0
6,458
461
4,119
5,183
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
soltis25
Nemesis
12
0 / 2 / 2
6,243
446
3,742
12,525
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
xChaotik
Fafnir
10
0 / 3 / 5
7,068
505
3,722
13,192
14,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaReAwaY
Arachne
17
5 / 1 / 2
9,029
645
7,879
13,544
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Chpk
Charon
13
1 / 1 / 2
7,857
561
5,536
9,577
7,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
1 / 4 / 2
7,403
529
7,112
10,366
4,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 4 / 3
9,375
670
12,745
15,296
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
nadsMckenzie
Baron Samedi
15
3 / 0 / 4
8,842
632
6,557
6,537
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
10
Kills
14
14
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
CaReAwaY
Arachne
5
1
2
6
W
Charon
Chpk
Charon
1
1
2
2
W
Medusa
1
4
2
0.5
L
Charybdis
JalapenJoeFace
Charybdis
6
2
0
3
L
3
4
1
0.88
L
1
3
0
0.33
W
4
4
3
1.38
W
Baron Samedi
nadsMckenzie
Baron Samedi
3
0
4
5
L
Nemesis
soltis25
Nemesis
0
2
2
0.5
L
Fafnir
xChaotik
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,316
Damage
39,829
57,390
Taken
55,320
43,107
Mitigated
33,700
14,113
Healing
23,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CaReAwaY
Arachne
7,879
5,635
0
7,752
13,544
6,279
0
2,510
10,797
0
92,150
W
Charon
Chpk
Charon
5,536
1,409
0
2,768
9,577
7,896
503
1,080
8,497
28,857
1,461
W
Medusa
7,112
3,178
0
1,592
10,366
4,072
0
624
9,742
0
65,949
L
Charybdis
JalapenJoeFace
Charybdis
10,318
6,076
0
3,391
9,906
3,871
0
1,990
7,916
0
65,577
L
7,415
1,328
0
3,701
16,584
17,399
0
1,503
14,069
0
60,880
L
4,119
303
257
1,246
5,183
2,261
0
1,549
3,590
39,465
0
W
12,745
4,612
0
7,728
15,296
12,161
770
1,145
13,993
0
72,195
W
Baron Samedi
nadsMckenzie
Baron Samedi
6,557
641
792
2,498
6,537
3,292
1,645
1,726
4,635
70,471
1,301
L
Nemesis
soltis25
Nemesis
3,742
1,734
0
2,457
12,525
5,356
0
2,422
10,006
0
49,909
L
Fafnir
xChaotik
Fafnir
3,722
900
0
3,061
13,192
14,220
0
4,076
9,067
18,703
2,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
42,506
401
Minions Killed
517
0
Camps Cleared
0
1,343,112
Distance Traveled
1,359,290
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,029
645
131
9
0
335,659
0
W
Charon
7,857
561
42
3
0
255,326
0
W
Medusa
7,403
529
94
7
0
234,179
0
L
Charybdis
7,898
564
120
9
0
251,129
0
L
Mulan
7,937
567
108
8
0
265,086
4
L
Ra
6,458
461
77
6
0
205,089
1
W
Odin
9,375
670
108
8
0
267,960
0
W
Baron Samedi
8,842
632
142
10
0
266,166
3
L
Nemesis
6,243
446
71
5
0
341,664
0
L
Fafnir
7,068
505
25
2
0
280,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role