Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AnkHGameYT
Ah Muzen Cab
Level 88
God Stats
1W - 3L
1,064 SR
Queue Stats
347W - 398L
1,504 Elo+
Party 2
Shiva
Shiva
Kubanczyk2000
Shiva
Level 182
God Stats
3W - 0L
1,823 SR
Queue Stats
39W - 20L
1,541 Elo+
Solo
Kukulkan
Kukulkan
ankhgameytb
Kukulkan
Level 85
God Stats
39W - 37L
1,530 SR
Queue Stats
317W - 368L
1,495 Elo+
Party 2
Team Averages
Level 118
1,473 SR
1,514 Elo+

VS

Team Averages
Level 100
1,551 SR
1,441 Elo+
Neith
Neith
Subolover21
Neith
Level 117
God Stats
3W - 2L
1,777 SR
Queue Stats
50W - 59L
1,451 Elo+
Solo
Fenrir
Fenrir
diabolo35
Fenrir
Level 28
God Stats
0W - 2L
1,176 SR
Queue Stats
4W - 9L
1,249 Elo+
Party 1
Ix Chel
Ix Chel
weedo35
Ix Chel
Level 154
God Stats
15W - 13L
1,701 SR
Queue Stats
274W - 263L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AnkHGameYT
Ah Muzen Cab
17
3 / 4 / 4
11,205
800
18,785
12,790
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 3
9,683
692
17,998
16,717
20,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ankhgameytb
Kukulkan
16
3 / 3 / 5
10,693
764
7,786
8,045
4,166
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 1
11,249
804
12,989
15,026
6,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
diabolo35
Fenrir
14
0 / 5 / 6
8,849
632
7,484
19,878
16,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
weedo35
Ix Chel
16
2 / 2 / 6
10,225
730
9,856
14,721
6,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
9
9
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AnkHGameYT
Ah Muzen Cab
3
4
4
1.25
W
3
2
3
2.25
L
7
2
1
3.75
W
Kukulkan
ankhgameytb
Kukulkan
3
3
5
1.83
L
Fenrir
diabolo35
Fenrir
0
5
6
0.6
L
Ix Chel
weedo35
Ix Chel
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
30,329
37,552
Taken
49,625
31,485
Mitigated
30,301
4,898
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AnkHGameYT
Ah Muzen Cab
18,785
7,176
0
1,919
12,790
6,476
1,915
3,931
8,843
0
63,003
W
17,998
2,031
55
2,479
16,717
20,843
0
3,416
13,301
0
39,894
L
12,989
6,009
0
2,950
15,026
6,973
0
2,506
11,904
0
55,189
W
Kukulkan
ankhgameytb
Kukulkan
7,786
800
0
445
8,045
4,166
745
2,724
5,309
27,235
0
L
Fenrir
diabolo35
Fenrir
7,484
1,879
0
305
19,878
16,377
52
2,812
16,527
0
14,716
L
Ix Chel
weedo35
Ix Chel
9,856
1,259
5,579
6,993
14,721
6,951
121
2,336
11,939
42,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
30,323
177
Minions Killed
179
0
Camps Cleared
0
781,439
Distance Traveled
799,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,205
800
87
6
0
225,924
0
W
Shiva
9,683
692
35
3
0
285,930
0
L
Neith
11,249
804
94
7
0
269,138
0
W
Kukulkan
10,693
764
55
4
0
269,585
0
L
Fenrir
8,849
632
14
1
0
265,396
0
L
Ix Chel
10,225
730
71
5
0
265,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role