Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver II
CutthroatCam_
Serqet
Silver II
Level 110
God Stats
1W - 2L
1,599 SR
Queue Stats
28W - 39L
1,448 MMR
Solo
Ah Puch
Ah Puch
Gold II
Wigglewithit1105
Ah Puch
Gold II
Level 128
God Stats
1W - 1L
1,750 SR
Queue Stats
72W - 66L
1,536 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,616 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 165
1,638 SR
1,484 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
Catalinawolf
Skadi
Gold III
Level 184
God Stats
31W - 18L
1,692 SR
Queue Stats
221W - 216L
1,445 MMR
Solo
Jormungandr
Jormungandr
Silver II
Chanz17
Jormungandr
Silver II
Level 156
God Stats
15W - 8L
1,722 SR
Queue Stats
20W - 15L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 2 / 3
6,755
676
4,524
8,374
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,341
634
4,012
10,043
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 2 / 1
7,172
717
8,170
6,948
3,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
AchillesKumbhakarnaThothOdinNe Zha

VS

Bans
AresHorusCu ChulainnOsirisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 7
7,708
771
4,737
5,311
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 3 / 4
7,928
793
6,528
7,131
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Jormungandr
Chanz17
Jormungandr
13
4 / 1 / 3
8,168
817
9,510
8,373
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
3
0.75
W
Aphrodite
 
Aphrodite
1
0
7
4.5
W
3
3
4
1.67
W
Jormungandr
Chanz17
Jormungandr
4
1
3
5.5
L
2
4
0
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
20,775
25,365
Taken
20,815
12,124
Mitigated
11,509
4,035
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,524
1,205
0
1,342
8,374
3,308
0
3,491
4,470
0
24,430
W
Aphrodite
 
Aphrodite
4,737
524
3,312
3,409
5,311
2,374
326
2,038
3,180
24,435
0
W
6,528
1,441
0
545
7,131
2,501
892
3,274
3,729
0
32,592
W
Jormungandr
Chanz17
Jormungandr
9,510
1,655
0
494
8,373
6,634
132
2,867
5,492
17,575
2,470
L
4,012
235
0
750
10,043
5,072
0
4,368
5,301
0
13,158
L
8,170
352
0
1,943
6,948
3,744
0
3,711
2,744
31,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,268
Gold Earned
23,804
114
Minions Killed
176
0
Camps Cleared
0
566,377
Distance Traveled
604,644
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,755
676
45
5
0
215,383
0
W
Aphrodite
7,708
771
45
5
0
209,184
4
W
Skadi
7,928
793
71
7
0
186,960
0
W
Jormungandr
8,168
817
60
6
0
208,500
0
L
Serqet
6,341
634
15
2
0
184,482
0
L
Ah Puch
7,172
717
54
5
0
166,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role