Player Matchup

Baron Samedi
Baron Samedi
Cesar_Vr
Baron Samedi
Level 128
God Stats
4W - 4L
1,530 SR
Queue Stats
16W - 16L
1,618 Elo+
Party 1
Neith
Neith
ElGatoVolador311
Neith
Level 144
God Stats
3W - 6L
1,575 SR
Queue Stats
118W - 100L
1,631 Elo+
Party 1
King Arthur
King Arthur
ReyissUrith
King Arthur
Level 145
God Stats
3W - 8L
1,407 SR
Queue Stats
37W - 49L
1,436 Elo+
Party 2
Cerberus
Cerberus
ShameWiz
Cerberus
Level 81
God Stats
0W - 2L
2,025 SR
Queue Stats
30W - 27L
1,498 Elo+
Party 2
Chang'e
Chang'e
raid002
Chang'e
Level 127
God Stats
27W - 48L
1,421 SR
Queue Stats
334W - 336L
1,578 Elo+
Solo
Team Averages
Level 125
1,592 SR
1,552 Elo+

VS

Team Averages
Level 140
1,612 SR
1,608 Elo+
Athena
Athena
HighDiamond
Athena
Level 136
God Stats
22W - 21L
1,703 SR
Queue Stats
88W - 89L
1,528 Elo+
Solo
Osiris
Osiris
IcyGorillaz
Osiris
Level 134
God Stats
8W - 3L
1,850 SR
Queue Stats
284W - 287L
1,499 Elo+
Solo
Tiamat
Tiamat
Like 40 Dudes
Tiamat
Level 122
God Stats
3W - 1L
1,728 SR
Queue Stats
8W - 3L
1,734 Elo+
Solo
Nut
Nut
cdhockey14
Nut
Level 154
God Stats
2W - 5L
1,046 SR
Queue Stats
91W - 79L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
zLAMEYz
Ao Kuang
Level 156
God Stats
11W - 8L
1,734 SR
Queue Stats
19W - 15L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cesar_Vr
Baron Samedi
11
3 / 2 / 1
7,722
515
6,329
9,823
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 2 / 1
8,281
552
4,753
9,649
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ReyissUrith
King Arthur
13
0 / 5 / 3
7,502
500
11,580
20,441
20,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ShameWiz
Cerberus
12
1 / 1 / 1
6,797
453
2,158
12,171
7,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
raid002
Chang'e
16
1 / 1 / 2
8,509
567
6,827
11,189
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 1 / 7
7,708
514
6,166
13,689
13,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
16
3 / 1 / 4
9,877
658
12,510
19,577
18,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 2
6,659
444
4,398
9,354
5,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 3
8,550
570
9,198
7,115
3,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
zLAMEYz
Ao Kuang
15
7 / 1 / 2
8,615
574
8,280
12,587
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
11
11
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cesar_Vr
Baron Samedi
3
2
1
1.75
L
1
2
1
0.75
W
Athena
0
1
7
3.5
W
Osiris
3
1
4
5
W
0
3
2
0.33
L
King Arthur
ReyissUrith
King Arthur
0
5
3
0.3
L
Cerberus
ShameWiz
Cerberus
1
1
1
1.5
W
1
0
3
2.5
L
Chang'e
raid002
Chang'e
1
1
2
2
W
Ao Kuang
zLAMEYz
Ao Kuang
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,647
Damage
40,552
63,273
Taken
62,322
45,926
Mitigated
46,935
21,455
Healing
27,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cesar_Vr
Baron Samedi
6,329
1,073
1,002
3,883
9,823
9,183
0
5,803
4,020
19,566
1,488
L
4,753
1,554
0
2,618
9,649
3,634
496
1,418
8,231
0
72,372
W
Athena
6,166
2,213
0
2,789
13,689
13,256
95
5,042
8,647
37,441
2,005
W
Osiris
12,510
6,050
0
13,229
19,577
18,975
446
964
18,613
0
91,760
W
4,398
368
0
2,168
9,354
5,292
0
5,608
3,746
41,185
345
L
King Arthur
ReyissUrith
King Arthur
11,580
1,266
0
3,989
20,441
20,584
0
3,361
17,080
1,285
64,634
L
Cerberus
ShameWiz
Cerberus
2,158
238
0
1,483
12,171
7,801
0
3,083
9,088
44,819
1,265
W
9,198
5,747
0
5,158
7,115
3,119
549
1,800
5,315
0
98,382
L
Chang'e
raid002
Chang'e
6,827
120
570
7,910
11,189
4,724
21
4,794
6,395
88,206
1,188
W
Ao Kuang
zLAMEYz
Ao Kuang
8,280
2,578
0
3,691
12,587
6,293
0
1,607
10,980
65,055
5,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,811
Gold Earned
41,409
535
Minions Killed
531
0
Camps Cleared
0
1,444,671
Distance Traveled
1,515,453
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,722
515
27
2
0
282,886
0
L
Neith
8,281
552
131
9
0
249,187
2
W
Athena
7,708
514
39
3
0
333,495
6
W
Osiris
9,877
658
148
10
0
293,245
0
W
Tiamat
6,659
444
78
5
0
271,276
8
L
King Arthur
7,502
500
112
7
0
271,464
0
L
Cerberus
6,797
453
104
7
0
303,479
0
W
Nut
8,550
570
158
11
0
285,470
2
L
Chang'e
8,509
567
161
11
0
337,655
0
W
Ao Kuang
8,615
574
108
7
0
331,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role