Player Matchup

Ah Puch
Ah Puch
B1rdy79
Ah Puch
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,151 Elo+
Solo
Neith
Neith
B41T1-987
Neith
Level 123
God Stats
9W - 12L
1,432 SR
Queue Stats
16W - 23L
1,363 Elo+
Solo
Ares
Ares
CozierBear9
Ares
Level 74
God Stats
3W - 2L
1,702 SR
Queue Stats
144W - 141L
1,442 Elo+
Solo
Osiris
Osiris
SosaShotz-
Osiris
Level 60
God Stats
0W - 2L
1,221 SR
Queue Stats
41W - 46L
1,457 Elo+
Solo
Zeus
Zeus
diogohp27
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 104
1,471 SR
1,383 Elo+

VS

Team Averages
Level 107
1,489 SR
1,502 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
JOCREMILDO
Cernunnos
Level 140
God Stats
17W - 24L
1,431 SR
Queue Stats
141W - 145L
1,483 Elo+
Solo
Bastet
Bastet
Nanoteck64
Bastet
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 111L
1,422 Elo+
Solo
Vulcan
Vulcan
OKKT13
Vulcan
Level 102
God Stats
10W - 3L
1,515 SR
Queue Stats
133W - 80L
1,554 Elo+
Party 1
Freya
Freya
TabUpGemini
Freya
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 141L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
B1rdy79
Ah Puch
11
0 / 0 / 0
6,424
1,071
4,128
2,658
1,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
B41T1-987
Neith
12
0 / 0 / 0
6,577
1,096
2,188
2,920
1,197
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 0
6,716
1,119
1,830
10,799
11,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
SosaShotz-
Osiris
11
0 / 1 / 1
6,343
1,057
2,979
5,246
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
11
0 / 2 / 1
6,399
1,067
2,869
5,231
2,014
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

314

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 0 / 5
6,771
1,129
3,277
3,787
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cernunnos
JOCREMILDO
Cernunnos
12
2 / 0 / 4
7,778
1,296
4,041
2,441
931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
Nanoteck64
Bastet
12
2 / 0 / 4
7,000
1,167
3,971
4,039
1,569
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
OKKT13
Vulcan
13
4 / 0 / 4
7,631
1,272
8,498
3,395
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 5
6,571
1,095
5,415
2,774
1,143
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
8
8
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
5
2.5
L
Ah Puch
B1rdy79
Ah Puch
0
0
0
0
L
Neith
B41T1-987
Neith
0
0
0
0
L
1
5
0
0.2
W
Cernunnos
JOCREMILDO
Cernunnos
2
0
4
4
W
Bastet
Nanoteck64
Bastet
2
0
4
4
W
Vulcan
OKKT13
Vulcan
4
0
4
6
L
Osiris
SosaShotz-
Osiris
0
1
1
0.5
W
0
1
5
2.5
L
Zeus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,994
Damage
25,202
26,854
Taken
16,436
21,741
Mitigated
7,913
1,188
Healing
1,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,277
532
0
412
3,787
2,815
0
1,630
2,034
0
15,020
L
Ah Puch
B1rdy79
Ah Puch
4,128
151
0
352
2,658
1,178
0
1,022
1,636
21,087
0
L
Neith
B41T1-987
Neith
2,188
542
0
478
2,920
1,197
0
2,211
709
0
21,477
L
1,830
243
0
36
10,799
11,289
0
5,035
5,764
7,376
0
W
Cernunnos
JOCREMILDO
Cernunnos
4,041
1,878
0
134
2,441
931
0
1,274
1,125
0
26,981
W
Bastet
Nanoteck64
Bastet
3,971
853
0
346
4,039
1,569
0
2,146
1,730
0
7,404
W
Vulcan
OKKT13
Vulcan
8,498
5,580
0
125
3,395
1,455
0
2,485
869
19,232
0
L
Osiris
SosaShotz-
Osiris
2,979
806
0
322
5,246
6,063
0
2,486
2,760
0
6,729
W
5,415
1,622
0
359
2,774
1,143
0
1,292
1,440
11,412
936
L
Zeus
2,869
0
0
0
5,231
2,014
0
2,982
2,249
13,954
129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
35,751
131
Minions Killed
144
3
Camps Cleared
7
539,919
Distance Traveled
635,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,771
1,129
24
4
1
127,740
0
L
Ah Puch
6,424
1,071
42
7
1
110,199
0
L
Neith
6,577
1,096
50
8
0
108,873
0
L
Ares
6,716
1,119
12
2
0
100,617
0
W
Cernunnos
7,778
1,296
73
12
3
118,707
0
W
Bastet
7,000
1,167
6
1
2
142,824
0
W
Vulcan
7,631
1,272
30
5
0
137,584
0
L
Osiris
6,343
1,057
2
0
0
131,463
0
W
Freya
6,571
1,095
11
2
1
108,740
0
L
Zeus
6,399
1,067
25
4
2
88,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role